# threads

id: 019ca9eb-f4f7-7380-b930-ead3da8fdb93
source: exec
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
title: Respond with exactly: OK
sandbox_policy: {"type":"read-only"}
approval_mode: never
git_sha: 38464b7b187100b4c29fa7b563806b8a9163fae4
git_branch: master
cli_version: 0.106.0
first_user_message: Respond with exactly: OK
memory_mode: enabled
preview: Respond with exactly: OK
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/01/rollout-2026-03-01T15-02-19-019ca9eb-f4f7-7380-b930-ead3da8fdb93.jsonl


id: 019ca9ed-714a-7731-a3e5-c36aee95f6a0
source: exec
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
title: Respond with exactly: OK
sandbox_policy: {"type":"read-only"}
approval_mode: never
git_sha: 38464b7b187100b4c29fa7b563806b8a9163fae4
git_branch: master
cli_version: 0.106.0
first_user_message: Respond with exactly: OK
memory_mode: enabled
preview: Respond with exactly: OK
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/01/rollout-2026-03-01T15-03-56-019ca9ed-714a-7731-a3e5-c36aee95f6a0.jsonl


id: 019cab16-3e23-7c22-b9b9-6af49fae317e
source: cli
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
title: podes ayudarme con la instancia de openclaw que corre en tu vps?
approval_mode: on-request
git_sha: d77be25736e74cb59287ca1b5c7c7a2df5369276
git_branch: master
cli_version: 0.106.0
first_user_message: podes ayudarme con la instancia de openclaw que corre en tu vps?
memory_mode: enabled
preview: podes ayudarme con la instancia de openclaw que corre en tu vps?
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/01/rollout-2026-03-01T20-28-07-019cab16-3e23-7c22-b9b9-6af49fae317e.jsonl

sandbox_policy:
  {"type":"workspace-write","network_access":false,"exclude_tmpdir_env_var":false,"exclude_slash_tmp":false}


id: 019cab65-74c0-75c3-9675-4de47f37e638
source: exec
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/01/rollout-2026-03-01T21-54-38-019cab65-74c0-75c3-9675-4de47f37e638.jsonl

title:
  You are coding inside /home/ubuntu/.openclaw/workspace. Create a working Phase-1 reconnaissance toolkit for Coto Digital. Requirements: 1) Create coto-reverse/package.json with dependency playwright-core and npm scripts sniff,mine,full. 2) Create coto-reverse/sniff_and_mine.js that launches chromium (prefer /usr/bin/chromium-browser, fallback /usr/bin/chromium) using Playwright, mobile user-agent + viewport, headless=true by default unless HEADFUL=1. The script must read credentials from env vars COTO_USER and COTO_PASS only (never hardcode), login to cotodigital.com.ar, and capture ALL XHR/fetch requests+responses while navigating. Save raw events to coto-reverse/data/api_map.raw.ndjson and a deduplicated map to coto-reverse/data/api_map.json with method,urlPattern,statuses,resourceType,requestBodyKeys,responseBodyKeys,seenCount,sampleReferrer,samplePostDataSnippet(max120). 3) Navigate to order history (mis pedidos) and extract orders delivered to address containing Cespedes 2491 (case/accent-insensitive). Build coto-reverse/data/orders_filtered.json and top ranking coto-reverse/data/top10.json (product, totalQty, totalSpent, occurrences, details[{date,orderNumber,orderUrl,qty,unitPrice,totalPrice}]). 4) Generate coto-report/report-data.js (window.COTO_REPORT = ... ) and coto-report/index.html using Tailwind CDN; show top10 cards/list and on click open modal/accordion with details. 5) Add clear logs and error handling; never log credentials; keep code commented and practical. 6) Also create coto-reverse/run_phase1.sh that obtains COTO_USER/COTO_PASS from Bitwarden item cotodigital using BW_SESSION from ~/.bw/session and then runs node script. Make it executable. 7) Ensure paths are relative to workspace and script creates missing directories. Make minimal, robust selectors with fallbacks (text matches in Spanish). After creating files, print a concise summary of created files and how to run.

first_user_message:
  You are coding inside /home/ubuntu/.openclaw/workspace. Create a working Phase-1 reconnaissance toolkit for Coto Digital. Requirements: 1) Create coto-reverse/package.json with dependency playwright-core and npm scripts sniff,mine,full. 2) Create coto-reverse/sniff_and_mine.js that launches chromium (prefer /usr/bin/chromium-browser, fallback /usr/bin/chromium) using Playwright, mobile user-agent + viewport, headless=true by default unless HEADFUL=1. The script must read credentials from env vars COTO_USER and COTO_PASS only (never hardcode), login to cotodigital.com.ar, and capture ALL XHR/fetch requests+responses while navigating. Save raw events to coto-reverse/data/api_map.raw.ndjson and a deduplicated map to coto-reverse/data/api_map.json with method,urlPattern,statuses,resourceType,requestBodyKeys,responseBodyKeys,seenCount,sampleReferrer,samplePostDataSnippet(max120). 3) Navigate to order history (mis pedidos) and extract orders delivered to address containing Cespedes 2491 (case/accent-insensitive). Build coto-reverse/data/orders_filtered.json and top ranking coto-reverse/data/top10.json (product, totalQty, totalSpent, occurrences, details[{date,orderNumber,orderUrl,qty,unitPrice,totalPrice}]). 4) Generate coto-report/report-data.js (window.COTO_REPORT = ... ) and coto-report/index.html using Tailwind CDN; show top10 cards/list and on click open modal/accordion with details. 5) Add clear logs and error handling; never log credentials; keep code commented and practical. 6) Also create coto-reverse/run_phase1.sh that obtains COTO_USER/COTO_PASS from Bitwarden item cotodigital using BW_SESSION from ~/.bw/session and then runs node script. Make it executable. 7) Ensure paths are relative to workspace and script creates missing directories. Make minimal, robust selectors with fallbacks (text matches in Spanish). After creating files, print a concise summary of created files and how to run.

preview:
  You are coding inside /home/ubuntu/.openclaw/workspace. Create a working Phase-1 reconnaissance toolkit for Coto Digital. Requirements: 1) Create coto-reverse/package.json with dependency playwright-core and npm scripts sniff,mine,full. 2) Create coto-reverse/sniff_and_mine.js that launches chromium (prefer /usr/bin/chromium-browser, fallback /usr/bin/chromium) using Playwright, mobile user-agent + viewport, headless=true by default unless HEADFUL=1. The script must read credentials from env vars COTO_USER and COTO_PASS only (never hardcode), login to cotodigital.com.ar, and capture ALL XHR/fetch requests+responses while navigating. Save raw events to coto-reverse/data/api_map.raw.ndjson and a deduplicated map to coto-reverse/data/api_map.json with method,urlPattern,statuses,resourceType,requestBodyKeys,responseBodyKeys,seenCount,sampleReferrer,samplePostDataSnippet(max120). 3) Navigate to order history (mis pedidos) and extract orders delivered to address containing Cespedes 2491 (case/accent-insensitive). Build coto-reverse/data/orders_filtered.json and top ranking coto-reverse/data/top10.json (product, totalQty, totalSpent, occurrences, details[{date,orderNumber,orderUrl,qty,unitPrice,totalPrice}]). 4) Generate coto-report/report-data.js (window.COTO_REPORT = ... ) and coto-report/index.html using Tailwind CDN; show top10 cards/list and on click open modal/accordion with details. 5) Add clear logs and error handling; never log credentials; keep code commented and practical. 6) Also create coto-reverse/run_phase1.sh that obtains COTO_USER/COTO_PASS from Bitwarden item cotodigital using BW_SESSION from ~/.bw/session and then runs node script. Make it executable. 7) Ensure paths are relative to workspace and script creates missing directories. Make minimal, robust selectors with fallbacks (text matches in Spanish). After creating files, print a concise summary of created files and how to run.


id: 019cab66-0bb0-7502-9d18-707501ef5e94
source: exec
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/01/rollout-2026-03-01T21-55-17-019cab66-0bb0-7502-9d18-707501ef5e94.jsonl

title:
  Create files: coto-reverse/package.json, coto-reverse/sniff_and_mine.js, coto-reverse/run_phase1.sh, coto-report/index.html, coto-report/report-data.js. Implement Playwright-based login/sniff/mining as described in the previous prompt. Keep secrets only from env (COTO_USER/COTO_PASS). Save outputs in coto-reverse/data: api_map.raw.ndjson, api_map.json, orders_filtered.json, top10.json. The report should read window.COTO_REPORT and show top10 with click-to-open details modal. Make run_phase1.sh fetch credentials from Bitwarden item cotodigital using BW_SESSION from ~/.bw/session. Ensure executable. Print run instructions.

first_user_message:
  Create files: coto-reverse/package.json, coto-reverse/sniff_and_mine.js, coto-reverse/run_phase1.sh, coto-report/index.html, coto-report/report-data.js. Implement Playwright-based login/sniff/mining as described in the previous prompt. Keep secrets only from env (COTO_USER/COTO_PASS). Save outputs in coto-reverse/data: api_map.raw.ndjson, api_map.json, orders_filtered.json, top10.json. The report should read window.COTO_REPORT and show top10 with click-to-open details modal. Make run_phase1.sh fetch credentials from Bitwarden item cotodigital using BW_SESSION from ~/.bw/session. Ensure executable. Print run instructions.

preview:
  Create files: coto-reverse/package.json, coto-reverse/sniff_and_mine.js, coto-reverse/run_phase1.sh, coto-report/index.html, coto-report/report-data.js. Implement Playwright-based login/sniff/mining as described in the previous prompt. Keep secrets only from env (COTO_USER/COTO_PASS). Save outputs in coto-reverse/data: api_map.raw.ndjson, api_map.json, orders_filtered.json, top10.json. The report should read window.COTO_REPORT and show top10 with click-to-open details modal. Make run_phase1.sh fetch credentials from Bitwarden item cotodigital using BW_SESSION from ~/.bw/session. Ensure executable. Print run instructions.


id: 019cacbe-c77e-7a13-ad6d-56c330da79f0
source: mcp
model_provider: openai
cwd: /home/ubuntu
approval_mode: untrusted
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T04-11-50-019cacbe-c77e-7a13-ad6d-56c330da79f0.jsonl

title:
  Hey

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

sandbox_policy:
  {"type":"workspace-write","network_access":false,"exclude_tmpdir_env_var":false,"exclude_slash_tmp":false}

first_user_message:
  Hey

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

preview:
  Hey

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.


id: 019cacc6-33d5-71a2-8f05-8f540842c806
source: mcp
model_provider: openai
cwd: /home/ubuntu
approval_mode: untrusted
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T04-19-56-019cacc6-33d5-71a2-8f05-8f540842c806.jsonl

title:
  hey

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

sandbox_policy:
  {"type":"workspace-write","network_access":false,"exclude_tmpdir_env_var":false,"exclude_slash_tmp":false}

first_user_message:
  hey

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

preview:
  hey

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.


id: 019cacc6-78bf-7282-a1fc-e6915d49fff2
source: mcp
model_provider: openai
cwd: /home/ubuntu
approval_mode: untrusted
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T04-20-14-019cacc6-78bf-7282-a1fc-e6915d49fff2.jsonl

title:
  heyt

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  heyt

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

preview:
  heyt

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.


id: 019cacc9-772a-74a0-9353-69c9d40a8930
source: mcp
model_provider: openai
cwd: /home/ubuntu
approval_mode: untrusted
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T04-23-30-019cacc9-772a-74a0-9353-69c9d40a8930.jsonl

title:
  Hello 

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  Hello 

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

preview:
  Hello 

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.


id: 019caccb-910f-7c61-ba04-4f00c572aa51
source: mcp
model_provider: openai
cwd: /home/ubuntu
approval_mode: untrusted
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T04-25-48-019caccb-910f-7c61-ba04-4f00c572aa51.jsonl

title:
  Hola

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  Hola

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

preview:
  Hola

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.


id: 019caccd-4e3c-7e23-bfab-682ac6e34ca3
source: mcp
model_provider: openai
cwd: /home/ubuntu
approval_mode: untrusted
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T04-27-42-019caccd-4e3c-7e23-bfab-682ac6e34ca3.jsonl

title:
  123

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  123

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

preview:
  123

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.


id: 019caccf-8d2d-7962-bdc2-f5dbc4dde759
source: mcp
model_provider: openai
cwd: /home/ubuntu/~/.openclaw/workspace$
sandbox_policy: {"type":"danger-full-access"}
approval_mode: on-failure
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T04-30-09-019caccf-8d2d-7962-bdc2-f5dbc4dde759.jsonl

title:
  hola

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

first_user_message:
  hola

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

preview:
  hola

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.


id: 019cacd0-23e3-7522-be17-5c0fed3dba2e
source: mcp
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
sandbox_policy: {"type":"danger-full-access"}
approval_mode: on-failure
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T04-30-47-019cacd0-23e3-7522-be17-5c0fed3dba2e.jsonl

title:
[cell repeats an earlier one in this file: 218 characters]

first_user_message:
[cell repeats an earlier one in this file: 218 characters]

preview:
[cell repeats an earlier one in this file: 218 characters]


id: 019cacd0-8c47-7b02-a223-34eb14f6a7b5
source: mcp
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
approval_mode: untrusted
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T04-31-14-019cacd0-8c47-7b02-a223-34eb14f6a7b5.jsonl

title:
[cell repeats an earlier one in this file: 217 characters]

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
[cell repeats an earlier one in this file: 217 characters]

preview:
[cell repeats an earlier one in this file: 217 characters]


id: 019cacd1-cb0d-7302-adfe-c7364416c86b
source: mcp
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
title: answer me
sandbox_policy: {"type":"danger-full-access"}
approval_mode: on-failure
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.106.0
first_user_message: answer me
memory_mode: enabled
preview: answer me
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T04-32-36-019cacd1-cb0d-7302-adfe-c7364416c86b.jsonl


id: 019cacd4-f381-7aa3-a752-38e86056ab45
source: mcp
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
approval_mode: untrusted
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T04-36-03-019cacd4-f381-7aa3-a752-38e86056ab45.jsonl

title:
  hello

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  hello

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

preview:
  hello

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.


id: 019cacd7-1c61-7a13-9aaf-525a16e9a410
source: cli
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
title: hello
approval_mode: on-request
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.106.0
first_user_message: hello
memory_mode: enabled
preview: hello
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T04-38-24-019cacd7-1c61-7a13-9aaf-525a16e9a410.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cacd7-e733-74b3-87d2-d2aa6025ebcf
source: cli
model_provider: openai
cwd: /home/ubuntu/.openclaw
title: hi
approval_mode: on-request
cli_version: 0.106.0
first_user_message: hi
memory_mode: enabled
preview: hi
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T04-39-16-019cacd7-e733-74b3-87d2-d2aa6025ebcf.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cacd8-4d15-7c31-9282-4a11c7e0a5dc
source: cli
model_provider: openai
cwd: /home/ubuntu
title: hi
approval_mode: on-request
cli_version: 0.106.0
first_user_message: hi
memory_mode: enabled
preview: hi
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T04-39-42-019cacd8-4d15-7c31-9282-4a11c7e0a5dc.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cacda-4530-7b63-9024-0d1f6de35b4d
source: cli
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace/ops/docker-cli-stack
title: ey
approval_mode: on-request
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.106.0
first_user_message: ey
memory_mode: enabled
preview: ey
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T04-41-51-019cacda-4530-7b63-9024-0d1f6de35b4d.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cacdc-8383-70b3-a624-c1b62cffbbe6
source: cli
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace/ops/docker-cli-stack
title: test
approval_mode: on-request
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.106.0
first_user_message: test
memory_mode: enabled
preview: test
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T04-44-18-019cacdc-8383-70b3-a624-c1b62cffbbe6.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cacea-b3ad-7c41-ab55-5ae8080d7136
source: cli
model_provider: openai
cwd: /home/ubuntu
title: hi
approval_mode: on-request
cli_version: 0.106.0
first_user_message: hi
memory_mode: enabled
preview: hi
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T04-59-48-019cacea-b3ad-7c41-ab55-5ae8080d7136.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cacee-aee4-7f92-b4de-e6767262ac9b
source: cli
model_provider: openai
cwd: /home/ubuntu
title: HELLO
approval_mode: on-request
cli_version: 0.106.0
first_user_message: HELLO
memory_mode: enabled
preview: HELLO
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T05-04-09-019cacee-aee4-7f92-b4de-e6767262ac9b.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cacef-75b4-74c2-8290-39a8d80fe4eb
source: mcp
model_provider: openai
cwd: /home/ubuntu
sandbox_policy: {"type":"read-only"}
approval_mode: never
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T05-05-00-019cacef-75b4-74c2-8290-39a8d80fe4eb.jsonl

title:
[cell repeats an earlier one in this file: 219 characters]

first_user_message:
[cell repeats an earlier one in this file: 219 characters]

preview:
[cell repeats an earlier one in this file: 219 characters]


id: 019cacef-c6e8-7741-ac48-2005c8101df8
source: mcp
model_provider: openai
cwd: /home/ubuntu/~
sandbox_policy: {"type":"read-only"}
approval_mode: never
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T05-05-21-019cacef-c6e8-7741-ac48-2005c8101df8.jsonl

title:
[cell repeats an earlier one in this file: 219 characters]

first_user_message:
[cell repeats an earlier one in this file: 219 characters]

preview:
[cell repeats an earlier one in this file: 219 characters]


id: 019cacf0-9177-7f21-97f7-5da60a805483
source: mcp
model_provider: openai
cwd: /home/ubuntu/~
title: hello
sandbox_policy: {"type":"read-only"}
approval_mode: never
cli_version: 0.106.0
first_user_message: hello
memory_mode: enabled
preview: hello
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T05-06-12-019cacf0-9177-7f21-97f7-5da60a805483.jsonl


id: 019cacf1-1ab9-72e3-ad3d-84e58de35d55
source: mcp
model_provider: openai
cwd: /home/ubuntu/~
sandbox_policy: {"type":"read-only"}
approval_mode: never
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T05-06-48-019cacf1-1ab9-72e3-ad3d-84e58de35d55.jsonl

title:
  what day is today

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

first_user_message:
  what day is today

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

preview:
  what day is today

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.


id: 019cacf2-1ce7-7e13-9b34-eb217e209d77
source: cli
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
title: test
approval_mode: on-request
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.106.0
first_user_message: test
memory_mode: enabled
preview: test
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T05-07-54-019cacf2-1ce7-7e13-9b34-eb217e209d77.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cacf2-e9ed-7123-8657-8dd6ec1a51db
source: mcp
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
sandbox_policy: {"type":"read-only"}
approval_mode: never
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T05-08-46-019cacf2-e9ed-7123-8657-8dd6ec1a51db.jsonl

title:
  test

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

first_user_message:
  test

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

preview:
  test

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.


id: 019cacf3-212e-73c0-b0a9-aceab1df491d
source: mcp
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
approval_mode: untrusted
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T05-09-00-019cacf3-212e-73c0-b0a9-aceab1df491d.jsonl

title:
[cell repeats an earlier one in this file: 218 characters]

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
[cell repeats an earlier one in this file: 218 characters]

preview:
[cell repeats an earlier one in this file: 218 characters]


id: 019cad03-049a-7f43-9f66-4967014f39e4
source: cli
model_provider: openai
cwd: /home/ubuntu
title: test
approval_mode: on-request
cli_version: 0.106.0
first_user_message: test
memory_mode: enabled
preview: test
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T05-26-22-019cad03-049a-7f43-9f66-4967014f39e4.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cad03-ea1f-7b41-a1cf-6328bdf451a1
source: mcp
model_provider: openai
cwd: /home/ubuntu
sandbox_policy: {"type":"read-only"}
approval_mode: never
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T05-27-20-019cad03-ea1f-7b41-a1cf-6328bdf451a1.jsonl

title:
  review your current vps home and tell me in detail what do you think it is

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

first_user_message:
  review your current vps home and tell me in detail what do you think it is

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

preview:
  review your current vps home and tell me in detail what do you think it is

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.


id: 019cad1b-df70-7e61-ac51-264a4b8e82f8
source: mcp
model_provider: openai
cwd: /home/ubuntu/~
approval_mode: untrusted
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T05-53-30-019cad1b-df70-7e61-ac51-264a4b8e82f8.jsonl

title:
  Contexto (arrancás desde cero):
  - Workspace: /home/ubuntu/.openclaw/workspace
  - Objetivo: dejar DIA (diaonline.supermercadosdia.com.ar) 100% operativo sin Browser Relay.
  - Credenciales están en: /home/ubuntu/.openclaw/workspace/.secrets/dia.env (DIA_DNI, DIA_EMAIL, DIA_PASSWORD)
  - Recording de Chrome:
  - /home/ubuntu/openclaw-workspace/enterdiaonlineorders.js
  - /home/ubuntu/openclaw-workspace/enterdiaonlineorders.json
  - Scripts actuales:
  - /home/ubuntu/.openclaw/workspace/dia-reverse/login_provider.js
  - /home/ubuntu/.openclaw/workspace/dia-reverse/login_and_fetch_orders.js
  - Hallazgo clave: con sesión válida, este endpoint devuelve histórico amplio:
  - /_v/private/store-services/diadigital/orders?channel=app%2Cweb%2Cstores&period=all
  (se reportó listLen=18 en sesión autenticada)

  Tarea:
  1) Arreglar autenticación robusta en VPS (Playwright), evitando depender de Browser Relay.
  2) Validar sesión con:
  - GET /api/vtexid/pub/authenticated/user => 200 y user != null
  3) Extraer histórico completo con:
  - GET https://diaonline.supermercadosdia.com.ar/_v/private/store-services/diadigital/orders?channel=app%2Cweb%2Cstores&period=all
  4) Intentar item-level detail por order id (probar variantes razonables), y si no existe item-level, dejar ranking por órdenes/canales/totales.
  5) No imprimir secretos (dni/mail/pass/tokens/cookies completas).

  Entregables obligatorios:
  - /home/ubuntu/.openclaw/workspace/dia-reverse/data/dia_auth_check.json
  {authenticated, authStatus, authUserSample, ordersApiStatus, notes}
  - /home/ubuntu/.openclaw/workspace/dia-reverse/data/dia_full_orders.json
  {success, endpoint, totalOrders, channelsBreakdown, sampleOrderIds, raw}
  - /home/ubuntu/.openclaw/workspace/dia-reverse/data/dia_ranking.json
  {success, source, totalOrders, uniqueProductsOrBuckets, top10, limitations}
  - /home/ubuntu/.openclaw/workspace/dia-reverse/data/dia_run_report.md
  con: qué cambiaste, comando final para correr, y por qué antes daba 401.

  Criterio de éxito:
  - authenticated/user = 200
  - endpoint _v/private/store-services/... period=all = 200
  - totalOrders > 3 (esperado ~18)
  - reporte final claro y reproducible.

  Comando final esperado (ejemplo):
  - set -a; source /home/ubuntu/.openclaw/workspace/.secrets/dia.env; set +a
  - node /home/ubuntu/.openclaw/workspace/dia-reverse/login_provider.js
  - node /home/ubuntu/.openclaw/workspace/dia-reverse/<script_final>.js

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  Contexto (arrancás desde cero):
  - Workspace: /home/ubuntu/.openclaw/workspace
  - Objetivo: dejar DIA (diaonline.supermercadosdia.com.ar) 100% operativo sin Browser Relay.
  - Credenciales están en: /home/ubuntu/.openclaw/workspace/.secrets/dia.env (DIA_DNI, DIA_EMAIL, DIA_PASSWORD)
  - Recording de Chrome:
  - /home/ubuntu/openclaw-workspace/enterdiaonlineorders.js
  - /home/ubuntu/openclaw-workspace/enterdiaonlineorders.json
  - Scripts actuales:
  - /home/ubuntu/.openclaw/workspace/dia-reverse/login_provider.js
  - /home/ubuntu/.openclaw/workspace/dia-reverse/login_and_fetch_orders.js
  - Hallazgo clave: con sesión válida, este endpoint devuelve histórico amplio:
  - /_v/private/store-services/diadigital/orders?channel=app%2Cweb%2Cstores&period=all
  (se reportó listLen=18 en sesión autenticada)

  Tarea:
  1) Arreglar autenticación robusta en VPS (Playwright), evitando depender de Browser Relay.
  2) Validar sesión con:
  - GET /api/vtexid/pub/authenticated/user => 200 y user != null
  3) Extraer histórico completo con:
  - GET https://diaonline.supermercadosdia.com.ar/_v/private/store-services/diadigital/orders?channel=app%2Cweb%2Cstores&period=all
  4) Intentar item-level detail por order id (probar variantes razonables), y si no existe item-level, dejar ranking por órdenes/canales/totales.
  5) No imprimir secretos (dni/mail/pass/tokens/cookies completas).

  Entregables obligatorios:
  - /home/ubuntu/.openclaw/workspace/dia-reverse/data/dia_auth_check.json
  {authenticated, authStatus, authUserSample, ordersApiStatus, notes}
  - /home/ubuntu/.openclaw/workspace/dia-reverse/data/dia_full_orders.json
  {success, endpoint, totalOrders, channelsBreakdown, sampleOrderIds, raw}
  - /home/ubuntu/.openclaw/workspace/dia-reverse/data/dia_ranking.json
  {success, source, totalOrders, uniqueProductsOrBuckets, top10, limitations}
  - /home/ubuntu/.openclaw/workspace/dia-reverse/data/dia_run_report.md
  con: qué cambiaste, comando final para correr, y por qué antes daba 401.

  Criterio de éxito:
  - authenticated/user = 200
  - endpoint _v/private/store-services/... period=all = 200
  - totalOrders > 3 (esperado ~18)
  - reporte final claro y reproducible.

  Comando final esperado (ejemplo):
  - set -a; source /home/ubuntu/.openclaw/workspace/.secrets/dia.env; set +a
  - node /home/ubuntu/.openclaw/workspace/dia-reverse/login_provider.js
  - node /home/ubuntu/.openclaw/workspace/dia-reverse/<script_final>.js

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

preview:
  Contexto (arrancás desde cero):
  - Workspace: /home/ubuntu/.openclaw/workspace
  - Objetivo: dejar DIA (diaonline.supermercadosdia.com.ar) 100% operativo sin Browser Relay.
  - Credenciales están en: /home/ubuntu/.openclaw/workspace/.secrets/dia.env (DIA_DNI, DIA_EMAIL, DIA_PASSWORD)
  - Recording de Chrome:
  - /home/ubuntu/openclaw-workspace/enterdiaonlineorders.js
  - /home/ubuntu/openclaw-workspace/enterdiaonlineorders.json
  - Scripts actuales:
  - /home/ubuntu/.openclaw/workspace/dia-reverse/login_provider.js
  - /home/ubuntu/.openclaw/workspace/dia-reverse/login_and_fetch_orders.js
  - Hallazgo clave: con sesión válida, este endpoint devuelve histórico amplio:
  - /_v/private/store-services/diadigital/orders?channel=app%2Cweb%2Cstores&period=all
  (se reportó listLen=18 en sesión autenticada)

  Tarea:
  1) Arreglar autenticación robusta en VPS (Playwright), evitando depender de Browser Relay.
  2) Validar sesión con:
  - GET /api/vtexid/pub/authenticated/user => 200 y user != null
  3) Extraer histórico completo con:
  - GET https://diaonline.supermercadosdia.com.ar/_v/private/store-services/diadigital/orders?channel=app%2Cweb%2Cstores&period=all
  4) Intentar item-level detail por order id (probar variantes razonables), y si no existe item-level, dejar ranking por órdenes/canales/totales.
  5) No imprimir secretos (dni/mail/pass/tokens/cookies completas).

  Entregables obligatorios:
  - /home/ubuntu/.openclaw/workspace/dia-reverse/data/dia_auth_check.json
  {authenticated, authStatus, authUserSample, ordersApiStatus, notes}
  - /home/ubuntu/.openclaw/workspace/dia-reverse/data/dia_full_orders.json
  {success, endpoint, totalOrders, channelsBreakdown, sampleOrderIds, raw}
  - /home/ubuntu/.openclaw/workspace/dia-reverse/data/dia_ranking.json
  {success, source, totalOrders, uniqueProductsOrBuckets, top10, limitations}
  - /home/ubuntu/.openclaw/workspace/dia-reverse/data/dia_run_report.md
  con: qué cambiaste, comando final para correr, y por qué antes daba 401.

  Criterio de éxito:
  - authenticated/user = 200
  - endpoint _v/private/store-services/... period=all = 200
  - totalOrders > 3 (esperado ~18)
  - reporte final claro y reproducible.

  Comando final esperado (ejemplo):
  - set -a; source /home/ubuntu/.openclaw/workspace/.secrets/dia.env; set +a
  - node /home/ubuntu/.openclaw/workspace/dia-reverse/login_provider.js
  - node /home/ubuntu/.openclaw/workspace/dia-reverse/<script_final>.js

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.


id: 019cad1e-143c-7ed2-9e94-7c60329779c4
source: mcp
model_provider: openai
cwd: /home/ubuntu/~
approval_mode: untrusted
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T05-55-55-019cad1e-143c-7ed2-9e94-7c60329779c4.jsonl

title:
[cell repeats an earlier one in this file: 2588 characters]

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
[cell repeats an earlier one in this file: 2588 characters]

preview:
[cell repeats an earlier one in this file: 2588 characters]


id: 019cad20-06c1-75d1-a758-03ecc93154b2
source: mcp
model_provider: openai
cwd: /home/ubuntu/~
approval_mode: untrusted
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T05-58-03-019cad20-06c1-75d1-a758-03ecc93154b2.jsonl

title:
[cell repeats an earlier one in this file: 2588 characters]

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
[cell repeats an earlier one in this file: 2588 characters]

preview:
[cell repeats an earlier one in this file: 2588 characters]


id: 019cae8e-768e-7da3-9285-4bc6bce75472
source: mcp
model_provider: openai
cwd: /home/ubuntu/~
approval_mode: on-failure
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T12-38-18-019cae8e-768e-7da3-9285-4bc6bce75472.jsonl

title:
  INSTRUCCIONES DE MANTENIMIENTO PARA CODEX (OPENCLAW VPS)


    1. Diagnóstico de Salud
    Para ver si el Gateway y Telegram están operativos, ejecuta:
     1 openclaw health
    Si el status de Telegram no es "ok" o el Gateway no responde, procede al reinicio.


    2. Reinicio del Servicio (Systemd User)
    El servicio corre bajo el contexto del usuario ubuntu. El comando para forzar un reinicio limpio es:
     1 systemctl --user restart openclaw-gateway


    3. Limpieza de Cola (Si Telegram está colgado/congelado)
    A veces el bot recibe mensajes demasiado largos que bloquean la cola. Si tras reiniciar sigue sin responder, limpia la cola de envíos pendientes:
     1 rm -f ~/.openclaw/delivery-queue/*.json

    4. Verificación de Logs en Tiempo Real
    Para debuggear por qué falló el servicio:


     1 # Ver las últimas 50 líneas del log del día actual
     2 tail -n 50 /tmp/openclaw/openclaw-$(date +%Y-%m-%d).log


    Resumen de comandos para "Levantar Todo":
    systemctl --user restart openclaw-gateway && rm -f ~/.openclaw/delivery-queue/*.json && openclaw health

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  INSTRUCCIONES DE MANTENIMIENTO PARA CODEX (OPENCLAW VPS)


    1. Diagnóstico de Salud
    Para ver si el Gateway y Telegram están operativos, ejecuta:
     1 openclaw health
    Si el status de Telegram no es "ok" o el Gateway no responde, procede al reinicio.


    2. Reinicio del Servicio (Systemd User)
    El servicio corre bajo el contexto del usuario ubuntu. El comando para forzar un reinicio limpio es:
     1 systemctl --user restart openclaw-gateway


    3. Limpieza de Cola (Si Telegram está colgado/congelado)
    A veces el bot recibe mensajes demasiado largos que bloquean la cola. Si tras reiniciar sigue sin responder, limpia la cola de envíos pendientes:
     1 rm -f ~/.openclaw/delivery-queue/*.json

    4. Verificación de Logs en Tiempo Real
    Para debuggear por qué falló el servicio:


     1 # Ver las últimas 50 líneas del log del día actual
     2 tail -n 50 /tmp/openclaw/openclaw-$(date +%Y-%m-%d).log


    Resumen de comandos para "Levantar Todo":
    systemctl --user restart openclaw-gateway && rm -f ~/.openclaw/delivery-queue/*.json && openclaw health

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

preview:
  INSTRUCCIONES DE MANTENIMIENTO PARA CODEX (OPENCLAW VPS)


    1. Diagnóstico de Salud
    Para ver si el Gateway y Telegram están operativos, ejecuta:
     1 openclaw health
    Si el status de Telegram no es "ok" o el Gateway no responde, procede al reinicio.


    2. Reinicio del Servicio (Systemd User)
    El servicio corre bajo el contexto del usuario ubuntu. El comando para forzar un reinicio limpio es:
     1 systemctl --user restart openclaw-gateway


    3. Limpieza de Cola (Si Telegram está colgado/congelado)
    A veces el bot recibe mensajes demasiado largos que bloquean la cola. Si tras reiniciar sigue sin responder, limpia la cola de envíos pendientes:
     1 rm -f ~/.openclaw/delivery-queue/*.json

    4. Verificación de Logs en Tiempo Real
    Para debuggear por qué falló el servicio:


     1 # Ver las últimas 50 líneas del log del día actual
     2 tail -n 50 /tmp/openclaw/openclaw-$(date +%Y-%m-%d).log


    Resumen de comandos para "Levantar Todo":
    systemctl --user restart openclaw-gateway && rm -f ~/.openclaw/delivery-queue/*.json && openclaw health

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.


id: 019cae8f-1bb5-7db0-80e0-4cc88f85a217
source: mcp
model_provider: openai
cwd: /home/ubuntu/~
approval_mode: on-failure
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T12-39-00-019cae8f-1bb5-7db0-80e0-4cc88f85a217.jsonl

title:
  INSTRUCCIONES DE MANTENIMIENTO PARA CODEX (OPENCLAW VPS)


    1. Diagnóstico de Salud
    Para ver si el Gateway y Telegram están operativos, ejecuta:
     1 openclaw health
    Si el status de Telegram no es "ok" o el Gateway no responde, procede al reinicio.


    2. Reinicio del Servicio (Systemd User)
    El servicio corre bajo el contexto del usuario ubuntu. El comando para forzar un reinicio limpio es:
     1 systemctl --user restart openclaw-gateway


    3. Limpieza de Cola (Si Telegram está colgado/congelado)
    A veces el bot recibe mensajes demasiado largos que bloquean la cola. Si tras reiniciar sigue sin responder, limpia la cola de envíos pendientes:
     1 rm -f ~/.openclaw/delivery-queue/*.json

    4. Verificación de Logs en Tiempo Real
    Para debuggear por qué falló el servicio:


     1 # Ver las últimas 50 líneas del log del día actual
     2 tail -n 50 /tmp/openclaw/openclaw-$(date +%Y-%m-%d).log


    Resumen de comandos para "Levantar Todo":
    systemctl --user restart openclaw-gateway && rm -f ~/.openclaw/delivery-queue/*.json && openclaw health

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  INSTRUCCIONES DE MANTENIMIENTO PARA CODEX (OPENCLAW VPS)


    1. Diagnóstico de Salud
    Para ver si el Gateway y Telegram están operativos, ejecuta:
     1 openclaw health
    Si el status de Telegram no es "ok" o el Gateway no responde, procede al reinicio.


    2. Reinicio del Servicio (Systemd User)
    El servicio corre bajo el contexto del usuario ubuntu. El comando para forzar un reinicio limpio es:
     1 systemctl --user restart openclaw-gateway


    3. Limpieza de Cola (Si Telegram está colgado/congelado)
    A veces el bot recibe mensajes demasiado largos que bloquean la cola. Si tras reiniciar sigue sin responder, limpia la cola de envíos pendientes:
     1 rm -f ~/.openclaw/delivery-queue/*.json

    4. Verificación de Logs en Tiempo Real
    Para debuggear por qué falló el servicio:


     1 # Ver las últimas 50 líneas del log del día actual
     2 tail -n 50 /tmp/openclaw/openclaw-$(date +%Y-%m-%d).log


    Resumen de comandos para "Levantar Todo":
    systemctl --user restart openclaw-gateway && rm -f ~/.openclaw/delivery-queue/*.json && openclaw health

preview:
  INSTRUCCIONES DE MANTENIMIENTO PARA CODEX (OPENCLAW VPS)


    1. Diagnóstico de Salud
    Para ver si el Gateway y Telegram están operativos, ejecuta:
     1 openclaw health
    Si el status de Telegram no es "ok" o el Gateway no responde, procede al reinicio.


    2. Reinicio del Servicio (Systemd User)
    El servicio corre bajo el contexto del usuario ubuntu. El comando para forzar un reinicio limpio es:
     1 systemctl --user restart openclaw-gateway


    3. Limpieza de Cola (Si Telegram está colgado/congelado)
    A veces el bot recibe mensajes demasiado largos que bloquean la cola. Si tras reiniciar sigue sin responder, limpia la cola de envíos pendientes:
     1 rm -f ~/.openclaw/delivery-queue/*.json

    4. Verificación de Logs en Tiempo Real
    Para debuggear por qué falló el servicio:


     1 # Ver las últimas 50 líneas del log del día actual
     2 tail -n 50 /tmp/openclaw/openclaw-$(date +%Y-%m-%d).log


    Resumen de comandos para "Levantar Todo":
    systemctl --user restart openclaw-gateway && rm -f ~/.openclaw/delivery-queue/*.json && openclaw health


id: 019cae8f-4986-7993-8e0e-5f2ddae84c5b
source: mcp
model_provider: openai
cwd: /home/ubuntu
approval_mode: untrusted
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T12-39-12-019cae8f-4986-7993-8e0e-5f2ddae84c5b.jsonl

title:
[cell repeats an earlier one in this file: 1272 characters]

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
[cell repeats an earlier one in this file: 1272 characters]

preview:
[cell repeats an earlier one in this file: 1272 characters]


id: 019cae90-5539-72b3-8e76-8df042f365c0
source: mcp
model_provider: openai
cwd: /home/ubuntu/~
approval_mode: on-failure
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T12-40-20-019cae90-5539-72b3-8e76-8df042f365c0.jsonl

title:
[cell repeats an earlier one in this file: 1272 characters]

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
[cell repeats an earlier one in this file: 1272 characters]

preview:
[cell repeats an earlier one in this file: 1272 characters]


id: 019cae90-c4ab-7552-a93b-39644c0c9d09
source: mcp
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-failure
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T12-40-49-019cae90-c4ab-7552-a93b-39644c0c9d09.jsonl

title:
[cell repeats an earlier one in this file: 1272 characters]

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
[cell repeats an earlier one in this file: 1272 characters]

preview:
[cell repeats an earlier one in this file: 1272 characters]


id: 019cae91-b925-75d3-8fb6-a6eb56d451cd
source: mcp
model_provider: openai
cwd: /home/ubuntu
sandbox_policy: {"type":"danger-full-access"}
approval_mode: on-failure
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/02/rollout-2026-03-02T12-41-51-019cae91-b925-75d3-8fb6-a6eb56d451cd.jsonl

title:
[cell repeats an earlier one in this file: 1272 characters]

first_user_message:
[cell repeats an earlier one in this file: 1272 characters]

preview:
[cell repeats an earlier one in this file: 1272 characters]


id: 019cb18d-1c1a-79c2-a7ad-d7303cd2b43d
source: cli
model_provider: openai
cwd: /home/ubuntu
title: hello
approval_mode: on-request
cli_version: 0.106.0
first_user_message: hello
memory_mode: enabled
preview: hello
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T02-35-40-019cb18d-1c1a-79c2-a7ad-d7303cd2b43d.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cb1a0-478a-7ae3-b83d-22d602406c1c
source: cli
model_provider: openai
cwd: /home/ubuntu
title: happy
approval_mode: on-request
cli_version: 0.106.0
first_user_message: happy
memory_mode: enabled
preview: happy
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T02-56-37-019cb1a0-478a-7ae3-b83d-22d602406c1c.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cb1a1-55d2-77d1-983a-113077f97069
source: mcp
model_provider: openai
cwd: /home/ubuntu
sandbox_policy: {"type":"danger-full-access"}
approval_mode: on-failure
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T02-57-46-019cb1a1-55d2-77d1-983a-113077f97069.jsonl

title:
  hi

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

first_user_message:
  hi

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.

preview:
  hi

  Based on this message, call functions.happy__change_title to change chat session title that would represent the current task. If chat idea would change dramatically - call this function again to update the title.


id: 019cb1b2-d37d-7cf1-95ee-f1328af1dd87
source: mcp
model_provider: openai
cwd: /home/ubuntu
approval_mode: untrusted
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T03-16-52-019cb1b2-d37d-7cf1-95ee-f1328af1dd87.jsonl

title:
  Thanks. In the meantime, care to check what happened now with my openclaw instance? Seems to have gone offline..

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  Thanks. In the meantime, care to check what happened now with my openclaw instance? Seems to have gone offline..

preview:
  Thanks. In the meantime, care to check what happened now with my openclaw instance? Seems to have gone offline..


id: 019cb1b6-a51c-79f3-9e73-0821d0686e51
source: mcp
model_provider: openai
cwd: /home/ubuntu
sandbox_policy: {"type":"danger-full-access"}
approval_mode: on-failure
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T03-21-03-019cb1b6-a51c-79f3-9e73-0821d0686e51.jsonl

title:
[cell repeats an earlier one in this file: 112 characters]

first_user_message:
[cell repeats an earlier one in this file: 112 characters]

preview:
[cell repeats an earlier one in this file: 112 characters]


id: 019cb1dd-2141-7ad0-a0a9-7c720e6d2ffd
source: cli
model_provider: openai
cwd: /home/ubuntu
title: i think pipo sid something eoth telegram beacuse its mot respondid to it now (pipo is openclaw)
approval_mode: on-request
cli_version: 0.106.0
first_user_message: i think pipo sid something eoth telegram beacuse its mot respondid to it now (pipo is openclaw)
memory_mode: enabled
preview: i think pipo sid something eoth telegram beacuse its mot respondid to it now (pipo is openclaw)
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T04-03-05-019cb1dd-2141-7ad0-a0a9-7c720e6d2ffd.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cb3a7-ef33-7c01-81fe-ddad35994b1c
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T12-24-13-019cb3a7-ef33-7c01-81fe-ddad35994b1c.jsonl

title:
  hola, podrias ayudar al mogolico de pipo a usar su bitwarden? me dice esto por telegram: BITWARDEN STATUS:

  • Estado: locked (bloqueado)
  • Sesión: Archivo ~/.bw/session existe pero está vacío (0 bytes)
  • bw-sync: No funciona porque necesita master password
  • Credenciales encontradas: 0 (no puedo listar porque está bloqueado)

  NO PUEDO ACCEDER A BITWARDEN PORQUE:

  1. Está bloqueado (locked)
  2. No tengo la master password
  3. La sesión guardada está vacía (0 bytes)

  LO QUE VEO:

  • ✅ Archivo ~/.bw/session existe pero vacío
  • ✅ Bitwarden CLI instalado
  • ❌ No puedo ver credenciales porque está bloqueado

  PARA ACCEDER NECESITO:

  1. Master password → bw unlock
  2. O sesión válida → ~/.bw/session con token válido

  ¿QUERÉS QUE:

  1. Vos desbloqueés Bitwarden con bw unlock y después yo veo las credenciales
  2. O me pasás la master password solo para desbloquear y ver qué hay

  NO ESTOY INVENTANDO. Bitwarden está bloqueado y sin sesión válida.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  hola, podrias ayudar al mogolico de pipo a usar su bitwarden? me dice esto por telegram: BITWARDEN STATUS:

  • Estado: locked (bloqueado)
  • Sesión: Archivo ~/.bw/session existe pero está vacío (0 bytes)
  • bw-sync: No funciona porque necesita master password
  • Credenciales encontradas: 0 (no puedo listar porque está bloqueado)

  NO PUEDO ACCEDER A BITWARDEN PORQUE:

  1. Está bloqueado (locked)
  2. No tengo la master password
  3. La sesión guardada está vacía (0 bytes)

  LO QUE VEO:

  • ✅ Archivo ~/.bw/session existe pero vacío
  • ✅ Bitwarden CLI instalado
  • ❌ No puedo ver credenciales porque está bloqueado

  PARA ACCEDER NECESITO:

  1. Master password → bw unlock
  2. O sesión válida → ~/.bw/session con token válido

  ¿QUERÉS QUE:

  1. Vos desbloqueés Bitwarden con bw unlock y después yo veo las credenciales
  2. O me pasás la master password solo para desbloquear y ver qué hay

  NO ESTOY INVENTANDO. Bitwarden está bloqueado y sin sesión válida.

preview:
  hola, podrias ayudar al mogolico de pipo a usar su bitwarden? me dice esto por telegram: BITWARDEN STATUS:

  • Estado: locked (bloqueado)
  • Sesión: Archivo ~/.bw/session existe pero está vacío (0 bytes)
  • bw-sync: No funciona porque necesita master password
  • Credenciales encontradas: 0 (no puedo listar porque está bloqueado)

  NO PUEDO ACCEDER A BITWARDEN PORQUE:

  1. Está bloqueado (locked)
  2. No tengo la master password
  3. La sesión guardada está vacía (0 bytes)

  LO QUE VEO:

  • ✅ Archivo ~/.bw/session existe pero vacío
  • ✅ Bitwarden CLI instalado
  • ❌ No puedo ver credenciales porque está bloqueado

  PARA ACCEDER NECESITO:

  1. Master password → bw unlock
  2. O sesión válida → ~/.bw/session con token válido

  ¿QUERÉS QUE:

  1. Vos desbloqueés Bitwarden con bw unlock y después yo veo las credenciales
  2. O me pasás la master password solo para desbloquear y ver qué hay

  NO ESTOY INVENTANDO. Bitwarden está bloqueado y sin sesión válida.


id: 019cb46d-2947-70e1-8829-29b6458b3948
source: exec
model_provider: openai
cwd: /home/ubuntu
title: Reply with exactly OK
sandbox_policy: {"type":"read-only"}
approval_mode: never
cli_version: 0.106.0
first_user_message: Reply with exactly OK
memory_mode: enabled
preview: Reply with exactly OK
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T15-59-38-019cb46d-2947-70e1-8829-29b6458b3948.jsonl


id: 019cb46e-e67b-7ca2-97d4-13189d9fb3b1
source: exec
model_provider: openai
cwd: /home/ubuntu
title: Reply with exactly OK
sandbox_policy: {"type":"read-only"}
approval_mode: never
cli_version: 0.106.0
first_user_message: Reply with exactly OK
memory_mode: enabled
preview: Reply with exactly OK
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T16-01-32-019cb46e-e67b-7ca2-97d4-13189d9fb3b1.jsonl


id: 019cb4cc-02a6-70e2-929f-fd2de4dea387
source: exec
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
title: Reply with exactly OK
approval_mode: never
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.106.0
first_user_message: Reply with exactly OK
memory_mode: enabled
preview: Reply with exactly OK
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T17-43-14-019cb4cc-02a6-70e2-929f-fd2de4dea387.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cb4d5-d3c6-78a2-8b37-b12b25400292
source: exec
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace/preview-apps/codex-demo
approval_mode: never
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T17-53-58-019cb4d5-d3c6-78a2-8b37-b12b25400292.jsonl

title:
  Generate a single-page HTML landing demo for 'Codex Demo' that explains this is powered by the Codex backend. Return valid, self-contained HTML with inline CSS only, no external assets. --output-last-message index.html --skip-git-repo-check --ephemeral

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  Generate a single-page HTML landing demo for 'Codex Demo' that explains this is powered by the Codex backend. Return valid, self-contained HTML with inline CSS only, no external assets. --output-last-message index.html --skip-git-repo-check --ephemeral

preview:
  Generate a single-page HTML landing demo for 'Codex Demo' that explains this is powered by the Codex backend. Return valid, self-contained HTML with inline CSS only, no external assets. --output-last-message index.html --skip-git-repo-check --ephemeral


id: 019cb4ef-3adc-79e2-a65f-5e9c686ce291
source: exec
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace/preview-apps/codex-demo
approval_mode: never
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T18-21-43-019cb4ef-3adc-79e2-a65f-5e9c686ce291.jsonl

title:
  Generate a complete standalone index.html landing page for a demo called Codex Demo. Use modern, minimal CSS (inline <style>) and no external assets. Include a hero section, features grid, and a footer. Return ONLY the HTML document.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  Generate a complete standalone index.html landing page for a demo called Codex Demo. Use modern, minimal CSS (inline <style>) and no external assets. Include a hero section, features grid, and a footer. Return ONLY the HTML document.

preview:
  Generate a complete standalone index.html landing page for a demo called Codex Demo. Use modern, minimal CSS (inline <style>) and no external assets. Include a hero section, features grid, and a footer. Return ONLY the HTML document.


id: 019cb4f5-8119-7172-ab8d-6d57ebac5481
source: exec
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace/preview-apps/codex-demo
approval_mode: never
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T18-28-34-019cb4f5-8119-7172-ab8d-6d57ebac5481.jsonl

title:
  generate Generá un single-page site en HTML y CSS (sin JS) sobre la ciudad de Buenos Aires, moderno, responsive, con secciones de barrios, historia breve y datos curiosos

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  generate Generá un single-page site en HTML y CSS (sin JS) sobre la ciudad de Buenos Aires, moderno, responsive, con secciones de barrios, historia breve y datos curiosos

preview:
  generate Generá un single-page site en HTML y CSS (sin JS) sobre la ciudad de Buenos Aires, moderno, responsive, con secciones de barrios, historia breve y datos curiosos


id: 019cb508-a6f7-7253-9303-d2de940d83ca
source: unknown
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
title: [Tue 2026-03-03 18:49 UTC] Smoke test: respond exactly codex-ok
approval_mode: on-request
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.0.0
first_user_message: [Tue 2026-03-03 18:49 UTC] Smoke test: respond exactly codex-ok
memory_mode: enabled
preview: [Tue 2026-03-03 18:49 UTC] Smoke test: respond exactly codex-ok
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T18-49-29-019cb508-a6f7-7253-9303-d2de940d83ca.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cb512-b2a4-7360-9618-905d526ec4a7
source: unknown
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
title: [Tue 2026-03-03 19:00 UTC] Sanity check: respond with the single word 'ok'.
approval_mode: on-request
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.0.0
first_user_message: [Tue 2026-03-03 19:00 UTC] Sanity check: respond with the single word 'ok'.
memory_mode: enabled
preview: [Tue 2026-03-03 19:00 UTC] Sanity check: respond with the single word 'ok'.
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T19-00-27-019cb512-b2a4-7360-9618-905d526ec4a7.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cb51b-2fee-71c0-97e6-74bfdfc6aa60
source: unknown
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
title: [Tue 2026-03-03 19:09 UTC] Background Codex ACP run spawned by Pipo at user request.
approval_mode: on-request
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.0.0
first_user_message: [Tue 2026-03-03 19:09 UTC] Background Codex ACP run spawned by Pipo at user request.
memory_mode: enabled
preview: [Tue 2026-03-03 19:09 UTC] Background Codex ACP run spawned by Pipo at user request.
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T19-09-43-019cb51b-2fee-71c0-97e6-74bfdfc6aa60.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cb51b-37a7-7d10-bfce-a5e5c758faa5
source: unknown
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
title: [Tue 2026-03-03 19:09 UTC] Background Gemini ACP run spawned by Pipo at user request.
approval_mode: on-request
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.0.0
first_user_message: [Tue 2026-03-03 19:09 UTC] Background Gemini ACP run spawned by Pipo at user request.
memory_mode: enabled
preview: [Tue 2026-03-03 19:09 UTC] Background Gemini ACP run spawned by Pipo at user request.
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T19-09-45-019cb51b-37a7-7d10-bfce-a5e5c758faa5.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cb541-2dad-7181-8feb-2085ca9cc117
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T19-51-13-019cb541-2dad-7181-8feb-2085ca9cc117.jsonl

title:
  I need to be able to have thread binding subagents in my openclaw telegram, please! do everything in your power to achieve this: https://www.google.com/search?
    q=thread+binding+openclaw+telegram+subagents&oq=thread+binding+openclaw+telegram+subagents&gs_lcrp=EgZjaHJvbWUyBggAEEUYOTIHCAEQABjvBTIHCAIQABjvBTIHCAMQABjvBTIHCAQQABjvBTIHCAUQABjvBdIBCDU3
    NTJqMGo3qAIAsAIA&sourceid=chrome&ie=UTF-8, https://www.answeroverflow.com/m/1470099431842906192 [Pasted Content 3840 chars], https://lumadock.com/tutorials/openclaw-multi-agent-setup
    [Pasted Content 23459 chars], https://www.answeroverflow.com/m/1474722172999176402 [Pasted Content 4741 chars], https://docs.openclaw.ai/tools/subagents [Pasted Content 14606 chars],
    https://www.reddit.com/r/openclaw/comments/1r3y7xn/how_on_earth_do_you_create_subagents_and_have/ [Pasted Content 11856 chars]

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  I need to be able to have thread binding subagents in my openclaw telegram, please! do everything in your power to achieve this: https://www.google.com/search?
    q=thread+binding+openclaw+telegram+subagents&oq=thread+binding+openclaw+telegram+subagents&gs_lcrp=EgZjaHJvbWUyBggAEEUYOTIHCAEQABjvBTIHCAIQABjvBTIHCAMQABjvBTIHCAQQABjvBTIHCAUQABjvBdIBCDU3
    NTJqMGo3qAIAsAIA&sourceid=chrome&ie=UTF-8, https://www.answeroverflow.com/m/1470099431842906192 [Pasted Content 3840 chars], https://lumadock.com/tutorials/openclaw-multi-agent-setup
    [Pasted Content 23459 chars], https://www.answeroverflow.com/m/1474722172999176402 [Pasted Content 4741 chars], https://docs.openclaw.ai/tools/subagents [Pasted Content 14606 chars],
    https://www.reddit.com/r/openclaw/comments/1r3y7xn/how_on_earth_do_you_create_subagents_and_have/ [Pasted Content 11856 chars]

preview:
  I need to be able to have thread binding subagents in my openclaw telegram, please! do everything in your power to achieve this: https://www.google.com/search?
    q=thread+binding+openclaw+telegram+subagents&oq=thread+binding+openclaw+telegram+subagents&gs_lcrp=EgZjaHJvbWUyBggAEEUYOTIHCAEQABjvBTIHCAIQABjvBTIHCAMQABjvBTIHCAQQABjvBTIHCAUQABjvBdIBCDU3
    NTJqMGo3qAIAsAIA&sourceid=chrome&ie=UTF-8, https://www.answeroverflow.com/m/1470099431842906192 [Pasted Content 3840 chars], https://lumadock.com/tutorials/openclaw-multi-agent-setup
    [Pasted Content 23459 chars], https://www.answeroverflow.com/m/1474722172999176402 [Pasted Content 4741 chars], https://docs.openclaw.ai/tools/subagents [Pasted Content 14606 chars],
    https://www.reddit.com/r/openclaw/comments/1r3y7xn/how_on_earth_do_you_create_subagents_and_have/ [Pasted Content 11856 chars]


id: 019cb541-6c21-7e70-ae19-fa350e5637c6
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T19-51-29-019cb541-6c21-7e70-ae19-fa350e5637c6.jsonl

title:
  I need to be able to have thread binding subagents in my openclaw telegram, please! do everything in your power to achieve this: https://www.google.com/search?q=thread+binding+openclaw+telegram+subagents&oq=thread+binding+openclaw+telegram+subagents&gs_lcrp=EgZjaHJvbWUyBggAEEUYOTIHCAEQABjvBTIHCAIQABjvBTIHCAMQABjvBTIHCAQQABjvBTIHCAUQABjvBdIBCDU3NTJqMGo3qAIAsAIA&sourceid=chrome&ie=UTF-8, https://www.answeroverflow.com/m/1470099431842906192, https://lumadock.com/tutorials/openclaw-multi-agent-setup, https://www.answeroverflow.com/m/1474722172999176402, https://www.reddit.com/r/openclaw/comments/1r3y7xn/how_on_earth_do_you_create_subagents_and_have/ and most specially https://docs.openclaw.ai/tools/subagents > ## Documentation Index
  > Fetch the complete documentation index at: https://docs.openclaw.ai/llms.txt
  > Use this file to discover all available pages before exploring further.

  # Sub-Agents

  # Sub-agents

  Sub-agents are background agent runs spawned from an existing agent run. They run in their own session (`agent:<agentId>:subagent:<uuid>`) and, when finished, **announce** their result back to the requester chat channel.

  ## Slash command

  Use `/subagents` to inspect or control sub-agent runs for the **current session**:

  * `/subagents list`
  * `/subagents kill <id|#|all>`
  * `/subagents log <id|#> [limit] [tools]`
  * `/subagents info <id|#>`
  * `/subagents send <id|#> <message>`
  * `/subagents steer <id|#> <message>`
  * `/subagents spawn <agentId> <task> [--model <model>] [--thinking <level>]`

  Thread binding controls:

  These commands work on channels that support persistent thread bindings. See **Thread supporting channels** below.

  * `/focus <subagent-label|session-key|session-id|session-label>`
  * `/unfocus`
  * `/agents`
  * `/session idle <duration|off>`
  * `/session max-age <duration|off>`

  `/subagents info` shows run metadata (status, timestamps, session id, transcript path, cleanup).

  ### Spawn behavior

  `/subagents spawn` starts a background sub-agent as a user command, not an internal relay, and it sends one final completion update back to the requester chat when the run finishes.

  * The spawn command is non-blocking; it returns a run id immediately.
  * On completion, the sub-agent announces a summary/result message back to the requester chat channel.
  * For manual spawns, delivery is resilient:
    * OpenClaw tries direct `agent` delivery first with a stable idempotency key.
    * If direct delivery fails, it falls back to queue routing.
    * If queue routing is still not available, the announce is retried with a short exponential backoff before final give-up.
  * The completion handoff to the requester session is runtime-generated internal context (not user-authored text) and includes:
    * `Result` (`assistant` reply text, or latest `toolResult` if the assistant reply is empty)
    * `Status` (`completed successfully` / `failed` / `timed out` / `unknown`)
    * compact runtime/token stats
    * a delivery instruction telling the requester agent to rewrite in normal assistant voice (not forward raw internal metadata)
  * `--model` and `--thinking` override defaults for that specific run.
  * Use `info`/`log` to inspect details and output after completion.
  * `/subagents spawn` is one-shot mode (`mode: "run"`). For persistent thread-bound sessions, use `sessions_spawn` with `thread: true` and `mode: "session"`.
  * For ACP harness sessions (Codex, Claude Code, Gemini CLI), use `sessions_spawn` with `runtime: "acp"` and see [ACP Agents](/tools/acp-agents).

  Primary goals:

  * Parallelize "research / long task / slow tool" work without blocking the main run.
  * Keep sub-agents isolated by default (session separation + optional sandboxing).
  * Keep the tool surface hard to misuse: sub-agents do **not** get session tools by default.
  * Support configurable nesting depth for orchestrator patterns.

  Cost note: each sub-agent has its **own** context and token usage. For heavy or repetitive
  tasks, set a cheaper model for sub-agents and keep your main agent on a higher-quality model.
  You can configure this via `agents.defaults.subagents.model` or per-agent overrides.

  ## Tool

  Use `sessions_spawn`:

  * Starts a sub-agent run (`deliver: false`, global lane: `subagent`)
  * Then runs an announce step and posts the announce reply to the requester chat channel
  * Default model: inherits the caller unless you set `agents.defaults.subagents.model` (or per-agent `agents.list[].subagents.model`); an explicit `sessions_spawn.model` still wins.
  * Default thinking: inherits the caller unless you set `agents.defaults.subagents.thinking` (or per-agent `agents.list[].subagents.thinking`); an explicit `sessions_spawn.thinking` still wins.
  * Default run timeout: if `sessions_spawn.runTimeoutSeconds` is omitted, OpenClaw uses `agents.defaults.subagents.runTimeoutSeconds` when set; otherwise it falls back to `0` (no timeout).

  Tool params:

  * `task` (required)
  * `label?` (optional)
  * `agentId?` (optional; spawn under another agent id if allowed)
  * `model?` (optional; overrides the sub-agent model; invalid values are skipped and the sub-agent runs on the default model with a warning in the tool result)
  * `thinking?` (optional; overrides thinking level for the sub-agent run)
  * `runTimeoutSeconds?` (defaults to `agents.defaults.subagents.runTimeoutSeconds` when set, otherwise `0`; when set, the sub-agent run is aborted after N seconds)
  * `thread?` (default `false`; when `true`, requests channel thread binding for this sub-agent session)
  * `mode?` (`run|session`)
    * default is `run`
    * if `thread: true` and `mode` omitted, default becomes `session`
    * `mode: "session"` requires `thread: true`
  * `cleanup?` (`delete|keep`, default `keep`)
  * `sandbox?` (`inherit|require`, default `inherit`; `require` rejects spawn unless target child runtime is sandboxed)
  * `sessions_spawn` does **not** accept channel-delivery params (`target`, `channel`, `to`, `threadId`, `replyTo`, `transport`). For delivery, use `message`/`sessions_send` from the spawned run.

  ## Thread-bound sessions

  When thread bindings are enabled for a channel, a sub-agent can stay bound to a thread so follow-up user messages in that thread keep routing to the same sub-agent session.

  ### Thread supporting channels

  * Discord (currently the only supported channel): supports persistent thread-bound subagent sessions (`sessions_spawn` with `thread: true`), manual thread controls (`/focus`, `/unfocus`, `/agents`, `/session idle`, `/session max-age`), and adapter keys `channels.discord.threadBindings.enabled`, `channels.discord.threadBindings.idleHours`, `channels.discord.threadBindings.maxAgeHours`, and `channels.discord.threadBindings.spawnSubagentSessions`.

  Quick flow:

  1. Spawn with `sessions_spawn` using `thread: true` (and optionally `mode: "session"`).
  2. OpenClaw creates or binds a thread to that session target in the active channel.
  3. Replies and follow-up messages in that thread route to the bound session.
  4. Use `/session idle` to inspect/update inactivity auto-unfocus and `/session max-age` to control the hard cap.
  5. Use `/unfocus` to detach manually.

  Manual controls:

  * `/focus <target>` binds the current thread (or creates one) to a sub-agent/session target.
  * `/unfocus` removes the binding for the current bound thread.
  * `/agents` lists active runs and binding state (`thread:<id>` or `unbound`).
  * `/session idle` and `/session max-age` only work for focused bound threads.

  Config switches:

  * Global default: `session.threadBindings.enabled`, `session.threadBindings.idleHours`, `session.threadBindings.maxAgeHours`
  * Channel override and spawn auto-bind keys are adapter-specific. See **Thread supporting channels** above.

  See [Configuration Reference](/gateway/configuration-reference) and [Slash commands](/tools/slash-commands) for current adapter details.

  Allowlist:

  * `agents.list[].subagents.allowAgents`: list of agent ids that can be targeted via `agentId` (`["*"]` to allow any). Default: only the requester agent.
  * Sandbox inheritance guard: if the requester session is sandboxed, `sessions_spawn` rejects targets that would run unsandboxed.

  Discovery:

  * Use `agents_list` to see which agent ids are currently allowed for `sessions_spawn`.

  Auto-archive:

  * Sub-agent sessions are automatically archived after `agents.defaults.subagents.archiveAfterMinutes` (default: 60).
  * Archive uses `sessions.delete` and renames the transcript to `*.deleted.<timestamp>` (same folder).
  * `cleanup: "delete"` archives immediately after announce (still keeps the transcript via rename).
  * Auto-archive is best-effort; pending timers are lost if the gateway restarts.
  * `runTimeoutSeconds` does **not** auto-archive; it only stops the run. The session remains until auto-archive.
  * Auto-archive applies equally to depth-1 and depth-2 sessions.

  ## Nested Sub-Agents

  By default, sub-agents cannot spawn their own sub-agents (`maxSpawnDepth: 1`). You can enable one level of nesting by setting `maxSpawnDepth: 2`, which allows the **orchestrator pattern**: main → orchestrator sub-agent → worker sub-sub-agents.

  ### How to enable

  ```json5  theme={"theme":{"light":"min-light","dark":"min-dark"}}
  {
    agents: {
      defaults: {
        subagents: {
          maxSpawnDepth: 2, // allow sub-agents to spawn children (default: 1)
          maxChildrenPerAgent: 5, // max active children per agent session (default: 5)
          maxConcurrent: 8, // global concurrency lane cap (default: 8)
          runTimeoutSeconds: 900, // default timeout for sessions_spawn when omitted (0 = no timeout)
        },
      },
    },
  }
  ```

  ### Depth levels

  | Depth | Session key shape                            | Role                                          | Can spawn?                   |
  | ----- | -------------------------------------------- | --------------------------------------------- | ---------------------------- |
  | 0     | `agent:<id>:main`                            | Main agent                                    | Always                       |
  | 1     | `agent:<id>:subagent:<uuid>`                 | Sub-agent (orchestrator when depth 2 allowed) | Only if `maxSpawnDepth >= 2` |
  | 2     | `agent:<id>:subagent:<uuid>:subagent:<uuid>` | Sub-sub-agent (leaf worker)                   | Never                        |

  ### Announce chain

  Results flow back up the chain:

  1. Depth-2 worker finishes → announces to its parent (depth-1 orchestrator)
  2. Depth-1 orchestrator receives the announce, synthesizes results, finishes → announces to main
  3. Main agent receives the announce and delivers to the user

  Each level only sees announces from its direct children.

  ### Tool policy by depth

  * **Depth 1 (orchestrator, when `maxSpawnDepth >= 2`)**: Gets `sessions_spawn`, `subagents`, `sessions_list`, `sessions_history` so it can manage its children. Other session/system tools remain denied.
  * **Depth 1 (leaf, when `maxSpawnDepth == 1`)**: No session tools (current default behavior).
  * **Depth 2 (leaf worker)**: No session tools — `sessions_spawn` is always denied at depth 2. Cannot spawn further children.

  ### Per-agent spawn limit

  Each agent session (at any depth) can have at most `maxChildrenPerAgent` (default: 5) active children at a time. This prevents runaway fan-out from a single orchestrator.

  ### Cascade stop

  Stopping a depth-1 orchestrator automatically stops all its depth-2 children:

  * `/stop` in the main chat stops all depth-1 agents and cascades to their depth-2 children.
  * `/subagents kill <id>` stops a specific sub-agent and cascades to its children.
  * `/subagents kill all` stops all sub-agents for the requester and cascades.

  ## Authentication

  Sub-agent auth is resolved by **agent id**, not by session type:

  * The sub-agent session key is `agent:<agentId>:subagent:<uuid>`.
  * The auth store is loaded from that agent's `agentDir`.
  * The main agent's auth profiles are merged in as a **fallback**; agent profiles override main profiles on conflicts.

  Note: the merge is additive, so main profiles are always available as fallbacks. Fully isolated auth per agent is not supported yet.

  ## Announce

  Sub-agents report back via an announce step:

  * The announce step runs inside the sub-agent session (not the requester session).
  * If the sub-agent replies exactly `ANNOUNCE_SKIP`, nothing is posted.
  * Otherwise the announce reply is posted to the requester chat channel via a follow-up `agent` call (`deliver=true`).
  * Announce replies preserve thread/topic routing when available on channel adapters.
  * Announce context is normalized to a stable internal event block:
    * source (`subagent` or `cron`)
    * child session key/id
    * announce type + task label
    * status line derived from runtime outcome (`success`, `error`, `timeout`, or `unknown`)
    * result content from the announce step (or `(no output)` if missing)
    * a follow-up instruction describing when to reply vs. stay silent
  * `Status` is not inferred from model output; it comes from runtime outcome signals.

  Announce payloads include a stats line at the end (even when wrapped):

  * Runtime (e.g., `runtime 5m12s`)
  * Token usage (input/output/total)
  * Estimated cost when model pricing is configured (`models.providers.*.models[].cost`)
  * `sessionKey`, `sessionId`, and transcript path (so the main agent can fetch history via `sessions_history` or inspect the file on disk)
  * Internal metadata is meant for orchestration only; user-facing replies should be rewritten in normal assistant voice.

  ## Tool Policy (sub-agent tools)

  By default, sub-agents get **all tools except session tools** and system tools:

  * `sessions_list`
  * `sessions_history`
  * `sessions_send`
  * `sessions_spawn`

  When `maxSpawnDepth >= 2`, depth-1 orchestrator sub-agents additionally receive `sessions_spawn`, `subagents`, `sessions_list`, and `sessions_history` so they can manage their children.

  Override via config:

  ```json5  theme={"theme":{"light":"min-light","dark":"min-dark"}}
  {
    agents: {
      defaults: {
        subagents: {
          maxConcurrent: 1,
        },
      },
    },
    tools: {
      subagents: {
        tools: {
          // deny wins
          deny: ["gateway", "cron"],
          // if allow is set, it becomes allow-only (deny still wins)
          // allow: ["read", "exec", "process"]
        },
      },
    },
  }
  ```

  ## Concurrency

  Sub-agents use a dedicated in-process queue lane:

  * Lane name: `subagent`
  * Concurrency: `agents.defaults.subagents.maxConcurrent` (default `8`)

  ## Stopping

  * Sending `/stop` in the requester chat aborts the requester session and stops any active sub-agent runs spawned from it, cascading to nested children.
  * `/subagents kill <id>` stops a specific sub-agent and cascades to its children.

  ## Limitations

  * Sub-agent announce is **best-effort**. If the gateway restarts, pending "announce back" work is lost.
  * Sub-agents still share the same gateway process resources; treat `maxConcurrent` as a safety valve.
  * `sessions_spawn` is always non-blocking: it returns `{ status: "accepted", runId, childSessionKey }` immediately.
  * Sub-agent context only injects `AGENTS.md` + `TOOLS.md` (no `SOUL.md`, `IDENTITY.md`, `USER.md`, `HEARTBEAT.md`, or `BOOTSTRAP.md`).
  * Maximum nesting depth is 5 (`maxSpawnDepth` range: 1–5). Depth 2 is recommended for most use cases.
  * `maxChildrenPerAgent` caps active children per session (default: 5, range: 1–20).
   thank you <3 you will find the openclaw instance right at your same workspace. you have my approval to do and undo as you see fit, as long as we can have subagents in telegram

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  I need to be able to have thread binding subagents in my openclaw telegram, please! do everything in your power to achieve this: https://www.google.com/search?q=thread+binding+openclaw+telegram+subagents&oq=thread+binding+openclaw+telegram+subagents&gs_lcrp=EgZjaHJvbWUyBggAEEUYOTIHCAEQABjvBTIHCAIQABjvBTIHCAMQABjvBTIHCAQQABjvBTIHCAUQABjvBdIBCDU3NTJqMGo3qAIAsAIA&sourceid=chrome&ie=UTF-8, https://www.answeroverflow.com/m/1470099431842906192, https://lumadock.com/tutorials/openclaw-multi-agent-setup, https://www.answeroverflow.com/m/1474722172999176402, https://www.reddit.com/r/openclaw/comments/1r3y7xn/how_on_earth_do_you_create_subagents_and_have/ and most specially https://docs.openclaw.ai/tools/subagents > ## Documentation Index
  > Fetch the complete documentation index at: https://docs.openclaw.ai/llms.txt
  > Use this file to discover all available pages before exploring further.

  # Sub-Agents

  # Sub-agents

  Sub-agents are background agent runs spawned from an existing agent run. They run in their own session (`agent:<agentId>:subagent:<uuid>`) and, when finished, **announce** their result back to the requester chat channel.

  ## Slash command

  Use `/subagents` to inspect or control sub-agent runs for the **current session**:

  * `/subagents list`
  * `/subagents kill <id|#|all>`
  * `/subagents log <id|#> [limit] [tools]`
  * `/subagents info <id|#>`
  * `/subagents send <id|#> <message>`
  * `/subagents steer <id|#> <message>`
  * `/subagents spawn <agentId> <task> [--model <model>] [--thinking <level>]`

  Thread binding controls:

  These commands work on channels that support persistent thread bindings. See **Thread supporting channels** below.

  * `/focus <subagent-label|session-key|session-id|session-label>`
  * `/unfocus`
  * `/agents`
  * `/session idle <duration|off>`
  * `/session max-age <duration|off>`

  `/subagents info` shows run metadata (status, timestamps, session id, transcript path, cleanup).

  ### Spawn behavior

  `/subagents spawn` starts a background sub-agent as a user command, not an internal relay, and it sends one final completion update back to the requester chat when the run finishes.

  * The spawn command is non-blocking; it returns a run id immediately.
  * On completion, the sub-agent announces a summary/result message back to the requester chat channel.
  * For manual spawns, delivery is resilient:
    * OpenClaw tries direct `agent` delivery first with a stable idempotency key.
    * If direct delivery fails, it falls back to queue routing.
    * If queue routing is still not available, the announce is retried with a short exponential backoff before final give-up.
  * The completion handoff to the requester session is runtime-generated internal context (not user-authored text) and includes:
    * `Result` (`assistant` reply text, or latest `toolResult` if the assistant reply is empty)
    * `Status` (`completed successfully` / `failed` / `timed out` / `unknown`)
    * compact runtime/token stats
    * a delivery instruction telling the requester agent to rewrite in normal assistant voice (not forward raw internal metadata)
  * `--model` and `--thinking` override defaults for that specific run.
  * Use `info`/`log` to inspect details and output after completion.
  * `/subagents spawn` is one-shot mode (`mode: "run"`). For persistent thread-bound sessions, use `sessions_spawn` with `thread: true` and `mode: "session"`.
  * For ACP harness sessions (Codex, Claude Code, Gemini CLI), use `sessions_spawn` with `runtime: "acp"` and see [ACP Agents](/tools/acp-agents).

  Primary goals:

  * Parallelize "research / long task / slow tool" work without blocking the main run.
  * Keep sub-agents isolated by default (session separation + optional sandboxing).
  * Keep the tool surface hard to misuse: sub-agents do **not** get session tools by default.
  * Support configurable nesting depth for orchestrator patterns.

  Cost note: each sub-agent has its **own** context and token usage. For heavy or repetitive
  tasks, set a cheaper model for sub-agents and keep your main agent on a higher-quality model.
  You can configure this via `agents.defaults.subagents.model` or per-agent overrides.

  ## Tool

  Use `sessions_spawn`:

  * Starts a sub-agent run (`deliver: false`, global lane: `subagent`)
  * Then runs an announce step and posts the announce reply to the requester chat channel
  * Default model: inherits the caller unless you set `agents.defaults.subagents.model` (or per-agent `agents.list[].subagents.model`); an explicit `sessions_spawn.model` still wins.
  * Default thinking: inherits the caller unless you set `agents.defaults.subagents.thinking` (or per-agent `agents.list[].subagents.thinking`); an explicit `sessions_spawn.thinking` still wins.
  * Default run timeout: if `sessions_spawn.runTimeoutSeconds` is omitted, OpenClaw uses `agents.defaults.subagents.runTimeoutSeconds` when set; otherwise it falls back to `0` (no timeout).

  Tool params:

  * `task` (required)
  * `label?` (optional)
  * `agentId?` (optional; spawn under another agent id if allowed)
  * `model?` (optional; overrides the sub-agent model; invalid values are skipped and the sub-agent runs on the default model with a warning in the tool result)
  * `thinking?` (optional; overrides thinking level for the sub-agent run)
  * `runTimeoutSeconds?` (defaults to `agents.defaults.subagents.runTimeoutSeconds` when set, otherwise `0`; when set, the sub-agent run is aborted after N seconds)
  * `thread?` (default `false`; when `true`, requests channel thread binding for this sub-agent session)
  * `mode?` (`run|session`)
    * default is `run`
    * if `thread: true` and `mode` omitted, default becomes `session`
    * `mode: "session"` requires `thread: true`
  * `cleanup?` (`delete|keep`, default `keep`)
  * `sandbox?` (`inherit|require`, default `inherit`; `require` rejects spawn unless target child runtime is sandboxed)
  * `sessions_spawn` does **not** accept channel-delivery params (`target`, `channel`, `to`, `threadId`, `replyTo`, `transport`). For delivery, use `message`/`sessions_send` from the spawned run.

  ## Thread-bound sessions

  When thread bindings are enabled for a channel, a sub-agent can stay bound to a thread so follow-up user messages in that thread keep routing to the same sub-agent session.

  ### Thread supporting channels

  * Discord (currently the only supported channel): supports persistent thread-bound subagent sessions (`sessions_spawn` with `thread: true`), manual thread controls (`/focus`, `/unfocus`, `/agents`, `/session idle`, `/session max-age`), and adapter keys `channels.discord.threadBindings.enabled`, `channels.discord.threadBindings.idleHours`, `channels.discord.threadBindings.maxAgeHours`, and `channels.discord.threadBindings.spawnSubagentSessions`.

  Quick flow:

  1. Spawn with `sessions_spawn` using `thread: true` (and optionally `mode: "session"`).
  2. OpenClaw creates or binds a thread to that session target in the active channel.
  3. Replies and follow-up messages in that thread route to the bound session.
  4. Use `/session idle` to inspect/update inactivity auto-unfocus and `/session max-age` to control the hard cap.
  5. Use `/unfocus` to detach manually.

  Manual controls:

  * `/focus <target>` binds the current thread (or creates one) to a sub-agent/session target.
  * `/unfocus` removes the binding for the current bound thread.
  * `/agents` lists active runs and binding state (`thread:<id>` or `unbound`).
  * `/session idle` and `/session max-age` only work for focused bound threads.

  Config switches:

  * Global default: `session.threadBindings.enabled`, `session.threadBindings.idleHours`, `session.threadBindings.maxAgeHours`
  * Channel override and spawn auto-bind keys are adapter-specific. See **Thread supporting channels** above.

  See [Configuration Reference](/gateway/configuration-reference) and [Slash commands](/tools/slash-commands) for current adapter details.

  Allowlist:

  * `agents.list[].subagents.allowAgents`: list of agent ids that can be targeted via `agentId` (`["*"]` to allow any). Default: only the requester agent.
  * Sandbox inheritance guard: if the requester session is sandboxed, `sessions_spawn` rejects targets that would run unsandboxed.

  Discovery:

  * Use `agents_list` to see which agent ids are currently allowed for `sessions_spawn`.

  Auto-archive:

  * Sub-agent sessions are automatically archived after `agents.defaults.subagents.archiveAfterMinutes` (default: 60).
  * Archive uses `sessions.delete` and renames the transcript to `*.deleted.<timestamp>` (same folder).
  * `cleanup: "delete"` archives immediately after announce (still keeps the transcript via rename).
  * Auto-archive is best-effort; pending timers are lost if the gateway restarts.
  * `runTimeoutSeconds` does **not** auto-archive; it only stops the run. The session remains until auto-archive.
  * Auto-archive applies equally to depth-1 and depth-2 sessions.

  ## Nested Sub-Agents

  By default, sub-agents cannot spawn their own sub-agents (`maxSpawnDepth: 1`). You can enable one level of nesting by setting `maxSpawnDepth: 2`, which allows the **orchestrator pattern**: main → orchestrator sub-agent → worker sub-sub-agents.

  ### How to enable

  ```json5  theme={"theme":{"light":"min-light","dark":"min-dark"}}
  {
    agents: {
      defaults: {
        subagents: {
          maxSpawnDepth: 2, // allow sub-agents to spawn children (default: 1)
          maxChildrenPerAgent: 5, // max active children per agent session (default: 5)
          maxConcurrent: 8, // global concurrency lane cap (default: 8)
          runTimeoutSeconds: 900, // default timeout for sessions_spawn when omitted (0 = no timeout)
        },
      },
    },
  }
  ```

  ### Depth levels

  | Depth | Session key shape                            | Role                                          | Can spawn?                   |
  | ----- | -------------------------------------------- | --------------------------------------------- | ---------------------------- |
  | 0     | `agent:<id>:main`                            | Main agent                                    | Always                       |
  | 1     | `agent:<id>:subagent:<uuid>`                 | Sub-agent (orchestrator when depth 2 allowed) | Only if `maxSpawnDepth >= 2` |
  | 2     | `agent:<id>:subagent:<uuid>:subagent:<uuid>` | Sub-sub-agent (leaf worker)                   | Never                        |

  ### Announce chain

  Results flow back up the chain:

  1. Depth-2 worker finishes → announces to its parent (depth-1 orchestrator)
  2. Depth-1 orchestrator receives the announce, synthesizes results, finishes → announces to main
  3. Main agent receives the announce and delivers to the user

  Each level only sees announces from its direct children.

  ### Tool policy by depth

  * **Depth 1 (orchestrator, when `maxSpawnDepth >= 2`)**: Gets `sessions_spawn`, `subagents`, `sessions_list`, `sessions_history` so it can manage its children. Other session/system tools remain denied.
  * **Depth 1 (leaf, when `maxSpawnDepth == 1`)**: No session tools (current default behavior).
  * **Depth 2 (leaf worker)**: No session tools — `sessions_spawn` is always denied at depth 2. Cannot spawn further children.

  ### Per-agent spawn limit

  Each agent session (at any depth) can have at most `maxChildrenPerAgent` (default: 5) active children at a time. This prevents runaway fan-out from a single orchestrator.

  ### Cascade stop

  Stopping a depth-1 orchestrator automatically stops all its depth-2 children:

  * `/stop` in the main chat stops all depth-1 agents and cascades to their depth-2 children.
  * `/subagents kill <id>` stops a specific sub-agent and cascades to its children.
  * `/subagents kill all` stops all sub-agents for the requester and cascades.

  ## Authentication

  Sub-agent auth is resolved by **agent id**, not by session type:

  * The sub-agent session key is `agent:<agentId>:subagent:<uuid>`.
  * The auth store is loaded from that agent's `agentDir`.
  * The main agent's auth profiles are merged in as a **fallback**; agent profiles override main profiles on conflicts.

  Note: the merge is additive, so main profiles are always available as fallbacks. Fully isolated auth per agent is not supported yet.

  ## Announce

  Sub-agents report back via an announce step:

  * The announce step runs inside the sub-agent session (not the requester session).
  * If the sub-agent replies exactly `ANNOUNCE_SKIP`, nothing is posted.
  * Otherwise the announce reply is posted to the requester chat channel via a follow-up `agent` call (`deliver=true`).
  * Announce replies preserve thread/topic routing when available on channel adapters.
  * Announce context is normalized to a stable internal event block:
    * source (`subagent` or `cron`)
    * child session key/id
    * announce type + task label
    * status line derived from runtime outcome (`success`, `error`, `timeout`, or `unknown`)
    * result content from the announce step (or `(no output)` if missing)
    * a follow-up instruction describing when to reply vs. stay silent
  * `Status` is not inferred from model output; it comes from runtime outcome signals.

  Announce payloads include a stats line at the end (even when wrapped):

  * Runtime (e.g., `runtime 5m12s`)
  * Token usage (input/output/total)
  * Estimated cost when model pricing is configured (`models.providers.*.models[].cost`)
  * `sessionKey`, `sessionId`, and transcript path (so the main agent can fetch history via `sessions_history` or inspect the file on disk)
  * Internal metadata is meant for orchestration only; user-facing replies should be rewritten in normal assistant voice.

  ## Tool Policy (sub-agent tools)

  By default, sub-agents get **all tools except session tools** and system tools:

  * `sessions_list`
  * `sessions_history`
  * `sessions_send`
  * `sessions_spawn`

  When `maxSpawnDepth >= 2`, depth-1 orchestrator sub-agents additionally receive `sessions_spawn`, `subagents`, `sessions_list`, and `sessions_history` so they can manage their children.

  Override via config:

  ```json5  theme={"theme":{"light":"min-light","dark":"min-dark"}}
  {
    agents: {
      defaults: {
        subagents: {
          maxConcurrent: 1,
        },
      },
    },
    tools: {
      subagents: {
        tools: {
          // deny wins
          deny: ["gateway", "cron"],
          // if allow is set, it becomes allow-only (deny still wins)
          // allow: ["read", "exec", "process"]
        },
      },
    },
  }
  ```

  ## Concurrency

  Sub-agents use a dedicated in-process queue lane:

  * Lane name: `subagent`
  * Concurrency: `agents.defaults.subagents.maxConcurrent` (default `8`)

  ## Stopping

  * Sending `/stop` in the requester chat aborts the requester session and stops any active sub-agent runs spawned from it, cascading to nested children.
  * `/subagents kill <id>` stops a specific sub-agent and cascades to its children.

  ## Limitations

  * Sub-agent announce is **best-effort**. If the gateway restarts, pending "announce back" work is lost.
  * Sub-agents still share the same gateway process resources; treat `maxConcurrent` as a safety valve.
  * `sessions_spawn` is always non-blocking: it returns `{ status: "accepted", runId, childSessionKey }` immediately.
  * Sub-agent context only injects `AGENTS.md` + `TOOLS.md` (no `SOUL.md`, `IDENTITY.md`, `USER.md`, `HEARTBEAT.md`, or `BOOTSTRAP.md`).
  * Maximum nesting depth is 5 (`maxSpawnDepth` range: 1–5). Depth 2 is recommended for most use cases.
  * `maxChildrenPerAgent` caps active children per session (default: 5, range: 1–20).
   thank you <3 you will find the openclaw instance right at your same workspace. you have my approval to do and undo as you see fit, as long as we can have subagents in telegram

preview:
  I need to be able to have thread binding subagents in my openclaw telegram, please! do everything in your power to achieve this: https://www.google.com/search?q=thread+binding+openclaw+telegram+subagents&oq=thread+binding+openclaw+telegram+subagents&gs_lcrp=EgZjaHJvbWUyBggAEEUYOTIHCAEQABjvBTIHCAIQABjvBTIHCAMQABjvBTIHCAQQABjvBTIHCAUQABjvBdIBCDU3NTJqMGo3qAIAsAIA&sourceid=chrome&ie=UTF-8, https://www.answeroverflow.com/m/1470099431842906192, https://lumadock.com/tutorials/openclaw-multi-agent-setup, https://www.answeroverflow.com/m/1474722172999176402, https://www.reddit.com/r/openclaw/comments/1r3y7xn/how_on_earth_do_you_create_subagents_and_have/ and most specially https://docs.openclaw.ai/tools/subagents > ## Documentation Index
  > Fetch the complete documentation index at: https://docs.openclaw.ai/llms.txt
  > Use this file to discover all available pages before exploring further.

  # Sub-Agents

  # Sub-agents

  Sub-agents are background agent runs spawned from an existing agent run. They run in their own session (`agent:<agentId>:subagent:<uuid>`) and, when finished, **announce** their result back to the requester chat channel.

  ## Slash command

  Use `/subagents` to inspect or control sub-agent runs for the **current session**:

  * `/subagents list`
  * `/subagents kill <id|#|all>`
  * `/subagents log <id|#> [limit] [tools]`
  * `/subagents info <id|#>`
  * `/subagents send <id|#> <message>`
  * `/subagents steer <id|#> <message>`
  * `/subagents spawn <agentId> <task> [--model <model>] [--thinking <level>]`

  Thread binding controls:

  These commands work on channels that support persistent thread bindings. See **Thread supporting channels** below.

  * `/focus <subagent-label|session-key|session-id|session-label>`
  * `/unfocus`
  * `/agents`
  * `/session idle <duration|off>`
  * `/session max-age <duration|off>`

  `/subagents info` shows run metadata (status, timestamps, session id, transcript path, cleanup).

  ### Spawn behavior

  `/subagents spawn` starts a background sub-agent as a user command, not an internal relay, and it sends one final completion update back to the requester chat when the run finishes.

  * The spawn command is non-blocking; it returns a run id immediately.
  * On completion, the sub-agent announces a summary/result message back to the requester chat channel.
  * For manual spawns, delivery is resilient:
    * OpenClaw tries direct `agent` delivery first with a stable idempotency key.
    * If direct delivery fails, it falls back to queue routing.
    * If queue routing is still not available, the announce is retried with a short exponential backoff before final give-up.
  * The completion handoff to the requester session is runtime-generated internal context (not user-authored text) and includes:
    * `Result` (`assistant` reply text, or latest `toolResult` if the assistant reply is empty)
    * `Status` (`completed successfully` / `failed` / `timed out` / `unknown`)
    * compact runtime/token stats
    * a delivery instruction telling the requester agent to rewrite in normal assistant voice (not forward raw internal metadata)
  * `--model` and `--thinking` override defaults for that specific run.
  * Use `info`/`log` to inspect details and output after completion.
  * `/subagents spawn` is one-shot mode (`mode: "run"`). For persistent thread-bound sessions, use `sessions_spawn` with `thread: true` and `mode: "session"`.
  * For ACP harness sessions (Codex, Claude Code, Gemini CLI), use `sessions_spawn` with `runtime: "acp"` and see [ACP Agents](/tools/acp-agents).

  Primary goals:

  * Parallelize "research / long task / slow tool" work without blocking the main run.
  * Keep sub-agents isolated by default (session separation + optional sandboxing).
  * Keep the tool surface hard to misuse: sub-agents do **not** get session tools by default.
  * Support configurable nesting depth for orchestrator patterns.

  Cost note: each sub-agent has its **own** context and token usage. For heavy or repetitive
  tasks, set a cheaper model for sub-agents and keep your main agent on a higher-quality model.
  You can configure this via `agents.defaults.subagents.model` or per-agent overrides.

  ## Tool

  Use `sessions_spawn`:

  * Starts a sub-agent run (`deliver: false`, global lane: `subagent`)
  * Then runs an announce step and posts the announce reply to the requester chat channel
  * Default model: inherits the caller unless you set `agents.defaults.subagents.model` (or per-agent `agents.list[].subagents.model`); an explicit `sessions_spawn.model` still wins.
  * Default thinking: inherits the caller unless you set `agents.defaults.subagents.thinking` (or per-agent `agents.list[].subagents.thinking`); an explicit `sessions_spawn.thinking` still wins.
  * Default run timeout: if `sessions_spawn.runTimeoutSeconds` is omitted, OpenClaw uses `agents.defaults.subagents.runTimeoutSeconds` when set; otherwise it falls back to `0` (no timeout).

  Tool params:

  * `task` (required)
  * `label?` (optional)
  * `agentId?` (optional; spawn under another agent id if allowed)
  * `model?` (optional; overrides the sub-agent model; invalid values are skipped and the sub-agent runs on the default model with a warning in the tool result)
  * `thinking?` (optional; overrides thinking level for the sub-agent run)
  * `runTimeoutSeconds?` (defaults to `agents.defaults.subagents.runTimeoutSeconds` when set, otherwise `0`; when set, the sub-agent run is aborted after N seconds)
  * `thread?` (default `false`; when `true`, requests channel thread binding for this sub-agent session)
  * `mode?` (`run|session`)
    * default is `run`
    * if `thread: true` and `mode` omitted, default becomes `session`
    * `mode: "session"` requires `thread: true`
  * `cleanup?` (`delete|keep`, default `keep`)
  * `sandbox?` (`inherit|require`, default `inherit`; `require` rejects spawn unless target child runtime is sandboxed)
  * `sessions_spawn` does **not** accept channel-delivery params (`target`, `channel`, `to`, `threadId`, `replyTo`, `transport`). For delivery, use `message`/`sessions_send` from the spawned run.

  ## Thread-bound sessions

  When thread bindings are enabled for a channel, a sub-agent can stay bound to a thread so follow-up user messages in that thread keep routing to the same sub-agent session.

  ### Thread supporting channels

  * Discord (currently the only supported channel): supports persistent thread-bound subagent sessions (`sessions_spawn` with `thread: true`), manual thread controls (`/focus`, `/unfocus`, `/agents`, `/session idle`, `/session max-age`), and adapter keys `channels.discord.threadBindings.enabled`, `channels.discord.threadBindings.idleHours`, `channels.discord.threadBindings.maxAgeHours`, and `channels.discord.threadBindings.spawnSubagentSessions`.

  Quick flow:

  1. Spawn with `sessions_spawn` using `thread: true` (and optionally `mode: "session"`).
  2. OpenClaw creates or binds a thread to that session target in the active channel.
  3. Replies and follow-up messages in that thread route to the bound session.
  4. Use `/session idle` to inspect/update inactivity auto-unfocus and `/session max-age` to control the hard cap.
  5. Use `/unfocus` to detach manually.

  Manual controls:

  * `/focus <target>` binds the current thread (or creates one) to a sub-agent/session target.
  * `/unfocus` removes the binding for the current bound thread.
  * `/agents` lists active runs and binding state (`thread:<id>` or `unbound`).
  * `/session idle` and `/session max-age` only work for focused bound threads.

  Config switches:

  * Global default: `session.threadBindings.enabled`, `session.threadBindings.idleHours`, `session.threadBindings.maxAgeHours`
  * Channel override and spawn auto-bind keys are adapter-specific. See **Thread supporting channels** above.

  See [Configuration Reference](/gateway/configuration-reference) and [Slash commands](/tools/slash-commands) for current adapter details.

  Allowlist:

  * `agents.list[].subagents.allowAgents`: list of agent ids that can be targeted via `agentId` (`["*"]` to allow any). Default: only the requester agent.
  * Sandbox inheritance guard: if the requester session is sandboxed, `sessions_spawn` rejects targets that would run unsandboxed.

  Discovery:

  * Use `agents_list` to see which agent ids are currently allowed for `sessions_spawn`.

  Auto-archive:

  * Sub-agent sessions are automatically archived after `agents.defaults.subagents.archiveAfterMinutes` (default: 60).
  * Archive uses `sessions.delete` and renames the transcript to `*.deleted.<timestamp>` (same folder).
  * `cleanup: "delete"` archives immediately after announce (still keeps the transcript via rename).
  * Auto-archive is best-effort; pending timers are lost if the gateway restarts.
  * `runTimeoutSeconds` does **not** auto-archive; it only stops the run. The session remains until auto-archive.
  * Auto-archive applies equally to depth-1 and depth-2 sessions.

  ## Nested Sub-Agents

  By default, sub-agents cannot spawn their own sub-agents (`maxSpawnDepth: 1`). You can enable one level of nesting by setting `maxSpawnDepth: 2`, which allows the **orchestrator pattern**: main → orchestrator sub-agent → worker sub-sub-agents.

  ### How to enable

  ```json5  theme={"theme":{"light":"min-light","dark":"min-dark"}}
  {
    agents: {
      defaults: {
        subagents: {
          maxSpawnDepth: 2, // allow sub-agents to spawn children (default: 1)
          maxChildrenPerAgent: 5, // max active children per agent session (default: 5)
          maxConcurrent: 8, // global concurrency lane cap (default: 8)
          runTimeoutSeconds: 900, // default timeout for sessions_spawn when omitted (0 = no timeout)
        },
      },
    },
  }
  ```

  ### Depth levels

  | Depth | Session key shape                            | Role                                          | Can spawn?                   |
  | ----- | -------------------------------------------- | --------------------------------------------- | ---------------------------- |
  | 0     | `agent:<id>:main`                            | Main agent                                    | Always                       |
  | 1     | `agent:<id>:subagent:<uuid>`                 | Sub-agent (orchestrator when depth 2 allowed) | Only if `maxSpawnDepth >= 2` |
  | 2     | `agent:<id>:subagent:<uuid>:subagent:<uuid>` | Sub-sub-agent (leaf worker)                   | Never                        |

  ### Announce chain

  Results flow back up the chain:

  1. Depth-2 worker finishes → announces to its parent (depth-1 orchestrator)
  2. Depth-1 orchestrator receives the announce, synthesizes results, finishes → announces to main
  3. Main agent receives the announce and delivers to the user

  Each level only sees announces from its direct children.

  ### Tool policy by depth

  * **Depth 1 (orchestrator, when `maxSpawnDepth >= 2`)**: Gets `sessions_spawn`, `subagents`, `sessions_list`, `sessions_history` so it can manage its children. Other session/system tools remain denied.
  * **Depth 1 (leaf, when `maxSpawnDepth == 1`)**: No session tools (current default behavior).
  * **Depth 2 (leaf worker)**: No session tools — `sessions_spawn` is always denied at depth 2. Cannot spawn further children.

  ### Per-agent spawn limit

  Each agent session (at any depth) can have at most `maxChildrenPerAgent` (default: 5) active children at a time. This prevents runaway fan-out from a single orchestrator.

  ### Cascade stop

  Stopping a depth-1 orchestrator automatically stops all its depth-2 children:

  * `/stop` in the main chat stops all depth-1 agents and cascades to their depth-2 children.
  * `/subagents kill <id>` stops a specific sub-agent and cascades to its children.
  * `/subagents kill all` stops all sub-agents for the requester and cascades.

  ## Authentication

  Sub-agent auth is resolved by **agent id**, not by session type:

  * The sub-agent session key is `agent:<agentId>:subagent:<uuid>`.
  * The auth store is loaded from that agent's `agentDir`.
  * The main agent's auth profiles are merged in as a **fallback**; agent profiles override main profiles on conflicts.

  Note: the merge is additive, so main profiles are always available as fallbacks. Fully isolated auth per agent is not supported yet.

  ## Announce

  Sub-agents report back via an announce step:

  * The announce step runs inside the sub-agent session (not the requester session).
  * If the sub-agent replies exactly `ANNOUNCE_SKIP`, nothing is posted.
  * Otherwise the announce reply is posted to the requester chat channel via a follow-up `agent` call (`deliver=true`).
  * Announce replies preserve thread/topic routing when available on channel adapters.
  * Announce context is normalized to a stable internal event block:
    * source (`subagent` or `cron`)
    * child session key/id
    * announce type + task label
    * status line derived from runtime outcome (`success`, `error`, `timeout`, or `unknown`)
    * result content from the announce step (or `(no output)` if missing)
    * a follow-up instruction describing when to reply vs. stay silent
  * `Status` is not inferred from model output; it comes from runtime outcome signals.

  Announce payloads include a stats line at the end (even when wrapped):

  * Runtime (e.g., `runtime 5m12s`)
  * Token usage (input/output/total)
  * Estimated cost when model pricing is configured (`models.providers.*.models[].cost`)
  * `sessionKey`, `sessionId`, and transcript path (so the main agent can fetch history via `sessions_history` or inspect the file on disk)
  * Internal metadata is meant for orchestration only; user-facing replies should be rewritten in normal assistant voice.

  ## Tool Policy (sub-agent tools)

  By default, sub-agents get **all tools except session tools** and system tools:

  * `sessions_list`
  * `sessions_history`
  * `sessions_send`
  * `sessions_spawn`

  When `maxSpawnDepth >= 2`, depth-1 orchestrator sub-agents additionally receive `sessions_spawn`, `subagents`, `sessions_list`, and `sessions_history` so they can manage their children.

  Override via config:

  ```json5  theme={"theme":{"light":"min-light","dark":"min-dark"}}
  {
    agents: {
      defaults: {
        subagents: {
          maxConcurrent: 1,
        },
      },
    },
    tools: {
      subagents: {
        tools: {
          // deny wins
          deny: ["gateway", "cron"],
          // if allow is set, it becomes allow-only (deny still wins)
          // allow: ["read", "exec", "process"]
        },
      },
    },
  }
  ```

  ## Concurrency

  Sub-agents use a dedicated in-process queue lane:

  * Lane name: `subagent`
  * Concurrency: `agents.defaults.subagents.maxConcurrent` (default `8`)

  ## Stopping

  * Sending `/stop` in the requester chat aborts the requester session and stops any active sub-agent runs spawned from it, cascading to nested children.
  * `/subagents kill <id>` stops a specific sub-agent and cascades to its children.

  ## Limitations

  * Sub-agent announce is **best-effort**. If the gateway restarts, pending "announce back" work is lost.
  * Sub-agents still share the same gateway process resources; treat `maxConcurrent` as a safety valve.
  * `sessions_spawn` is always non-blocking: it returns `{ status: "accepted", runId, childSessionKey }` immediately.
  * Sub-agent context only injects `AGENTS.md` + `TOOLS.md` (no `SOUL.md`, `IDENTITY.md`, `USER.md`, `HEARTBEAT.md`, or `BOOTSTRAP.md`).
  * Maximum nesting depth is 5 (`maxSpawnDepth` range: 1–5). Depth 2 is recommended for most use cases.
  * `maxChildrenPerAgent` caps active children per session (default: 5, range: 1–20).
   thank you <3 you will find the openclaw instance right at your same workspace. you have my approval to do and undo as you see fit, as long as we can have subagents in telegram


id: 019cb570-b698-7181-8f30-ac7fc99e027f
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T20-43-08-019cb570-b698-7181-8f30-ac7fc99e027f.jsonl

title:
[cell repeats an earlier one in this file: 15496 characters]

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
[cell repeats an earlier one in this file: 15496 characters]

preview:
[cell repeats an earlier one in this file: 15496 characters]


id: 019cb573-5b61-7d33-97ea-b4516b7fe8c5
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T20-46-02-019cb573-5b61-7d33-97ea-b4516b7fe8c5.jsonl

title:
  › I need to be able to have thread binding subagents in my openclaw telegram, please! do everything in your power to achieve this: https://www.google.com/search?q=thread+binding+openclaw+telegram+subagents&oq=thread+binding+openclaw+telegram+subagents&gs_lcrp=EgZjaHJvbWUyBggAEEUYOTIHCAEQABjvBTIHCAIQABjvBTIHCAMQABjvBTIHCAQQABjvBTIHCAUQABjvBdIBCDU3NTJqMGo3qAIAsAIA&sourceid=chrome&ie=UTF-8, https://www.answeroverflow.com/m/1470099431842906192, https://lumadock.com/tutorials/openclaw-multi-agent-setup, https://www.answeroverflow.com/m/1474722172999176402, https://www.reddit.com/r/openclaw/comments/1r3y7xn/how_on_earth_do_you_create_subagents_and_have/ and most importantly https://docs.openclaw.ai/tools/subagents Skip to main content

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  On this page
  Sub-agents
  Slash command
  Spawn behavior
  Tool
  Thread-bound sessions
  Thread supporting channels
  Nested Sub-Agents
  How to enable
  Depth levels
  Announce chain
  Tool policy by depth
  Per-agent spawn limit
  Cascade stop
  Authentication
  Announce
  Tool Policy (sub-agent tools)
  Concurrency
  Stopping
  Limitations
  Agent coordination
  Sub-Agents
  Sub-agents are background agent runs spawned from an existing agent run. They run in their own session (agent:<agentId>:subagent:<uuid>) and, when finished, announce their result back to the requester chat channel.
  ​
  Slash command
  Use /subagents to inspect or control sub-agent runs for the current session:
  /subagents list
  /subagents kill <id|#|all>
  /subagents log <id|#> [limit] [tools]
  /subagents info <id|#>
  /subagents send <id|#> <message>
  /subagents steer <id|#> <message>
  /subagents spawn <agentId> <task> [--model <model>] [--thinking <level>]
  Thread binding controls:
  These commands work on channels that support persistent thread bindings. See Thread supporting channels below.
  /focus <subagent-label|session-key|session-id|session-label>
  /unfocus
  /agents
  /session idle <duration|off>
  /session max-age <duration|off>
  /subagents info shows run metadata (status, timestamps, session id, transcript path, cleanup).
  ​
  Spawn behavior
  /subagents spawn starts a background sub-agent as a user command, not an internal relay, and it sends one final completion update back to the requester chat when the run finishes.
  The spawn command is non-blocking; it returns a run id immediately.
  On completion, the sub-agent announces a summary/result message back to the requester chat channel.
  For manual spawns, delivery is resilient:
  OpenClaw tries direct agent delivery first with a stable idempotency key.
  If direct delivery fails, it falls back to queue routing.
  If queue routing is still not available, the announce is retried with a short exponential backoff before final give-up.
  The completion handoff to the requester session is runtime-generated internal context (not user-authored text) and includes:
  Result (assistant reply text, or latest toolResult if the assistant reply is empty)
  Status (completed successfully / failed / timed out / unknown)
  compact runtime/token stats
  a delivery instruction telling the requester agent to rewrite in normal assistant voice (not forward raw internal metadata)
  --model and --thinking override defaults for that specific run.
  Use info/log to inspect details and output after completion.
  /subagents spawn is one-shot mode (mode: "run"). For persistent thread-bound sessions, use sessions_spawn with thread: true and mode: "session".
  For ACP harness sessions (Codex, Claude Code, Gemini CLI), use sessions_spawn with runtime: "acp" and see ACP Agents.
  Primary goals:
  Parallelize “research / long task / slow tool” work without blocking the main run.
  Keep sub-agents isolated by default (session separation + optional sandboxing).
  Keep the tool surface hard to misuse: sub-agents do not get session tools by default.
  Support configurable nesting depth for orchestrator patterns.
  Cost note: each sub-agent has its own context and token usage. For heavy or repetitive tasks, set a cheaper model for sub-agents and keep your main agent on a higher-quality model. You can configure this via agents.defaults.subagents.model or per-agent overrides.
  ​
  Tool
  Use sessions_spawn:
  Starts a sub-agent run (deliver: false, global lane: subagent)
  Then runs an announce step and posts the announce reply to the requester chat channel
  Default model: inherits the caller unless you set agents.defaults.subagents.model (or per-agent agents.list[].subagents.model); an explicit sessions_spawn.model still wins.
  Default thinking: inherits the caller unless you set agents.defaults.subagents.thinking (or per-agent agents.list[].subagents.thinking); an explicit sessions_spawn.thinking still wins.
  Default run timeout: if sessions_spawn.runTimeoutSeconds is omitted, OpenClaw uses agents.defaults.subagents.runTimeoutSeconds when set; otherwise it falls back to 0 (no timeout).
  Tool params:
  task (required)
  label? (optional)
  agentId? (optional; spawn under another agent id if allowed)
  model? (optional; overrides the sub-agent model; invalid values are skipped and the sub-agent runs on the default model with a warning in the tool result)
  thinking? (optional; overrides thinking level for the sub-agent run)
  runTimeoutSeconds? (defaults to agents.defaults.subagents.runTimeoutSeconds when set, otherwise 0; when set, the sub-agent run is aborted after N seconds)
  thread? (default false; when true, requests channel thread binding for this sub-agent session)
  mode? (run|session)
  default is run
  if thread: true and mode omitted, default becomes session
  mode: "session" requires thread: true
  cleanup? (delete|keep, default keep)
  sandbox? (inherit|require, default inherit; require rejects spawn unless target child runtime is sandboxed)
  sessions_spawn does not accept channel-delivery params (target, channel, to, threadId, replyTo, transport). For delivery, use message/sessions_send from the spawned run.
  ​
  Thread-bound sessions
  When thread bindings are enabled for a channel, a sub-agent can stay bound to a thread so follow-up user messages in that thread keep routing to the same sub-agent session.
  ​
  Thread supporting channels
  Discord (currently the only supported channel): supports persistent thread-bound subagent sessions (sessions_spawn with thread: true), manual thread controls (/focus, /unfocus, /agents, /session idle, /session max-age), and adapter keys channels.discord.threadBindings.enabled, channels.discord.threadBindings.idleHours, channels.discord.threadBindings.maxAgeHours, and channels.discord.threadBindings.spawnSubagentSessions.
  Quick flow:
  Spawn with sessions_spawn using thread: true (and optionally mode: "session").
  OpenClaw creates or binds a thread to that session target in the active channel.
  Replies and follow-up messages in that thread route to the bound session.
  Use /session idle to inspect/update inactivity auto-unfocus and /session max-age to control the hard cap.
  Use /unfocus to detach manually.
  Manual controls:
  /focus <target> binds the current thread (or creates one) to a sub-agent/session target.
  /unfocus removes the binding for the current bound thread.
  /agents lists active runs and binding state (thread:<id> or unbound).
  /session idle and /session max-age only work for focused bound threads.
  Config switches:
  Global default: session.threadBindings.enabled, session.threadBindings.idleHours, session.threadBindings.maxAgeHours
  Channel override and spawn auto-bind keys are adapter-specific. See Thread supporting channels above.
  See Configuration Reference and Slash commands for current adapter details.
  Allowlist:
  agents.list[].subagents.allowAgents: list of agent ids that can be targeted via agentId (["*"] to allow any). Default: only the requester agent.
  Sandbox inheritance guard: if the requester session is sandboxed, sessions_spawn rejects targets that would run unsandboxed.
  Discovery:
  Use agents_list to see which agent ids are currently allowed for sessions_spawn.
  Auto-archive:
  Sub-agent sessions are automatically archived after agents.defaults.subagents.archiveAfterMinutes (default: 60).
  Archive uses sessions.delete and renames the transcript to *.deleted.<timestamp> (same folder).
  cleanup: "delete" archives immediately after announce (still keeps the transcript via rename).
  Auto-archive is best-effort; pending timers are lost if the gateway restarts.
  runTimeoutSeconds does not auto-archive; it only stops the run. The session remains until auto-archive.
  Auto-archive applies equally to depth-1 and depth-2 sessions.
  ​
  Nested Sub-Agents
  By default, sub-agents cannot spawn their own sub-agents (maxSpawnDepth: 1). You can enable one level of nesting by setting maxSpawnDepth: 2, which allows the orchestrator pattern: main → orchestrator sub-agent → worker sub-sub-agents.
  ​
  How to enable
  {
    agents: {
      defaults: {
        subagents: {
          maxSpawnDepth: 2, // allow sub-agents to spawn children (default: 1)
          maxChildrenPerAgent: 5, // max active children per agent session (default: 5)
          maxConcurrent: 8, // global concurrency lane cap (default: 8)
          runTimeoutSeconds: 900, // default timeout for sessions_spawn when omitted (0 = no timeout)
        },
      },
    },
  }
  ​
  Depth levels
  Depth Session key shape Role  Can spawn?
  0 agent:<id>:main Main agent  Always
  1 agent:<id>:subagent:<uuid>  Sub-agent (orchestrator when depth 2 allowed) Only if maxSpawnDepth >= 2
  2 agent:<id>:subagent:<uuid>:subagent:<uuid>  Sub-sub-agent (leaf worker) Never
  ​
  Announce chain
  Results flow back up the chain:
  Depth-2 worker finishes → announces to its parent (depth-1 orchestrator)
  Depth-1 orchestrator receives the announce, synthesizes results, finishes → announces to main
  Main agent receives the announce and delivers to the user
  Each level only sees announces from its direct children.
  ​
  Tool policy by depth
  Depth 1 (orchestrator, when maxSpawnDepth >= 2): Gets sessions_spawn, subagents, sessions_list, sessions_history so it can manage its children. Other session/system tools remain denied.
  Depth 1 (leaf, when maxSpawnDepth == 1): No session tools (current default behavior).
  Depth 2 (leaf worker): No session tools — sessions_spawn is always denied at depth 2. Cannot spawn further children.
  ​
  Per-agent spawn limit
  Each agent session (at any depth) can have at most maxChildrenPerAgent (default: 5) active children at a time. This prevents runaway fan-out from a single orchestrator.
  ​
  Cascade stop
  Stopping a depth-1 orchestrator automatically stops all its depth-2 children:
  /stop in the main chat stops all depth-1 agents and cascades to their depth-2 children.
  /subagents kill <id> stops a specific sub-agent and cascades to its children.
  /subagents kill all stops all sub-agents for the requester and cascades.
  ​
  Authentication
  Sub-agent auth is resolved by agent id, not by session type:
  The sub-agent session key is agent:<agentId>:subagent:<uuid>.
  The auth store is loaded from that agent’s agentDir.
  The main agent’s auth profiles are merged in as a fallback; agent profiles override main profiles on conflicts.
  Note: the merge is additive, so main profiles are always available as fallbacks. Fully isolated auth per agent is not supported yet.
  ​
  Announce
  Sub-agents report back via an announce step:
  The announce step runs inside the sub-agent session (not the requester session).
  If the sub-agent replies exactly ANNOUNCE_SKIP, nothing is posted.
  Otherwise the announce reply is posted to the requester chat channel via a follow-up agent call (deliver=true).
  Announce replies preserve thread/topic routing when available on channel adapters.
  Announce context is normalized to a stable internal event block:
  source (subagent or cron)
  child session key/id
  announce type + task label
  status line derived from runtime outcome (success, error, timeout, or unknown)
  result content from the announce step (or (no output) if missing)
  a follow-up instruction describing when to reply vs. stay silent
  Status is not inferred from model output; it comes from runtime outcome signals.
  Announce payloads include a stats line at the end (even when wrapped):
  Runtime (e.g., runtime 5m12s)
  Token usage (input/output/total)
  Estimated cost when model pricing is configured (models.providers.*.models[].cost)
  sessionKey, sessionId, and transcript path (so the main agent can fetch history via sessions_history or inspect the file on disk)
  Internal metadata is meant for orchestration only; user-facing replies should be rewritten in normal assistant voice.
  ​
  Tool Policy (sub-agent tools)
  By default, sub-agents get all tools except session tools and system tools:
  sessions_list
  sessions_history
  sessions_send
  sessions_spawn
  When maxSpawnDepth >= 2, depth-1 orchestrator sub-agents additionally receive sessions_spawn, subagents, sessions_list, and sessions_history so they can manage their children.
  Override via config:
  {
    agents: {
      defaults: {
        subagents: {
          maxConcurrent: 1,
        },
      },
    },
    tools: {
      subagents: {
        tools: {
          // deny wins
          deny: ["gateway", "cron"],
          // if allow is set, it becomes allow-only (deny still wins)
          // allow: ["read", "exec", "process"]
        },
      },
    },
  }
  ​
  Concurrency
  Sub-agents use a dedicated in-process queue lane:
  Lane name: subagent
  Concurrency: agents.defaults.subagents.maxConcurrent (default 8)
  ​
  Stopping
  Sending /stop in the requester chat aborts the requester session and stops any active sub-agent runs spawned from it, cascading to nested children.
  /subagents kill <id> stops a specific sub-agent and cascades to its children.
  ​
  Limitations
  Sub-agent announce is best-effort. If the gateway restarts, pending “announce back” work is lost.
  Sub-agents still share the same gateway process resources; treat maxConcurrent as a safety valve.
  sessions_spawn is always non-blocking: it returns { status: "accepted", runId, childSessionKey } immediately.
  Sub-agent context only injects AGENTS.md + TOOLS.md (no SOUL.md, IDENTITY.md, USER.md, HEARTBEAT.md, or BOOTSTRAP.md).
  Maximum nesting depth is 5 (maxSpawnDepth range: 1–5). Depth 2 is recommended for most use cases.
  maxChildrenPerAgent caps active children per session (default: 5, range: 1–20).
  Agent Send
  ACP Agents
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  › I need to be able to have thread binding subagents in my openclaw telegram, please! do everything in your power to achieve this: https://www.google.com/search?q=thread+binding+openclaw+telegram+subagents&oq=thread+binding+openclaw+telegram+subagents&gs_lcrp=EgZjaHJvbWUyBggAEEUYOTIHCAEQABjvBTIHCAIQABjvBTIHCAMQABjvBTIHCAQQABjvBTIHCAUQABjvBdIBCDU3NTJqMGo3qAIAsAIA&sourceid=chrome&ie=UTF-8, https://www.answeroverflow.com/m/1470099431842906192, https://lumadock.com/tutorials/openclaw-multi-agent-setup, https://www.answeroverflow.com/m/1474722172999176402, https://www.reddit.com/r/openclaw/comments/1r3y7xn/how_on_earth_do_you_create_subagents_and_have/ and most importantly https://docs.openclaw.ai/tools/subagents Skip to main content

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  On this page
  Sub-agents
  Slash command
  Spawn behavior
  Tool
  Thread-bound sessions
  Thread supporting channels
  Nested Sub-Agents
  How to enable
  Depth levels
  Announce chain
  Tool policy by depth
  Per-agent spawn limit
  Cascade stop
  Authentication
  Announce
  Tool Policy (sub-agent tools)
  Concurrency
  Stopping
  Limitations
  Agent coordination
  Sub-Agents
  Sub-agents are background agent runs spawned from an existing agent run. They run in their own session (agent:<agentId>:subagent:<uuid>) and, when finished, announce their result back to the requester chat channel.
  ​
  Slash command
  Use /subagents to inspect or control sub-agent runs for the current session:
  /subagents list
  /subagents kill <id|#|all>
  /subagents log <id|#> [limit] [tools]
  /subagents info <id|#>
  /subagents send <id|#> <message>
  /subagents steer <id|#> <message>
  /subagents spawn <agentId> <task> [--model <model>] [--thinking <level>]
  Thread binding controls:
  These commands work on channels that support persistent thread bindings. See Thread supporting channels below.
  /focus <subagent-label|session-key|session-id|session-label>
  /unfocus
  /agents
  /session idle <duration|off>
  /session max-age <duration|off>
  /subagents info shows run metadata (status, timestamps, session id, transcript path, cleanup).
  ​
  Spawn behavior
  /subagents spawn starts a background sub-agent as a user command, not an internal relay, and it sends one final completion update back to the requester chat when the run finishes.
  The spawn command is non-blocking; it returns a run id immediately.
  On completion, the sub-agent announces a summary/result message back to the requester chat channel.
  For manual spawns, delivery is resilient:
  OpenClaw tries direct agent delivery first with a stable idempotency key.
  If direct delivery fails, it falls back to queue routing.
  If queue routing is still not available, the announce is retried with a short exponential backoff before final give-up.
  The completion handoff to the requester session is runtime-generated internal context (not user-authored text) and includes:
  Result (assistant reply text, or latest toolResult if the assistant reply is empty)
  Status (completed successfully / failed / timed out / unknown)
  compact runtime/token stats
  a delivery instruction telling the requester agent to rewrite in normal assistant voice (not forward raw internal metadata)
  --model and --thinking override defaults for that specific run.
  Use info/log to inspect details and output after completion.
  /subagents spawn is one-shot mode (mode: "run"). For persistent thread-bound sessions, use sessions_spawn with thread: true and mode: "session".
  For ACP harness sessions (Codex, Claude Code, Gemini CLI), use sessions_spawn with runtime: "acp" and see ACP Agents.
  Primary goals:
  Parallelize “research / long task / slow tool” work without blocking the main run.
  Keep sub-agents isolated by default (session separation + optional sandboxing).
  Keep the tool surface hard to misuse: sub-agents do not get session tools by default.
  Support configurable nesting depth for orchestrator patterns.
  Cost note: each sub-agent has its own context and token usage. For heavy or repetitive tasks, set a cheaper model for sub-agents and keep your main agent on a higher-quality model. You can configure this via agents.defaults.subagents.model or per-agent overrides.
  ​
  Tool
  Use sessions_spawn:
  Starts a sub-agent run (deliver: false, global lane: subagent)
  Then runs an announce step and posts the announce reply to the requester chat channel
  Default model: inherits the caller unless you set agents.defaults.subagents.model (or per-agent agents.list[].subagents.model); an explicit sessions_spawn.model still wins.
  Default thinking: inherits the caller unless you set agents.defaults.subagents.thinking (or per-agent agents.list[].subagents.thinking); an explicit sessions_spawn.thinking still wins.
  Default run timeout: if sessions_spawn.runTimeoutSeconds is omitted, OpenClaw uses agents.defaults.subagents.runTimeoutSeconds when set; otherwise it falls back to 0 (no timeout).
  Tool params:
  task (required)
  label? (optional)
  agentId? (optional; spawn under another agent id if allowed)
  model? (optional; overrides the sub-agent model; invalid values are skipped and the sub-agent runs on the default model with a warning in the tool result)
  thinking? (optional; overrides thinking level for the sub-agent run)
  runTimeoutSeconds? (defaults to agents.defaults.subagents.runTimeoutSeconds when set, otherwise 0; when set, the sub-agent run is aborted after N seconds)
  thread? (default false; when true, requests channel thread binding for this sub-agent session)
  mode? (run|session)
  default is run
  if thread: true and mode omitted, default becomes session
  mode: "session" requires thread: true
  cleanup? (delete|keep, default keep)
  sandbox? (inherit|require, default inherit; require rejects spawn unless target child runtime is sandboxed)
  sessions_spawn does not accept channel-delivery params (target, channel, to, threadId, replyTo, transport). For delivery, use message/sessions_send from the spawned run.
  ​
  Thread-bound sessions
  When thread bindings are enabled for a channel, a sub-agent can stay bound to a thread so follow-up user messages in that thread keep routing to the same sub-agent session.
  ​
  Thread supporting channels
  Discord (currently the only supported channel): supports persistent thread-bound subagent sessions (sessions_spawn with thread: true), manual thread controls (/focus, /unfocus, /agents, /session idle, /session max-age), and adapter keys channels.discord.threadBindings.enabled, channels.discord.threadBindings.idleHours, channels.discord.threadBindings.maxAgeHours, and channels.discord.threadBindings.spawnSubagentSessions.
  Quick flow:
  Spawn with sessions_spawn using thread: true (and optionally mode: "session").
  OpenClaw creates or binds a thread to that session target in the active channel.
  Replies and follow-up messages in that thread route to the bound session.
  Use /session idle to inspect/update inactivity auto-unfocus and /session max-age to control the hard cap.
  Use /unfocus to detach manually.
  Manual controls:
  /focus <target> binds the current thread (or creates one) to a sub-agent/session target.
  /unfocus removes the binding for the current bound thread.
  /agents lists active runs and binding state (thread:<id> or unbound).
  /session idle and /session max-age only work for focused bound threads.
  Config switches:
  Global default: session.threadBindings.enabled, session.threadBindings.idleHours, session.threadBindings.maxAgeHours
  Channel override and spawn auto-bind keys are adapter-specific. See Thread supporting channels above.
  See Configuration Reference and Slash commands for current adapter details.
  Allowlist:
  agents.list[].subagents.allowAgents: list of agent ids that can be targeted via agentId (["*"] to allow any). Default: only the requester agent.
  Sandbox inheritance guard: if the requester session is sandboxed, sessions_spawn rejects targets that would run unsandboxed.
  Discovery:
  Use agents_list to see which agent ids are currently allowed for sessions_spawn.
  Auto-archive:
  Sub-agent sessions are automatically archived after agents.defaults.subagents.archiveAfterMinutes (default: 60).
  Archive uses sessions.delete and renames the transcript to *.deleted.<timestamp> (same folder).
  cleanup: "delete" archives immediately after announce (still keeps the transcript via rename).
  Auto-archive is best-effort; pending timers are lost if the gateway restarts.
  runTimeoutSeconds does not auto-archive; it only stops the run. The session remains until auto-archive.
  Auto-archive applies equally to depth-1 and depth-2 sessions.
  ​
  Nested Sub-Agents
  By default, sub-agents cannot spawn their own sub-agents (maxSpawnDepth: 1). You can enable one level of nesting by setting maxSpawnDepth: 2, which allows the orchestrator pattern: main → orchestrator sub-agent → worker sub-sub-agents.
  ​
  How to enable
  {
    agents: {
      defaults: {
        subagents: {
          maxSpawnDepth: 2, // allow sub-agents to spawn children (default: 1)
          maxChildrenPerAgent: 5, // max active children per agent session (default: 5)
          maxConcurrent: 8, // global concurrency lane cap (default: 8)
          runTimeoutSeconds: 900, // default timeout for sessions_spawn when omitted (0 = no timeout)
        },
      },
    },
  }
  ​
  Depth levels
  Depth Session key shape Role  Can spawn?
  0 agent:<id>:main Main agent  Always
  1 agent:<id>:subagent:<uuid>  Sub-agent (orchestrator when depth 2 allowed) Only if maxSpawnDepth >= 2
  2 agent:<id>:subagent:<uuid>:subagent:<uuid>  Sub-sub-agent (leaf worker) Never
  ​
  Announce chain
  Results flow back up the chain:
  Depth-2 worker finishes → announces to its parent (depth-1 orchestrator)
  Depth-1 orchestrator receives the announce, synthesizes results, finishes → announces to main
  Main agent receives the announce and delivers to the user
  Each level only sees announces from its direct children.
  ​
  Tool policy by depth
  Depth 1 (orchestrator, when maxSpawnDepth >= 2): Gets sessions_spawn, subagents, sessions_list, sessions_history so it can manage its children. Other session/system tools remain denied.
  Depth 1 (leaf, when maxSpawnDepth == 1): No session tools (current default behavior).
  Depth 2 (leaf worker): No session tools — sessions_spawn is always denied at depth 2. Cannot spawn further children.
  ​
  Per-agent spawn limit
  Each agent session (at any depth) can have at most maxChildrenPerAgent (default: 5) active children at a time. This prevents runaway fan-out from a single orchestrator.
  ​
  Cascade stop
  Stopping a depth-1 orchestrator automatically stops all its depth-2 children:
  /stop in the main chat stops all depth-1 agents and cascades to their depth-2 children.
  /subagents kill <id> stops a specific sub-agent and cascades to its children.
  /subagents kill all stops all sub-agents for the requester and cascades.
  ​
  Authentication
  Sub-agent auth is resolved by agent id, not by session type:
  The sub-agent session key is agent:<agentId>:subagent:<uuid>.
  The auth store is loaded from that agent’s agentDir.
  The main agent’s auth profiles are merged in as a fallback; agent profiles override main profiles on conflicts.
  Note: the merge is additive, so main profiles are always available as fallbacks. Fully isolated auth per agent is not supported yet.
  ​
  Announce
  Sub-agents report back via an announce step:
  The announce step runs inside the sub-agent session (not the requester session).
  If the sub-agent replies exactly ANNOUNCE_SKIP, nothing is posted.
  Otherwise the announce reply is posted to the requester chat channel via a follow-up agent call (deliver=true).
  Announce replies preserve thread/topic routing when available on channel adapters.
  Announce context is normalized to a stable internal event block:
  source (subagent or cron)
  child session key/id
  announce type + task label
  status line derived from runtime outcome (success, error, timeout, or unknown)
  result content from the announce step (or (no output) if missing)
  a follow-up instruction describing when to reply vs. stay silent
  Status is not inferred from model output; it comes from runtime outcome signals.
  Announce payloads include a stats line at the end (even when wrapped):
  Runtime (e.g., runtime 5m12s)
  Token usage (input/output/total)
  Estimated cost when model pricing is configured (models.providers.*.models[].cost)
  sessionKey, sessionId, and transcript path (so the main agent can fetch history via sessions_history or inspect the file on disk)
  Internal metadata is meant for orchestration only; user-facing replies should be rewritten in normal assistant voice.
  ​
  Tool Policy (sub-agent tools)
  By default, sub-agents get all tools except session tools and system tools:
  sessions_list
  sessions_history
  sessions_send
  sessions_spawn
  When maxSpawnDepth >= 2, depth-1 orchestrator sub-agents additionally receive sessions_spawn, subagents, sessions_list, and sessions_history so they can manage their children.
  Override via config:
  {
    agents: {
      defaults: {
        subagents: {
          maxConcurrent: 1,
        },
      },
    },
    tools: {
      subagents: {
        tools: {
          // deny wins
          deny: ["gateway", "cron"],
          // if allow is set, it becomes allow-only (deny still wins)
          // allow: ["read", "exec", "process"]
        },
      },
    },
  }
  ​
  Concurrency
  Sub-agents use a dedicated in-process queue lane:
  Lane name: subagent
  Concurrency: agents.defaults.subagents.maxConcurrent (default 8)
  ​
  Stopping
  Sending /stop in the requester chat aborts the requester session and stops any active sub-agent runs spawned from it, cascading to nested children.
  /subagents kill <id> stops a specific sub-agent and cascades to its children.
  ​
  Limitations
  Sub-agent announce is best-effort. If the gateway restarts, pending “announce back” work is lost.
  Sub-agents still share the same gateway process resources; treat maxConcurrent as a safety valve.
  sessions_spawn is always non-blocking: it returns { status: "accepted", runId, childSessionKey } immediately.
  Sub-agent context only injects AGENTS.md + TOOLS.md (no SOUL.md, IDENTITY.md, USER.md, HEARTBEAT.md, or BOOTSTRAP.md).
  Maximum nesting depth is 5 (maxSpawnDepth range: 1–5). Depth 2 is recommended for most use cases.
  maxChildrenPerAgent caps active children per session (default: 5, range: 1–20).
  Agent Send
  ACP Agents
  Powered by

preview:
  › I need to be able to have thread binding subagents in my openclaw telegram, please! do everything in your power to achieve this: https://www.google.com/search?q=thread+binding+openclaw+telegram+subagents&oq=thread+binding+openclaw+telegram+subagents&gs_lcrp=EgZjaHJvbWUyBggAEEUYOTIHCAEQABjvBTIHCAIQABjvBTIHCAMQABjvBTIHCAQQABjvBTIHCAUQABjvBdIBCDU3NTJqMGo3qAIAsAIA&sourceid=chrome&ie=UTF-8, https://www.answeroverflow.com/m/1470099431842906192, https://lumadock.com/tutorials/openclaw-multi-agent-setup, https://www.answeroverflow.com/m/1474722172999176402, https://www.reddit.com/r/openclaw/comments/1r3y7xn/how_on_earth_do_you_create_subagents_and_have/ and most importantly https://docs.openclaw.ai/tools/subagents Skip to main content

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  On this page
  Sub-agents
  Slash command
  Spawn behavior
  Tool
  Thread-bound sessions
  Thread supporting channels
  Nested Sub-Agents
  How to enable
  Depth levels
  Announce chain
  Tool policy by depth
  Per-agent spawn limit
  Cascade stop
  Authentication
  Announce
  Tool Policy (sub-agent tools)
  Concurrency
  Stopping
  Limitations
  Agent coordination
  Sub-Agents
  Sub-agents are background agent runs spawned from an existing agent run. They run in their own session (agent:<agentId>:subagent:<uuid>) and, when finished, announce their result back to the requester chat channel.
  ​
  Slash command
  Use /subagents to inspect or control sub-agent runs for the current session:
  /subagents list
  /subagents kill <id|#|all>
  /subagents log <id|#> [limit] [tools]
  /subagents info <id|#>
  /subagents send <id|#> <message>
  /subagents steer <id|#> <message>
  /subagents spawn <agentId> <task> [--model <model>] [--thinking <level>]
  Thread binding controls:
  These commands work on channels that support persistent thread bindings. See Thread supporting channels below.
  /focus <subagent-label|session-key|session-id|session-label>
  /unfocus
  /agents
  /session idle <duration|off>
  /session max-age <duration|off>
  /subagents info shows run metadata (status, timestamps, session id, transcript path, cleanup).
  ​
  Spawn behavior
  /subagents spawn starts a background sub-agent as a user command, not an internal relay, and it sends one final completion update back to the requester chat when the run finishes.
  The spawn command is non-blocking; it returns a run id immediately.
  On completion, the sub-agent announces a summary/result message back to the requester chat channel.
  For manual spawns, delivery is resilient:
  OpenClaw tries direct agent delivery first with a stable idempotency key.
  If direct delivery fails, it falls back to queue routing.
  If queue routing is still not available, the announce is retried with a short exponential backoff before final give-up.
  The completion handoff to the requester session is runtime-generated internal context (not user-authored text) and includes:
  Result (assistant reply text, or latest toolResult if the assistant reply is empty)
  Status (completed successfully / failed / timed out / unknown)
  compact runtime/token stats
  a delivery instruction telling the requester agent to rewrite in normal assistant voice (not forward raw internal metadata)
  --model and --thinking override defaults for that specific run.
  Use info/log to inspect details and output after completion.
  /subagents spawn is one-shot mode (mode: "run"). For persistent thread-bound sessions, use sessions_spawn with thread: true and mode: "session".
  For ACP harness sessions (Codex, Claude Code, Gemini CLI), use sessions_spawn with runtime: "acp" and see ACP Agents.
  Primary goals:
  Parallelize “research / long task / slow tool” work without blocking the main run.
  Keep sub-agents isolated by default (session separation + optional sandboxing).
  Keep the tool surface hard to misuse: sub-agents do not get session tools by default.
  Support configurable nesting depth for orchestrator patterns.
  Cost note: each sub-agent has its own context and token usage. For heavy or repetitive tasks, set a cheaper model for sub-agents and keep your main agent on a higher-quality model. You can configure this via agents.defaults.subagents.model or per-agent overrides.
  ​
  Tool
  Use sessions_spawn:
  Starts a sub-agent run (deliver: false, global lane: subagent)
  Then runs an announce step and posts the announce reply to the requester chat channel
  Default model: inherits the caller unless you set agents.defaults.subagents.model (or per-agent agents.list[].subagents.model); an explicit sessions_spawn.model still wins.
  Default thinking: inherits the caller unless you set agents.defaults.subagents.thinking (or per-agent agents.list[].subagents.thinking); an explicit sessions_spawn.thinking still wins.
  Default run timeout: if sessions_spawn.runTimeoutSeconds is omitted, OpenClaw uses agents.defaults.subagents.runTimeoutSeconds when set; otherwise it falls back to 0 (no timeout).
  Tool params:
  task (required)
  label? (optional)
  agentId? (optional; spawn under another agent id if allowed)
  model? (optional; overrides the sub-agent model; invalid values are skipped and the sub-agent runs on the default model with a warning in the tool result)
  thinking? (optional; overrides thinking level for the sub-agent run)
  runTimeoutSeconds? (defaults to agents.defaults.subagents.runTimeoutSeconds when set, otherwise 0; when set, the sub-agent run is aborted after N seconds)
  thread? (default false; when true, requests channel thread binding for this sub-agent session)
  mode? (run|session)
  default is run
  if thread: true and mode omitted, default becomes session
  mode: "session" requires thread: true
  cleanup? (delete|keep, default keep)
  sandbox? (inherit|require, default inherit; require rejects spawn unless target child runtime is sandboxed)
  sessions_spawn does not accept channel-delivery params (target, channel, to, threadId, replyTo, transport). For delivery, use message/sessions_send from the spawned run.
  ​
  Thread-bound sessions
  When thread bindings are enabled for a channel, a sub-agent can stay bound to a thread so follow-up user messages in that thread keep routing to the same sub-agent session.
  ​
  Thread supporting channels
  Discord (currently the only supported channel): supports persistent thread-bound subagent sessions (sessions_spawn with thread: true), manual thread controls (/focus, /unfocus, /agents, /session idle, /session max-age), and adapter keys channels.discord.threadBindings.enabled, channels.discord.threadBindings.idleHours, channels.discord.threadBindings.maxAgeHours, and channels.discord.threadBindings.spawnSubagentSessions.
  Quick flow:
  Spawn with sessions_spawn using thread: true (and optionally mode: "session").
  OpenClaw creates or binds a thread to that session target in the active channel.
  Replies and follow-up messages in that thread route to the bound session.
  Use /session idle to inspect/update inactivity auto-unfocus and /session max-age to control the hard cap.
  Use /unfocus to detach manually.
  Manual controls:
  /focus <target> binds the current thread (or creates one) to a sub-agent/session target.
  /unfocus removes the binding for the current bound thread.
  /agents lists active runs and binding state (thread:<id> or unbound).
  /session idle and /session max-age only work for focused bound threads.
  Config switches:
  Global default: session.threadBindings.enabled, session.threadBindings.idleHours, session.threadBindings.maxAgeHours
  Channel override and spawn auto-bind keys are adapter-specific. See Thread supporting channels above.
  See Configuration Reference and Slash commands for current adapter details.
  Allowlist:
  agents.list[].subagents.allowAgents: list of agent ids that can be targeted via agentId (["*"] to allow any). Default: only the requester agent.
  Sandbox inheritance guard: if the requester session is sandboxed, sessions_spawn rejects targets that would run unsandboxed.
  Discovery:
  Use agents_list to see which agent ids are currently allowed for sessions_spawn.
  Auto-archive:
  Sub-agent sessions are automatically archived after agents.defaults.subagents.archiveAfterMinutes (default: 60).
  Archive uses sessions.delete and renames the transcript to *.deleted.<timestamp> (same folder).
  cleanup: "delete" archives immediately after announce (still keeps the transcript via rename).
  Auto-archive is best-effort; pending timers are lost if the gateway restarts.
  runTimeoutSeconds does not auto-archive; it only stops the run. The session remains until auto-archive.
  Auto-archive applies equally to depth-1 and depth-2 sessions.
  ​
  Nested Sub-Agents
  By default, sub-agents cannot spawn their own sub-agents (maxSpawnDepth: 1). You can enable one level of nesting by setting maxSpawnDepth: 2, which allows the orchestrator pattern: main → orchestrator sub-agent → worker sub-sub-agents.
  ​
  How to enable
  {
    agents: {
      defaults: {
        subagents: {
          maxSpawnDepth: 2, // allow sub-agents to spawn children (default: 1)
          maxChildrenPerAgent: 5, // max active children per agent session (default: 5)
          maxConcurrent: 8, // global concurrency lane cap (default: 8)
          runTimeoutSeconds: 900, // default timeout for sessions_spawn when omitted (0 = no timeout)
        },
      },
    },
  }
  ​
  Depth levels
  Depth Session key shape Role  Can spawn?
  0 agent:<id>:main Main agent  Always
  1 agent:<id>:subagent:<uuid>  Sub-agent (orchestrator when depth 2 allowed) Only if maxSpawnDepth >= 2
  2 agent:<id>:subagent:<uuid>:subagent:<uuid>  Sub-sub-agent (leaf worker) Never
  ​
  Announce chain
  Results flow back up the chain:
  Depth-2 worker finishes → announces to its parent (depth-1 orchestrator)
  Depth-1 orchestrator receives the announce, synthesizes results, finishes → announces to main
  Main agent receives the announce and delivers to the user
  Each level only sees announces from its direct children.
  ​
  Tool policy by depth
  Depth 1 (orchestrator, when maxSpawnDepth >= 2): Gets sessions_spawn, subagents, sessions_list, sessions_history so it can manage its children. Other session/system tools remain denied.
  Depth 1 (leaf, when maxSpawnDepth == 1): No session tools (current default behavior).
  Depth 2 (leaf worker): No session tools — sessions_spawn is always denied at depth 2. Cannot spawn further children.
  ​
  Per-agent spawn limit
  Each agent session (at any depth) can have at most maxChildrenPerAgent (default: 5) active children at a time. This prevents runaway fan-out from a single orchestrator.
  ​
  Cascade stop
  Stopping a depth-1 orchestrator automatically stops all its depth-2 children:
  /stop in the main chat stops all depth-1 agents and cascades to their depth-2 children.
  /subagents kill <id> stops a specific sub-agent and cascades to its children.
  /subagents kill all stops all sub-agents for the requester and cascades.
  ​
  Authentication
  Sub-agent auth is resolved by agent id, not by session type:
  The sub-agent session key is agent:<agentId>:subagent:<uuid>.
  The auth store is loaded from that agent’s agentDir.
  The main agent’s auth profiles are merged in as a fallback; agent profiles override main profiles on conflicts.
  Note: the merge is additive, so main profiles are always available as fallbacks. Fully isolated auth per agent is not supported yet.
  ​
  Announce
  Sub-agents report back via an announce step:
  The announce step runs inside the sub-agent session (not the requester session).
  If the sub-agent replies exactly ANNOUNCE_SKIP, nothing is posted.
  Otherwise the announce reply is posted to the requester chat channel via a follow-up agent call (deliver=true).
  Announce replies preserve thread/topic routing when available on channel adapters.
  Announce context is normalized to a stable internal event block:
  source (subagent or cron)
  child session key/id
  announce type + task label
  status line derived from runtime outcome (success, error, timeout, or unknown)
  result content from the announce step (or (no output) if missing)
  a follow-up instruction describing when to reply vs. stay silent
  Status is not inferred from model output; it comes from runtime outcome signals.
  Announce payloads include a stats line at the end (even when wrapped):
  Runtime (e.g., runtime 5m12s)
  Token usage (input/output/total)
  Estimated cost when model pricing is configured (models.providers.*.models[].cost)
  sessionKey, sessionId, and transcript path (so the main agent can fetch history via sessions_history or inspect the file on disk)
  Internal metadata is meant for orchestration only; user-facing replies should be rewritten in normal assistant voice.
  ​
  Tool Policy (sub-agent tools)
  By default, sub-agents get all tools except session tools and system tools:
  sessions_list
  sessions_history
  sessions_send
  sessions_spawn
  When maxSpawnDepth >= 2, depth-1 orchestrator sub-agents additionally receive sessions_spawn, subagents, sessions_list, and sessions_history so they can manage their children.
  Override via config:
  {
    agents: {
      defaults: {
        subagents: {
          maxConcurrent: 1,
        },
      },
    },
    tools: {
      subagents: {
        tools: {
          // deny wins
          deny: ["gateway", "cron"],
          // if allow is set, it becomes allow-only (deny still wins)
          // allow: ["read", "exec", "process"]
        },
      },
    },
  }
  ​
  Concurrency
  Sub-agents use a dedicated in-process queue lane:
  Lane name: subagent
  Concurrency: agents.defaults.subagents.maxConcurrent (default 8)
  ​
  Stopping
  Sending /stop in the requester chat aborts the requester session and stops any active sub-agent runs spawned from it, cascading to nested children.
  /subagents kill <id> stops a specific sub-agent and cascades to its children.
  ​
  Limitations
  Sub-agent announce is best-effort. If the gateway restarts, pending “announce back” work is lost.
  Sub-agents still share the same gateway process resources; treat maxConcurrent as a safety valve.
  sessions_spawn is always non-blocking: it returns { status: "accepted", runId, childSessionKey } immediately.
  Sub-agent context only injects AGENTS.md + TOOLS.md (no SOUL.md, IDENTITY.md, USER.md, HEARTBEAT.md, or BOOTSTRAP.md).
  Maximum nesting depth is 5 (maxSpawnDepth range: 1–5). Depth 2 is recommended for most use cases.
  maxChildrenPerAgent caps active children per session (default: 5, range: 1–20).
  Agent Send
  ACP Agents
  Powered by


id: 019cb57d-33fe-73c0-9ea1-241526279957
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T20-56-47-019cb57d-33fe-73c0-9ea1-241526279957.jsonl

title:
  hello, i need you to read through these: https://docs.openclaw.ai/pi, https://docs.openclaw.ai/concepts/multi-agent, https://docs.openclaw.ai/tools/agent-send, https://docs.openclaw.ai/tools/subagents, https://docs.openclaw.ai/tools/acp-agents, https://docs.openclaw.ai/tools/multi-agent-sandbox-tools and create new agents that pipo as the main (brain) agent will delegate tasks to. I believe that some setup is done in the backend, but I want to see it in https://miopenclaw-vnic.tail9799d2.ts.net/agents. I believe that for that, you have to configure it through ssh into the VPS server (on which you are btw) and write like "openclaw agents add <name>". Imagine this: pipo as the main brain, and then it has the chance to spawn another codex agent, then maybe an agent that utilizes gemini cli, and another agent that uses deepseek-code. go ahead and let me know if you have any questions. My end goal is for the main agent to be autonomous and ask sub-agents for help in coding when needed. The main agent should always be available in Telegram so it shouldn't be doing any work by itself, but delegate.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  hello, i need you to read through these: https://docs.openclaw.ai/pi, https://docs.openclaw.ai/concepts/multi-agent, https://docs.openclaw.ai/tools/agent-send, https://docs.openclaw.ai/tools/subagents, https://docs.openclaw.ai/tools/acp-agents, https://docs.openclaw.ai/tools/multi-agent-sandbox-tools and create new agents that pipo as the main (brain) agent will delegate tasks to. I believe that some setup is done in the backend, but I want to see it in https://miopenclaw-vnic.tail9799d2.ts.net/agents. I believe that for that, you have to configure it through ssh into the VPS server (on which you are btw) and write like "openclaw agents add <name>". Imagine this: pipo as the main brain, and then it has the chance to spawn another codex agent, then maybe an agent that utilizes gemini cli, and another agent that uses deepseek-code. go ahead and let me know if you have any questions. My end goal is for the main agent to be autonomous and ask sub-agents for help in coding when needed. The main agent should always be available in Telegram so it shouldn't be doing any work by itself, but delegate.

preview:
  hello, i need you to read through these: https://docs.openclaw.ai/pi, https://docs.openclaw.ai/concepts/multi-agent, https://docs.openclaw.ai/tools/agent-send, https://docs.openclaw.ai/tools/subagents, https://docs.openclaw.ai/tools/acp-agents, https://docs.openclaw.ai/tools/multi-agent-sandbox-tools and create new agents that pipo as the main (brain) agent will delegate tasks to. I believe that some setup is done in the backend, but I want to see it in https://miopenclaw-vnic.tail9799d2.ts.net/agents. I believe that for that, you have to configure it through ssh into the VPS server (on which you are btw) and write like "openclaw agents add <name>". Imagine this: pipo as the main brain, and then it has the chance to spawn another codex agent, then maybe an agent that utilizes gemini cli, and another agent that uses deepseek-code. go ahead and let me know if you have any questions. My end goal is for the main agent to be autonomous and ask sub-agents for help in coding when needed. The main agent should always be available in Telegram so it shouldn't be doing any work by itself, but delegate.


id: 019cb583-bf0f-7ba3-a419-847ecc818ddb
source: cli
model_provider: openai
cwd: /home/ubuntu
title: test
approval_mode: on-request
cli_version: 0.106.0
first_user_message: test
memory_mode: enabled
preview: test
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T21-03-56-019cb583-bf0f-7ba3-a419-847ecc818ddb.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cb59f-1ee6-7ce3-9817-0bb6c7513e15
source: unknown
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
approval_mode: on-request
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.0.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T21-33-50-019cb59f-1ee6-7ce3-9817-0bb6c7513e15.jsonl

title:
  [Tue 2026-03-03 21:33 UTC] Write a tiny Python script called `count_keys.py` that:
  1. Accepts a JSON file path as a command-line argument.
  2. Reads the JSON file from disk.
  3. Parses it as a JSON object.
  4. Prints the number of **top-level keys** to stdout as just the integer (no extra text).
  5. Exits with a non-zero error code and a clear message on stderr if:
     - The file does not exist
     - The JSON is invalid
     - The top-level value is not a JSON object (e.g., list, string)
  Use only the Python standard library. Then provide a brief explanation (2-3 sentences) of the approach after the code.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  [Tue 2026-03-03 21:33 UTC] Write a tiny Python script called `count_keys.py` that:
  1. Accepts a JSON file path as a command-line argument.
  2. Reads the JSON file from disk.
  3. Parses it as a JSON object.
  4. Prints the number of **top-level keys** to stdout as just the integer (no extra text).
  5. Exits with a non-zero error code and a clear message on stderr if:
     - The file does not exist
     - The JSON is invalid
     - The top-level value is not a JSON object (e.g., list, string)
  Use only the Python standard library. Then provide a brief explanation (2-3 sentences) of the approach after the code.

preview:
  [Tue 2026-03-03 21:33 UTC] Write a tiny Python script called `count_keys.py` that:
  1. Accepts a JSON file path as a command-line argument.
  2. Reads the JSON file from disk.
  3. Parses it as a JSON object.
  4. Prints the number of **top-level keys** to stdout as just the integer (no extra text).
  5. Exits with a non-zero error code and a clear message on stderr if:
     - The file does not exist
     - The JSON is invalid
     - The top-level value is not a JSON object (e.g., list, string)
  Use only the Python standard library. Then provide a brief explanation (2-3 sentences) of the approach after the code.


id: 019cb5a1-1f95-7051-a51b-40f15aef6a7e
source: unknown
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
approval_mode: on-request
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.0.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T21-36-01-019cb5a1-1f95-7051-a51b-40f15aef6a7e.jsonl

title:
  [Tue 2026-03-03 21:35 UTC] Implement in Python a function `normalize_and_dedupe_emails(emails)` that:
  - Takes a list of strings representing email addresses.
  - Strips leading/trailing whitespace from each entry.
  - Ignores empty strings after stripping.
  - Lowercases each remaining email.
  - Returns a new list with duplicates removed while preserving the order of first occurrence.
  Use a single pass over the list and a `set` to track seen normalized emails. Include a short docstring and 1–2 simple examples in a `if __name__ == "__main__":` block to demonstrate usage.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  [Tue 2026-03-03 21:35 UTC] Implement in Python a function `normalize_and_dedupe_emails(emails)` that:
  - Takes a list of strings representing email addresses.
  - Strips leading/trailing whitespace from each entry.
  - Ignores empty strings after stripping.
  - Lowercases each remaining email.
  - Returns a new list with duplicates removed while preserving the order of first occurrence.
  Use a single pass over the list and a `set` to track seen normalized emails. Include a short docstring and 1–2 simple examples in a `if __name__ == "__main__":` block to demonstrate usage.

preview:
  [Tue 2026-03-03 21:35 UTC] Implement in Python a function `normalize_and_dedupe_emails(emails)` that:
  - Takes a list of strings representing email addresses.
  - Strips leading/trailing whitespace from each entry.
  - Ignores empty strings after stripping.
  - Lowercases each remaining email.
  - Returns a new list with duplicates removed while preserving the order of first occurrence.
  Use a single pass over the list and a `set` to track seen normalized emails. Include a short docstring and 1–2 simple examples in a `if __name__ == "__main__":` block to demonstrate usage.


id: 019cb5a7-fbf9-7382-b911-86029604ffe7
source: exec
model_provider: openai
cwd: /tmp/tmp.XmD8kpZIsg
title: Reply with exactly TEST_OK
sandbox_policy: {"type":"read-only"}
approval_mode: never
cli_version: 0.106.0
first_user_message: Reply with exactly TEST_OK
memory_mode: enabled
preview: Reply with exactly TEST_OK
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T21-43-31-019cb5a7-fbf9-7382-b911-86029604ffe7.jsonl


id: 019cb5d7-a466-77c1-b868-f7c6afccb7f5
source: cli
model_provider: openai
cwd: /home/ubuntu
title: test
approval_mode: on-request
cli_version: 0.106.0
first_user_message: test
memory_mode: enabled
preview: test
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T22-35-34-019cb5d7-a466-77c1-b868-f7c6afccb7f5.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cb5da-6476-7043-9970-05cfe5a5f64b
source: cli
model_provider: openai
cwd: /home/ubuntu
title: codex resume 019cb583-bf0f-7ba3-a419-847ecc818ddb
approval_mode: on-request
cli_version: 0.106.0
first_user_message: codex resume 019cb583-bf0f-7ba3-a419-847ecc818ddb
memory_mode: enabled
model: gpt-5.3-codex
preview: codex resume 019cb583-bf0f-7ba3-a419-847ecc818ddb
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T22-38-34-019cb5da-6476-7043-9970-05cfe5a5f64b.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cb5ec-b55f-7901-b6bc-2d09d35cd6c6
source: unknown
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
approval_mode: on-request
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.0.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/03/rollout-2026-03-03T22-58-34-019cb5ec-b55f-7901-b6bc-2d09d35cd6c6.jsonl

title:
  [Tue 2026-03-03 22:58 UTC] You are the implementation / frontend worker for an MVP marketing + discovery site for “International Love Story” by Christina Korf.

  PHASE: CODEBASE DISCOVERY AND IMPLEMENTATION PLAN.

  Context:
  - You are running inside the workspace at /home/ubuntu/.openclaw/workspace.
  - First, detect whether there is already an existing frontend project/app in this workspace that should be extended (Next.js, React/Vite, SvelteKit, etc.). If yes, identify the PRIMARY app we should use.
  - If there is no obvious existing app, propose a minimal but robust tech choice (likely React + Vite or Next.js) and folder location.

  Your tasks in this run:
  1. Inspect the repo to find any existing frontend app and summarize:
     - framework (Next.js / React / other)
     - entry point for the main page we should modify
     - whether there is an existing design system or component library
     - where a data layer (e.g., /data/*.json or similar) should live

  2. Based on the user’s long brief (homepage sections, interactive map/discovery, modal for episodes, CTA hierarchy, mobile-first, warm editorial design), propose a concrete implementation plan for:
     - data model structure (files like data/brand.json, ctas.json, offers.json, podcast.json, episodes.json, assets.json)
     - main layout and sections for the homepage
     - the world-map / connection-lines discovery UI (pragmatic MVP that can be built in this app)
     - search/filter UX tied to episodes (themes + countries + free-text)
     - episode detail modal structure and how it connects to the map/list

  3. Keep this run at the planning + discovery level, but be specific and realistic: describe which files you’ll add/modify, and which libraries (if any) you’ll introduce for the map and motion.

  Constraints:
  - Prefer using any existing app rather than creating a new one, if it’s a reasonable fit.
  - Keep the stack simple and maintainable.
  - The next runs after this will ask you to actually implement the data layer and the homepage using harvested content; plan accordingly.

  Output:
  - A concise markdown report including:
    - what app (if any) you found and where
    - recommended tech stack decision
    - file/folder plan for the data layer
    - file/folder and component plan for the homepage + map + modal
    - any key questions or uncertainties that might matter for implementation (but don’t block on them).

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  [Tue 2026-03-03 22:58 UTC] You are the implementation / frontend worker for an MVP marketing + discovery site for “International Love Story” by Christina Korf.

  PHASE: CODEBASE DISCOVERY AND IMPLEMENTATION PLAN.

  Context:
  - You are running inside the workspace at /home/ubuntu/.openclaw/workspace.
  - First, detect whether there is already an existing frontend project/app in this workspace that should be extended (Next.js, React/Vite, SvelteKit, etc.). If yes, identify the PRIMARY app we should use.
  - If there is no obvious existing app, propose a minimal but robust tech choice (likely React + Vite or Next.js) and folder location.

  Your tasks in this run:
  1. Inspect the repo to find any existing frontend app and summarize:
     - framework (Next.js / React / other)
     - entry point for the main page we should modify
     - whether there is an existing design system or component library
     - where a data layer (e.g., /data/*.json or similar) should live

  2. Based on the user’s long brief (homepage sections, interactive map/discovery, modal for episodes, CTA hierarchy, mobile-first, warm editorial design), propose a concrete implementation plan for:
     - data model structure (files like data/brand.json, ctas.json, offers.json, podcast.json, episodes.json, assets.json)
     - main layout and sections for the homepage
     - the world-map / connection-lines discovery UI (pragmatic MVP that can be built in this app)
     - search/filter UX tied to episodes (themes + countries + free-text)
     - episode detail modal structure and how it connects to the map/list

  3. Keep this run at the planning + discovery level, but be specific and realistic: describe which files you’ll add/modify, and which libraries (if any) you’ll introduce for the map and motion.

  Constraints:
  - Prefer using any existing app rather than creating a new one, if it’s a reasonable fit.
  - Keep the stack simple and maintainable.
  - The next runs after this will ask you to actually implement the data layer and the homepage using harvested content; plan accordingly.

  Output:
  - A concise markdown report including:
    - what app (if any) you found and where
    - recommended tech stack decision
    - file/folder plan for the data layer
    - file/folder and component plan for the homepage + map + modal
    - any key questions or uncertainties that might matter for implementation (but don’t block on them).

preview:
  [Tue 2026-03-03 22:58 UTC] You are the implementation / frontend worker for an MVP marketing + discovery site for “International Love Story” by Christina Korf.

  PHASE: CODEBASE DISCOVERY AND IMPLEMENTATION PLAN.

  Context:
  - You are running inside the workspace at /home/ubuntu/.openclaw/workspace.
  - First, detect whether there is already an existing frontend project/app in this workspace that should be extended (Next.js, React/Vite, SvelteKit, etc.). If yes, identify the PRIMARY app we should use.
  - If there is no obvious existing app, propose a minimal but robust tech choice (likely React + Vite or Next.js) and folder location.

  Your tasks in this run:
  1. Inspect the repo to find any existing frontend app and summarize:
     - framework (Next.js / React / other)
     - entry point for the main page we should modify
     - whether there is an existing design system or component library
     - where a data layer (e.g., /data/*.json or similar) should live

  2. Based on the user’s long brief (homepage sections, interactive map/discovery, modal for episodes, CTA hierarchy, mobile-first, warm editorial design), propose a concrete implementation plan for:
     - data model structure (files like data/brand.json, ctas.json, offers.json, podcast.json, episodes.json, assets.json)
     - main layout and sections for the homepage
     - the world-map / connection-lines discovery UI (pragmatic MVP that can be built in this app)
     - search/filter UX tied to episodes (themes + countries + free-text)
     - episode detail modal structure and how it connects to the map/list

  3. Keep this run at the planning + discovery level, but be specific and realistic: describe which files you’ll add/modify, and which libraries (if any) you’ll introduce for the map and motion.

  Constraints:
  - Prefer using any existing app rather than creating a new one, if it’s a reasonable fit.
  - Keep the stack simple and maintainable.
  - The next runs after this will ask you to actually implement the data layer and the homepage using harvested content; plan accordingly.

  Output:
  - A concise markdown report including:
    - what app (if any) you found and where
    - recommended tech stack decision
    - file/folder plan for the data layer
    - file/folder and component plan for the homepage + map + modal
    - any key questions or uncertainties that might matter for implementation (but don’t block on them).


id: 019cb63d-d1b5-7c22-a47e-b81d325cdd06
source: exec
model_provider: openai
cwd: /tmp/tmp.tvGeSbEBpz
approval_mode: never
cli_version: 0.106.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/04/rollout-2026-03-04T00-27-10-019cb63d-d1b5-7c22-a47e-b81d325cdd06.jsonl

title:
  You are Codex editing a frontend file app.js in this repo. The bug: loadSiteData() returns { brand, ctas, offers, podcast, episodes, assets } but DOMContentLoaded still destructures { brand, channels, episodes, sources }, and initHero/initListen/initCommunity/initSources/initMap/initStories currently expect the new structured-data files (ctas.json, offers.json, episodes.json, assets.json). Fix app.js so that: 1) DOMContentLoaded uses ctas instead of channels and assets instead of sources; 2) initMap receives the real episode array from episodes.episodes; 3) initStories receives the same episodes object it expects; 4) any remaining references to channels/sources or old synthetic-episode fields are cleaned up; 5) the 2D map draws arcs using storyCountries in episodes.json (treat index 0 as from, 1 as to) and stories/cards render cleanly from real metadata. Keep the existing visual design and overall structure. Apply changes directly to app.js in this repo.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  You are Codex editing a frontend file app.js in this repo. The bug: loadSiteData() returns { brand, ctas, offers, podcast, episodes, assets } but DOMContentLoaded still destructures { brand, channels, episodes, sources }, and initHero/initListen/initCommunity/initSources/initMap/initStories currently expect the new structured-data files (ctas.json, offers.json, episodes.json, assets.json). Fix app.js so that: 1) DOMContentLoaded uses ctas instead of channels and assets instead of sources; 2) initMap receives the real episode array from episodes.episodes; 3) initStories receives the same episodes object it expects; 4) any remaining references to channels/sources or old synthetic-episode fields are cleaned up; 5) the 2D map draws arcs using storyCountries in episodes.json (treat index 0 as from, 1 as to) and stories/cards render cleanly from real metadata. Keep the existing visual design and overall structure. Apply changes directly to app.js in this repo.

preview:
  You are Codex editing a frontend file app.js in this repo. The bug: loadSiteData() returns { brand, ctas, offers, podcast, episodes, assets } but DOMContentLoaded still destructures { brand, channels, episodes, sources }, and initHero/initListen/initCommunity/initSources/initMap/initStories currently expect the new structured-data files (ctas.json, offers.json, episodes.json, assets.json). Fix app.js so that: 1) DOMContentLoaded uses ctas instead of channels and assets instead of sources; 2) initMap receives the real episode array from episodes.episodes; 3) initStories receives the same episodes object it expects; 4) any remaining references to channels/sources or old synthetic-episode fields are cleaned up; 5) the 2D map draws arcs using storyCountries in episodes.json (treat index 0 as from, 1 as to) and stories/cards render cleanly from real metadata. Keep the existing visual design and overall structure. Apply changes directly to app.js in this repo.


id: 019cb649-6d87-7f42-948a-bb001f1e6d23
source: exec
model_provider: openai
cwd: /tmp/codex-smoke
title: Reply with exactly: CODEX_OK
sandbox_policy: {"type":"read-only"}
approval_mode: never
cli_version: 0.106.0
first_user_message: Reply with exactly: CODEX_OK
memory_mode: enabled
preview: Reply with exactly: CODEX_OK
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/04/rollout-2026-03-04T00-39-51-019cb649-6d87-7f42-948a-bb001f1e6d23.jsonl


id: 019cb64c-afb5-7a11-a621-5cf2b479ac45
source: exec
model_provider: openai
cwd: /tmp/codex-smoke
title: Reply with exactly: CODEX_OK
sandbox_policy: {"type":"read-only"}
approval_mode: never
cli_version: 0.106.0
first_user_message: Reply with exactly: CODEX_OK
memory_mode: enabled
preview: Reply with exactly: CODEX_OK
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/04/rollout-2026-03-04T00-43-24-019cb64c-afb5-7a11-a621-5cf2b479ac45.jsonl


id: 019cb64e-9042-79d2-93d2-b8151c428b25
source: exec
model_provider: openai
cwd: /tmp/codex-smoke
title: Reply with exactly: CODEX_OK
sandbox_policy: {"type":"read-only"}
approval_mode: never
cli_version: 0.106.0
first_user_message: Reply with exactly: CODEX_OK
memory_mode: enabled
preview: Reply with exactly: CODEX_OK
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/04/rollout-2026-03-04T00-45-28-019cb64e-9042-79d2-93d2-b8151c428b25.jsonl


id: 019cb64f-6dcc-7e41-a45e-427e67ba9b89
source: exec
model_provider: openai
cwd: /tmp/codex-smoke
title: Reply with exactly: CODEX_OK
sandbox_policy: {"type":"read-only"}
approval_mode: never
cli_version: 0.107.0
first_user_message: Reply with exactly: CODEX_OK
memory_mode: enabled
preview: Reply with exactly: CODEX_OK
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/04/rollout-2026-03-04T00-46-24-019cb64f-6dcc-7e41-a45e-427e67ba9b89.jsonl


id: 019cb655-1d20-7360-86fb-6f69160228ae
source: cli
model_provider: openai
cwd: /home/ubuntu
title: test
approval_mode: on-request
cli_version: 0.107.0
first_user_message: test
memory_mode: enabled
preview: test
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/04/rollout-2026-03-04T00-52-37-019cb655-1d20-7360-86fb-6f69160228ae.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cb656-4ff9-77e3-973d-5c46835f3adb
source: cli
model_provider: openai
cwd: /home/ubuntu
title: test
approval_mode: on-request
cli_version: 0.107.0
first_user_message: test
memory_mode: enabled
model: gpt-5.3-codex
preview: test
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/04/rollout-2026-03-04T00-53-55-019cb656-4ff9-77e3-973d-5c46835f3adb.jsonl

sandbox_policy:
  {"type":"managed","file_system":{"type":"restricted","entries":[{"path":{"type":"special","value":{"kind":"root"}},"access":"read"},{"path":{"type":"special","value":{"kind":"project_roots"}},"access":"write"},{"path":{"type":"special","value":{"kind":"slash_tmp"}},"access":"write"},{"path":{"type":"special","value":{"kind":"tmpdir"}},"access":"write"},{"path":{"type":"special","value":{"kind":"project_roots","subpath":".git"}},"access":"read"},{"path":{"type":"special","value":{"kind":"project_roots","subpath":".agents"}},"access":"read"},{"path":{"type":"special","value":{"kind":"project_roots","subpath":".codex"}},"access":"read"},{"path":{"type":"path","path":"/home/ubuntu/.agents"},"access":"read"},{"path":{"type":"path","path":"/home/ubuntu/.codex"},"access":"read"}]},"network":"restricted"}


id: 019cb657-1f90-79a3-9145-9f8fe4338bc8
source: exec
model_provider: openai
cwd: /tmp/codex-smoke
title: Reply with exactly: CODEX_OK
sandbox_policy: {"type":"read-only"}
approval_mode: never
cli_version: 0.107.0
first_user_message: Reply with exactly: CODEX_OK
memory_mode: enabled
preview: Reply with exactly: CODEX_OK
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/04/rollout-2026-03-04T00-54-48-019cb657-1f90-79a3-9145-9f8fe4338bc8.jsonl


id: 019cb660-a708-7be0-90ac-f650d320dc6c
source: exec
model_provider: openai
cwd: /tmp/tmp.Qx9XLe9j85
approval_mode: never
cli_version: 0.107.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/04/rollout-2026-03-04T01-05-13-019cb660-a708-7be0-90ac-f650d320dc6c.jsonl

title:
  You are Codex reviewing app.js for frontend behavior. Check that: (1) SVG map arcs/dots and story cards open the episode modal on click and are keyboard-accessible (Enter/Space, focusable, with sensible aria-labels); (2) the modal has a basic focus trap and closes via close button, backdrop click, and Escape; (3) global state (globalEpisodesIndex, globalMapApi, modalCache, prevFocusedElement) is reasonable. Suggest any small improvements or edge-case fixes as plain English notes; do NOT modify files.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  You are Codex reviewing app.js for frontend behavior. Check that: (1) SVG map arcs/dots and story cards open the episode modal on click and are keyboard-accessible (Enter/Space, focusable, with sensible aria-labels); (2) the modal has a basic focus trap and closes via close button, backdrop click, and Escape; (3) global state (globalEpisodesIndex, globalMapApi, modalCache, prevFocusedElement) is reasonable. Suggest any small improvements or edge-case fixes as plain English notes; do NOT modify files.

preview:
  You are Codex reviewing app.js for frontend behavior. Check that: (1) SVG map arcs/dots and story cards open the episode modal on click and are keyboard-accessible (Enter/Space, focusable, with sensible aria-labels); (2) the modal has a basic focus trap and closes via close button, backdrop click, and Escape; (3) global state (globalEpisodesIndex, globalMapApi, modalCache, prevFocusedElement) is reasonable. Suggest any small improvements or edge-case fixes as plain English notes; do NOT modify files.


id: 019cb665-beb3-7172-ba87-6788159a952a
source: exec
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace/demo-site
approval_mode: never
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.107.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/04/rollout-2026-03-04T01-10-47-019cb665-beb3-7172-ba87-6788159a952a.jsonl

title:
  Review index.html, styles.css, and app.js for concrete bugs or UX defects only. Prioritize why the 2D map may appear invisible or non-functional, identify broken references, and note any misleading implementation claims. Return a short findings-first review with exact file references.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  Review index.html, styles.css, and app.js for concrete bugs or UX defects only. Prioritize why the 2D map may appear invisible or non-functional, identify broken references, and note any misleading implementation claims. Return a short findings-first review with exact file references.

preview:
  Review index.html, styles.css, and app.js for concrete bugs or UX defects only. Prioritize why the 2D map may appear invisible or non-functional, identify broken references, and note any misleading implementation claims. Return a short findings-first review with exact file references.


id: 019cb668-ad0a-7392-b2ea-b35e9c25280a
source: exec
model_provider: openai
cwd: /tmp/tmp.3iZEA2Ku9g
approval_mode: never
cli_version: 0.107.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/04/rollout-2026-03-04T01-13-59-019cb668-ad0a-7392-b2ea-b35e9c25280a.jsonl

title:
  You are Codex working in a small frontend project with index.html, styles.css, and app.js. The current "world map" is just a dark empty panel with floating arcs. Rebuild the map implementation to meet these requirements:

  - Keep the existing structured data contract: initMap(episodesArray) receives real episode objects that already expose storyCountries (two country names) and an id.
  - Build a clearly visible 2D world map inside the existing #map section in index.html using SVG. Stylized is fine, but there must be an obvious base map: continents, landmasses or a simplified world silhouette, not just a blank rectangle.
  - Fix the broken SVG/CSS references: either remove the unused world-map-bg / mapGridGradient combo or define a valid gradient and use it consistently.
  - Keep the A-to-B connection concept: for each episode with storyCountries[0] and storyCountries[1], draw a visible connection between those two approximate positions on the map.
  - Make map connections touch-friendly: use thicker strokes and/or larger dots, and make sure each connection has a reasonably large clickable area for tap/press.
  - Preserve the existing modal interaction model in app.js: clicking a story card, map arc, or map dot should still call openEpisodeModal(ep.id) and highlight the episode via mapApi.setActive(ep.id). Do not remove or rename openEpisodeModal, initMap, initStories, or globalMapApi.
  - Keep the page mobile-friendly; do not make the map wider than the layout allows.

  Implementation guidance:
  - You may replace the inner contents of the <svg id="world-map"> element in index.html with a new base map + arc/dot groups. Use simple path geometry for continents (even rough shapes are fine) so the map looks like a world map at a glance.
  - Update styles.css to ensure the map background and landmasses are clearly visible (no invisible gradients). Increase line thickness and dot radius for touch.
  - Update app.js in initMap only as needed to match the new SVG structure (for example if you rename or add groups), but keep the data flow and modal wiring.

  After you are done, write the final versions of index.html, styles.css, and app.js to disk in this repo, fully formatted.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  You are Codex working in a small frontend project with index.html, styles.css, and app.js. The current "world map" is just a dark empty panel with floating arcs. Rebuild the map implementation to meet these requirements:

  - Keep the existing structured data contract: initMap(episodesArray) receives real episode objects that already expose storyCountries (two country names) and an id.
  - Build a clearly visible 2D world map inside the existing #map section in index.html using SVG. Stylized is fine, but there must be an obvious base map: continents, landmasses or a simplified world silhouette, not just a blank rectangle.
  - Fix the broken SVG/CSS references: either remove the unused world-map-bg / mapGridGradient combo or define a valid gradient and use it consistently.
  - Keep the A-to-B connection concept: for each episode with storyCountries[0] and storyCountries[1], draw a visible connection between those two approximate positions on the map.
  - Make map connections touch-friendly: use thicker strokes and/or larger dots, and make sure each connection has a reasonably large clickable area for tap/press.
  - Preserve the existing modal interaction model in app.js: clicking a story card, map arc, or map dot should still call openEpisodeModal(ep.id) and highlight the episode via mapApi.setActive(ep.id). Do not remove or rename openEpisodeModal, initMap, initStories, or globalMapApi.
  - Keep the page mobile-friendly; do not make the map wider than the layout allows.

  Implementation guidance:
  - You may replace the inner contents of the <svg id="world-map"> element in index.html with a new base map + arc/dot groups. Use simple path geometry for continents (even rough shapes are fine) so the map looks like a world map at a glance.
  - Update styles.css to ensure the map background and landmasses are clearly visible (no invisible gradients). Increase line thickness and dot radius for touch.
  - Update app.js in initMap only as needed to match the new SVG structure (for example if you rename or add groups), but keep the data flow and modal wiring.

  After you are done, write the final versions of index.html, styles.css, and app.js to disk in this repo, fully formatted.

preview:
  You are Codex working in a small frontend project with index.html, styles.css, and app.js. The current "world map" is just a dark empty panel with floating arcs. Rebuild the map implementation to meet these requirements:

  - Keep the existing structured data contract: initMap(episodesArray) receives real episode objects that already expose storyCountries (two country names) and an id.
  - Build a clearly visible 2D world map inside the existing #map section in index.html using SVG. Stylized is fine, but there must be an obvious base map: continents, landmasses or a simplified world silhouette, not just a blank rectangle.
  - Fix the broken SVG/CSS references: either remove the unused world-map-bg / mapGridGradient combo or define a valid gradient and use it consistently.
  - Keep the A-to-B connection concept: for each episode with storyCountries[0] and storyCountries[1], draw a visible connection between those two approximate positions on the map.
  - Make map connections touch-friendly: use thicker strokes and/or larger dots, and make sure each connection has a reasonably large clickable area for tap/press.
  - Preserve the existing modal interaction model in app.js: clicking a story card, map arc, or map dot should still call openEpisodeModal(ep.id) and highlight the episode via mapApi.setActive(ep.id). Do not remove or rename openEpisodeModal, initMap, initStories, or globalMapApi.
  - Keep the page mobile-friendly; do not make the map wider than the layout allows.

  Implementation guidance:
  - You may replace the inner contents of the <svg id="world-map"> element in index.html with a new base map + arc/dot groups. Use simple path geometry for continents (even rough shapes are fine) so the map looks like a world map at a glance.
  - Update styles.css to ensure the map background and landmasses are clearly visible (no invisible gradients). Increase line thickness and dot radius for touch.
  - Update app.js in initMap only as needed to match the new SVG structure (for example if you rename or add groups), but keep the data flow and modal wiring.

  After you are done, write the final versions of index.html, styles.css, and app.js to disk in this repo, fully formatted.


id: 019cb673-f3b7-7d72-9a01-cc42517a8eb8
source: exec
model_provider: openai
cwd: /tmp/tmp.2H4WIBhcoc
approval_mode: never
cli_version: 0.107.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/04/rollout-2026-03-04T01-26-18-019cb673-f3b7-7d72-9a01-cc42517a8eb8.jsonl

title:
  You are Codex redesigning a small frontend site for the podcast International Love Story. You have index.html, styles.css and app.js. The structured content comes from JSON files under data/*.json (brand.json, ctas.json, podcast.json, episodes.json, offers.json, assets.json). The JS already knows how to load those files via loadSiteData(); keep that contract.

  Goal: full visual redesign in a single pass, light and editorial instead of dark and techy.

  Hard visual direction:
  - Light theme only (no dark-mode look).
  - Soft, warm, pastel tones; airy, feminine, intimate, polished.
  - Think: editorial landing page for a relationship/podcast brand, not a dev dashboard or AI startup.
  - Strong, warm hero with clear CTAs.
  - Clean typography, generous spacing, visible section hierarchy.

  Layout/content requirements:
  - Keep the same high-level sections (hero, listen, map/discovery, episodes, community, guest CTA, sources/meta, modal).
  - Rebuild the hero, cards, layout, and spacing to feel more like a real launchable homepage.
  - Keep the modal interaction model: openEpisodeModal(ep.id), initMap, initStories, globalMapApi must still exist and work.
  - Story cards should remain, but you can re-style and re-flow them.
  - The modal should still open when clicking an episode card, a map connection, or a map point.

  Map requirements (choose 2D SVG, not Three.js):
  - Implement a clearly visible, polished 2D world map in the existing #map section.
  - Use a light, pastel-friendly palette that fits the rest of the site.
  - Include obvious landmasses / continents (simplified shapes are fine) so it immediately reads as a world map.
  - For each episode with storyCountries[0] and storyCountries[1], draw a connection between their approximate positions.
  - Make the touch targets generous: thicker routes and larger hit areas for tap/press.
  - Do NOT use Three.js or WebGL; keep everything static (HTML/CSS/JS) and self-contained.

  Technical constraints:
  - Keep the data loading from data/*.json via loadSiteData(); you can refactor how the data is used but not the fact that it is loaded from those files.
  - Preserve the modal wiring and the functions openEpisodeModal, initMap, initStories, globalMapApi (you may change their internals but not remove or rename them).
  - Keep the site responsive and mobile-friendly.

  What to do:
  - Rewrite index.html to use a light, pastel, editorial layout with warm hero, clearer listen CTAs, a discovery/map section, an episodes list, community section, guest CTA, and source notes.
  - Rewrite styles.css to match the new visual direction: light background, pastel accent colors, softer cards, more readable typography.
  - Rewrite the map portion of app.js (initMap) as needed to draw connections on the new SVG map while keeping event/keyboard + modal behavior.
  - Keep initHero, initListen, initStories, initCommunity, initGuest, initSources working with the same structured data contract (you can adjust DOM structure/IDs in index.html to match).
  - At the end, leave index.html, styles.css, and app.js fully updated and consistent with each other.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  You are Codex redesigning a small frontend site for the podcast International Love Story. You have index.html, styles.css and app.js. The structured content comes from JSON files under data/*.json (brand.json, ctas.json, podcast.json, episodes.json, offers.json, assets.json). The JS already knows how to load those files via loadSiteData(); keep that contract.

  Goal: full visual redesign in a single pass, light and editorial instead of dark and techy.

  Hard visual direction:
  - Light theme only (no dark-mode look).
  - Soft, warm, pastel tones; airy, feminine, intimate, polished.
  - Think: editorial landing page for a relationship/podcast brand, not a dev dashboard or AI startup.
  - Strong, warm hero with clear CTAs.
  - Clean typography, generous spacing, visible section hierarchy.

  Layout/content requirements:
  - Keep the same high-level sections (hero, listen, map/discovery, episodes, community, guest CTA, sources/meta, modal).
  - Rebuild the hero, cards, layout, and spacing to feel more like a real launchable homepage.
  - Keep the modal interaction model: openEpisodeModal(ep.id), initMap, initStories, globalMapApi must still exist and work.
  - Story cards should remain, but you can re-style and re-flow them.
  - The modal should still open when clicking an episode card, a map connection, or a map point.

  Map requirements (choose 2D SVG, not Three.js):
  - Implement a clearly visible, polished 2D world map in the existing #map section.
  - Use a light, pastel-friendly palette that fits the rest of the site.
  - Include obvious landmasses / continents (simplified shapes are fine) so it immediately reads as a world map.
  - For each episode with storyCountries[0] and storyCountries[1], draw a connection between their approximate positions.
  - Make the touch targets generous: thicker routes and larger hit areas for tap/press.
  - Do NOT use Three.js or WebGL; keep everything static (HTML/CSS/JS) and self-contained.

  Technical constraints:
  - Keep the data loading from data/*.json via loadSiteData(); you can refactor how the data is used but not the fact that it is loaded from those files.
  - Preserve the modal wiring and the functions openEpisodeModal, initMap, initStories, globalMapApi (you may change their internals but not remove or rename them).
  - Keep the site responsive and mobile-friendly.

  What to do:
  - Rewrite index.html to use a light, pastel, editorial layout with warm hero, clearer listen CTAs, a discovery/map section, an episodes list, community section, guest CTA, and source notes.
  - Rewrite styles.css to match the new visual direction: light background, pastel accent colors, softer cards, more readable typography.
  - Rewrite the map portion of app.js (initMap) as needed to draw connections on the new SVG map while keeping event/keyboard + modal behavior.
  - Keep initHero, initListen, initStories, initCommunity, initGuest, initSources working with the same structured data contract (you can adjust DOM structure/IDs in index.html to match).
  - At the end, leave index.html, styles.css, and app.js fully updated and consistent with each other.

preview:
  You are Codex redesigning a small frontend site for the podcast International Love Story. You have index.html, styles.css and app.js. The structured content comes from JSON files under data/*.json (brand.json, ctas.json, podcast.json, episodes.json, offers.json, assets.json). The JS already knows how to load those files via loadSiteData(); keep that contract.

  Goal: full visual redesign in a single pass, light and editorial instead of dark and techy.

  Hard visual direction:
  - Light theme only (no dark-mode look).
  - Soft, warm, pastel tones; airy, feminine, intimate, polished.
  - Think: editorial landing page for a relationship/podcast brand, not a dev dashboard or AI startup.
  - Strong, warm hero with clear CTAs.
  - Clean typography, generous spacing, visible section hierarchy.

  Layout/content requirements:
  - Keep the same high-level sections (hero, listen, map/discovery, episodes, community, guest CTA, sources/meta, modal).
  - Rebuild the hero, cards, layout, and spacing to feel more like a real launchable homepage.
  - Keep the modal interaction model: openEpisodeModal(ep.id), initMap, initStories, globalMapApi must still exist and work.
  - Story cards should remain, but you can re-style and re-flow them.
  - The modal should still open when clicking an episode card, a map connection, or a map point.

  Map requirements (choose 2D SVG, not Three.js):
  - Implement a clearly visible, polished 2D world map in the existing #map section.
  - Use a light, pastel-friendly palette that fits the rest of the site.
  - Include obvious landmasses / continents (simplified shapes are fine) so it immediately reads as a world map.
  - For each episode with storyCountries[0] and storyCountries[1], draw a connection between their approximate positions.
  - Make the touch targets generous: thicker routes and larger hit areas for tap/press.
  - Do NOT use Three.js or WebGL; keep everything static (HTML/CSS/JS) and self-contained.

  Technical constraints:
  - Keep the data loading from data/*.json via loadSiteData(); you can refactor how the data is used but not the fact that it is loaded from those files.
  - Preserve the modal wiring and the functions openEpisodeModal, initMap, initStories, globalMapApi (you may change their internals but not remove or rename them).
  - Keep the site responsive and mobile-friendly.

  What to do:
  - Rewrite index.html to use a light, pastel, editorial layout with warm hero, clearer listen CTAs, a discovery/map section, an episodes list, community section, guest CTA, and source notes.
  - Rewrite styles.css to match the new visual direction: light background, pastel accent colors, softer cards, more readable typography.
  - Rewrite the map portion of app.js (initMap) as needed to draw connections on the new SVG map while keeping event/keyboard + modal behavior.
  - Keep initHero, initListen, initStories, initCommunity, initGuest, initSources working with the same structured data contract (you can adjust DOM structure/IDs in index.html to match).
  - At the end, leave index.html, styles.css, and app.js fully updated and consistent with each other.


id: 019cb684-9740-7473-a59b-c7aeea1a90f0
source: exec
model_provider: openai
cwd: /tmp/tmp.LoZU7p3aBd
approval_mode: never
cli_version: 0.107.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/04/rollout-2026-03-04T01-44-28-019cb684-9740-7473-a59b-c7aeea1a90f0.jsonl

title:
  You are Codex working on a small static frontend project (index.html, styles.css, app.js). The site is already redesigned in a light, pastel, editorial style and uses structured data from data/*.json via loadSiteData() in app.js. DO NOT redesign the hero, cards, modal, or overall layout. Only improve the map/discover experience.

  Current map: a pastel 2D SVG inside #world-map with routes drawn by initMap(episodes) in app.js. This map is visually better than before but still feels static and underwhelming.

  Your task in this pass:
  - Keep the existing design system, typography, spacing, hero, episode cards, community/guest sections, modal, and JSON data loading.
  - Replace the current map implementation with a materially better interactive map/globe experience.

  Preferred path: Three.js globe
  - Use a browser-side CDN script: add a <script src="https://unpkg.com/three@0.160.0/build/three.min.js"></script> tag BEFORE app.js in index.html so THREE is available as a global.
  - Implement a simple, elegant, light-theme-friendly globe inside the existing map card. You can keep the existing SVG as a fallback, but the default experience should be the globe.
  - Plot episode origin/destination pairs using real data from episodes.json:
    - For each episode with storyCountries[0] and storyCountries[1], use the existing countryCoords lat/lon mapping.
    - Convert lat/lon to 3D positions on a sphere.
    - Create small point meshes for endpoints and curve-based line meshes for the connection arcs.
  - Interaction requirements:
    - Clicking a point or route must call openEpisodeModal(ep.id) and also mark that episode active on the globe (e.g. by changing color/scale of its route and endpoints).
    - Keyboard accessibility is a nice-to-have but not required for Three.js in this pass.
  - Fallback:
    - If THREE is not available or WebGL cannot be initialized, fall back to a 2D map instead of leaving the card blank.
    - You may use the existing SVG and previous initMap 2D logic as the fallback path.

  Technical constraints:
  - Keep function names and contracts: initMap(episodesArray), initStories, openEpisodeModal, globalMapApi, globalEpisodesIndex must still exist and behave as expected.
  - initMap must still return an object { registerCard, setActive, episodeMap } used by initStories.
  - initStories must not be drastically rewritten beyond adapting to the new map API (entry fields: route/fromPoint/toPoint/card or equivalent).
  - Do not touch loadSiteData or the structured data loading.
  - Do not change IDs used elsewhere (#hero-ctas, #listen-grid, #stories-grid, #community-grid, #guest-copy, #guest-link, #sources-list, #episode-modal-*).

  What you should modify:
  1) index.html
  - In the #map section, keep the overall layout and copy.
  - Inside .map-card, add a dedicated container (e.g. <div id="globe-root"></div>) for the Three.js renderer.
  - Keep the existing <svg id="world-map"> as a fallback element (you may hide it by default when the globe is active).
  - Add the Three.js CDN script tag before app.js.

  2) styles.css
  - Add any necessary styles for the globe container/canvas so it fits visually into the existing pastel card (height, border radius, etc.).
  - Leave the rest of the pastel design as-is.

  3) app.js
  - Update initMap(episodes) so that:
    - It first tries to initialize the Three.js globe using window.THREE.
    - If that fails (no THREE, renderer creation error, or missing WebGL), it falls back to the existing 2D SVG map behavior.
  - For the globe path:
    - Use countryCoords and projectToMap-like lat/lon projection to compute 3D points on a sphere.
    - Create THREE.Mesh points and THREE.Line (or equivalent) arcs for each episode with storyCountries length >= 2.
    - Maintain an episodeMap where each entry has references to its route and endpoints (e.g. { routeMesh, fromMesh, toMesh, card, tags }).
    - setActive(id) should visually highlight the selected route and endpoints and dim/deactivate others, and should be used both by map interactions and by story cards.
    - registerCard(id, cardEl) should still attach the card DOM element to the episodeMap entry so story cards and map stay in sync.
  - For the fallback path:
    - Reuse a simplified version of the existing 2D initMap logic against the SVG, still satisfying the registerCard/setActive/episodeMap behavior and openEpisodeModal wiring.

  Important:
  - Scope your edits strictly to the map-related markup in index.html, the Three.js script tag, map-related CSS in styles.css, and initMap + any small helper functions in app.js.
  - Do NOT redesign the hero, listen section, stories section, community, guest, sources, or modal.
  - Leave the structured data layer untouched.

  After you are done, leave updated index.html, styles.css, and app.js in this repo, fully formatted.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  You are Codex working on a small static frontend project (index.html, styles.css, app.js). The site is already redesigned in a light, pastel, editorial style and uses structured data from data/*.json via loadSiteData() in app.js. DO NOT redesign the hero, cards, modal, or overall layout. Only improve the map/discover experience.

  Current map: a pastel 2D SVG inside #world-map with routes drawn by initMap(episodes) in app.js. This map is visually better than before but still feels static and underwhelming.

  Your task in this pass:
  - Keep the existing design system, typography, spacing, hero, episode cards, community/guest sections, modal, and JSON data loading.
  - Replace the current map implementation with a materially better interactive map/globe experience.

  Preferred path: Three.js globe
  - Use a browser-side CDN script: add a <script src="https://unpkg.com/three@0.160.0/build/three.min.js"></script> tag BEFORE app.js in index.html so THREE is available as a global.
  - Implement a simple, elegant, light-theme-friendly globe inside the existing map card. You can keep the existing SVG as a fallback, but the default experience should be the globe.
  - Plot episode origin/destination pairs using real data from episodes.json:
    - For each episode with storyCountries[0] and storyCountries[1], use the existing countryCoords lat/lon mapping.
    - Convert lat/lon to 3D positions on a sphere.
    - Create small point meshes for endpoints and curve-based line meshes for the connection arcs.
  - Interaction requirements:
    - Clicking a point or route must call openEpisodeModal(ep.id) and also mark that episode active on the globe (e.g. by changing color/scale of its route and endpoints).
    - Keyboard accessibility is a nice-to-have but not required for Three.js in this pass.
  - Fallback:
    - If THREE is not available or WebGL cannot be initialized, fall back to a 2D map instead of leaving the card blank.
    - You may use the existing SVG and previous initMap 2D logic as the fallback path.

  Technical constraints:
  - Keep function names and contracts: initMap(episodesArray), initStories, openEpisodeModal, globalMapApi, globalEpisodesIndex must still exist and behave as expected.
  - initMap must still return an object { registerCard, setActive, episodeMap } used by initStories.
  - initStories must not be drastically rewritten beyond adapting to the new map API (entry fields: route/fromPoint/toPoint/card or equivalent).
  - Do not touch loadSiteData or the structured data loading.
  - Do not change IDs used elsewhere (#hero-ctas, #listen-grid, #stories-grid, #community-grid, #guest-copy, #guest-link, #sources-list, #episode-modal-*).

  What you should modify:
  1) index.html
  - In the #map section, keep the overall layout and copy.
  - Inside .map-card, add a dedicated container (e.g. <div id="globe-root"></div>) for the Three.js renderer.
  - Keep the existing <svg id="world-map"> as a fallback element (you may hide it by default when the globe is active).
  - Add the Three.js CDN script tag before app.js.

  2) styles.css
  - Add any necessary styles for the globe container/canvas so it fits visually into the existing pastel card (height, border radius, etc.).
  - Leave the rest of the pastel design as-is.

  3) app.js
  - Update initMap(episodes) so that:
    - It first tries to initialize the Three.js globe using window.THREE.
    - If that fails (no THREE, renderer creation error, or missing WebGL), it falls back to the existing 2D SVG map behavior.
  - For the globe path:
    - Use countryCoords and projectToMap-like lat/lon projection to compute 3D points on a sphere.
    - Create THREE.Mesh points and THREE.Line (or equivalent) arcs for each episode with storyCountries length >= 2.
    - Maintain an episodeMap where each entry has references to its route and endpoints (e.g. { routeMesh, fromMesh, toMesh, card, tags }).
    - setActive(id) should visually highlight the selected route and endpoints and dim/deactivate others, and should be used both by map interactions and by story cards.
    - registerCard(id, cardEl) should still attach the card DOM element to the episodeMap entry so story cards and map stay in sync.
  - For the fallback path:
    - Reuse a simplified version of the existing 2D initMap logic against the SVG, still satisfying the registerCard/setActive/episodeMap behavior and openEpisodeModal wiring.

  Important:
  - Scope your edits strictly to the map-related markup in index.html, the Three.js script tag, map-related CSS in styles.css, and initMap + any small helper functions in app.js.
  - Do NOT redesign the hero, listen section, stories section, community, guest, sources, or modal.
  - Leave the structured data layer untouched.

  After you are done, leave updated index.html, styles.css, and app.js in this repo, fully formatted.

preview:
  You are Codex working on a small static frontend project (index.html, styles.css, app.js). The site is already redesigned in a light, pastel, editorial style and uses structured data from data/*.json via loadSiteData() in app.js. DO NOT redesign the hero, cards, modal, or overall layout. Only improve the map/discover experience.

  Current map: a pastel 2D SVG inside #world-map with routes drawn by initMap(episodes) in app.js. This map is visually better than before but still feels static and underwhelming.

  Your task in this pass:
  - Keep the existing design system, typography, spacing, hero, episode cards, community/guest sections, modal, and JSON data loading.
  - Replace the current map implementation with a materially better interactive map/globe experience.

  Preferred path: Three.js globe
  - Use a browser-side CDN script: add a <script src="https://unpkg.com/three@0.160.0/build/three.min.js"></script> tag BEFORE app.js in index.html so THREE is available as a global.
  - Implement a simple, elegant, light-theme-friendly globe inside the existing map card. You can keep the existing SVG as a fallback, but the default experience should be the globe.
  - Plot episode origin/destination pairs using real data from episodes.json:
    - For each episode with storyCountries[0] and storyCountries[1], use the existing countryCoords lat/lon mapping.
    - Convert lat/lon to 3D positions on a sphere.
    - Create small point meshes for endpoints and curve-based line meshes for the connection arcs.
  - Interaction requirements:
    - Clicking a point or route must call openEpisodeModal(ep.id) and also mark that episode active on the globe (e.g. by changing color/scale of its route and endpoints).
    - Keyboard accessibility is a nice-to-have but not required for Three.js in this pass.
  - Fallback:
    - If THREE is not available or WebGL cannot be initialized, fall back to a 2D map instead of leaving the card blank.
    - You may use the existing SVG and previous initMap 2D logic as the fallback path.

  Technical constraints:
  - Keep function names and contracts: initMap(episodesArray), initStories, openEpisodeModal, globalMapApi, globalEpisodesIndex must still exist and behave as expected.
  - initMap must still return an object { registerCard, setActive, episodeMap } used by initStories.
  - initStories must not be drastically rewritten beyond adapting to the new map API (entry fields: route/fromPoint/toPoint/card or equivalent).
  - Do not touch loadSiteData or the structured data loading.
  - Do not change IDs used elsewhere (#hero-ctas, #listen-grid, #stories-grid, #community-grid, #guest-copy, #guest-link, #sources-list, #episode-modal-*).

  What you should modify:
  1) index.html
  - In the #map section, keep the overall layout and copy.
  - Inside .map-card, add a dedicated container (e.g. <div id="globe-root"></div>) for the Three.js renderer.
  - Keep the existing <svg id="world-map"> as a fallback element (you may hide it by default when the globe is active).
  - Add the Three.js CDN script tag before app.js.

  2) styles.css
  - Add any necessary styles for the globe container/canvas so it fits visually into the existing pastel card (height, border radius, etc.).
  - Leave the rest of the pastel design as-is.

  3) app.js
  - Update initMap(episodes) so that:
    - It first tries to initialize the Three.js globe using window.THREE.
    - If that fails (no THREE, renderer creation error, or missing WebGL), it falls back to the existing 2D SVG map behavior.
  - For the globe path:
    - Use countryCoords and projectToMap-like lat/lon projection to compute 3D points on a sphere.
    - Create THREE.Mesh points and THREE.Line (or equivalent) arcs for each episode with storyCountries length >= 2.
    - Maintain an episodeMap where each entry has references to its route and endpoints (e.g. { routeMesh, fromMesh, toMesh, card, tags }).
    - setActive(id) should visually highlight the selected route and endpoints and dim/deactivate others, and should be used both by map interactions and by story cards.
    - registerCard(id, cardEl) should still attach the card DOM element to the episodeMap entry so story cards and map stay in sync.
  - For the fallback path:
    - Reuse a simplified version of the existing 2D initMap logic against the SVG, still satisfying the registerCard/setActive/episodeMap behavior and openEpisodeModal wiring.

  Important:
  - Scope your edits strictly to the map-related markup in index.html, the Three.js script tag, map-related CSS in styles.css, and initMap + any small helper functions in app.js.
  - Do NOT redesign the hero, listen section, stories section, community, guest, sources, or modal.
  - Leave the structured data layer untouched.

  After you are done, leave updated index.html, styles.css, and app.js in this repo, fully formatted.


id: 019cb687-681e-7a50-9149-68f7b824ab9c
source: exec
model_provider: openai
cwd: /tmp/tmp.m8Bj0EVdYz
approval_mode: never
cli_version: 0.107.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/04/rollout-2026-03-04T01-47-33-019cb687-681e-7a50-9149-68f7b824ab9c.jsonl

title:
  You are Codex editing app.js only. The site already has a pastel 2D SVG world map in index.html, and a script tag for THREE from https://unpkg.com/three@0.160.0/build/three.min.js has been added before app.js so THREE is available globally. There is currently a 2D initMap(episodes) that draws SVG routes and points into #world-map. The rest of the app (hero, cards, modal, loadSiteData, initStories, openEpisodeModal, globalMapApi, etc.) must remain as-is.

  Your task in this pass:
  - Refactor initMap so that it prefers a Three.js globe when THREE/WebGL are available, and falls back to the existing 2D SVG implementation otherwise.
  - Keep the function name and contract: initMap(episodesArray) must still return { registerCard, setActive, episodeMap } used by initStories.
  - Do NOT change loadSiteData, initHero, initListen, initCommunity, initGuest, initSources, initStories, openEpisodeModal, or any modal logic outside of initMap and small helper functions you introduce.
  - Do NOT touch IDs or class names referenced from index.html (world-map, map-routes, map-points, etc.).

  Assumptions:
  - episodes passed into initMap have this shape: { id, title, storyCountries: [countryA, countryB]?, tags: [...] }.
  - countryCoords and projectToMap(lat, lon, width, height) already exist at the top of the file; use those lat/lon values as the basis for plotting on the globe.

  Implementation details:
  1) Keep a 2D fallback path:
     - Extract the current 2D logic in initMap into a helper function like initSvgMap(episodes) that returns { registerCard, setActive, episodeMap } and uses the existing SVG (#world-map, #map-routes, #map-points) exactly as today.

  2) Add a Three.js globe path:
     - Implement a new helper function initThreeGlobe(episodes) that:
       - Finds a container for the globe: you may use the existing .map-card / #world-map parent and append a WebGL canvas on top of the SVG. You can hide the SVG when the globe is successfully created.
       - Creates a THREE.Scene, PerspectiveCamera, and WebGLRenderer with alpha: true.
       - Renders a sphere geometry as the earth with a light pastel material suitable for the current light theme.
       - Converts each episode storyCountries[0] and storyCountries[1] into 3D positions on the sphere using a lat/lon-to-vector3 helper.
       - For each episode with at least 2 countries, creates small point meshes for the endpoints and a curved line (THREE.Line or Curve-based geometry) for the connection between them.
       - Maintains an episodeMap where each entry includes references to its 3D objects: { route, fromPoint, toPoint, card, tags }.
       - Implements setActive(id) to visually highlight the selected route + points (e.g. adjust material color/scale) and dim others.
       - Implements registerCard(id, cardEl) to attach the episode card DOM element to the corresponding entry, so initStories can still call mapApi.registerCard and mapApi.setActive.
       - Sets up a click handler on the renderer’s DOM element using THREE.Raycaster to detect clicks on either endpoints or routes; when hit, it should call setActive(ep.id) and openEpisodeModal(ep.id).
       - Adds a simple animation loop that slowly rotates the globe group for subtle motion.
       - Handles window resize to keep the globe responsive within the .map-card width.

  3) Wire both paths into initMap:
     - initMap(episodes) should:
       - If window.THREE is available and WebGL can be initialized (renderer creation succeeds), call initThreeGlobe(episodes) and return its mapApi.
       - If that fails for any reason, log a warning and return initSvgMap(episodes) instead.

  Constraints:
  - Keep the rest of the app logic intact. Only touch initMap and the helpers you need for the globe + fallback.
  - Preserve the globalMapApi contract: initStories is already written to accept mapApi and store it in globalMapApi.
  - Make sure the globe path still uses the real episode data (storyCountries, id, title) and that clicking the globe opens the existing modal.

  At the end, write the updated app.js to disk in this repo, fully formatted.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  You are Codex editing app.js only. The site already has a pastel 2D SVG world map in index.html, and a script tag for THREE from https://unpkg.com/three@0.160.0/build/three.min.js has been added before app.js so THREE is available globally. There is currently a 2D initMap(episodes) that draws SVG routes and points into #world-map. The rest of the app (hero, cards, modal, loadSiteData, initStories, openEpisodeModal, globalMapApi, etc.) must remain as-is.

  Your task in this pass:
  - Refactor initMap so that it prefers a Three.js globe when THREE/WebGL are available, and falls back to the existing 2D SVG implementation otherwise.
  - Keep the function name and contract: initMap(episodesArray) must still return { registerCard, setActive, episodeMap } used by initStories.
  - Do NOT change loadSiteData, initHero, initListen, initCommunity, initGuest, initSources, initStories, openEpisodeModal, or any modal logic outside of initMap and small helper functions you introduce.
  - Do NOT touch IDs or class names referenced from index.html (world-map, map-routes, map-points, etc.).

  Assumptions:
  - episodes passed into initMap have this shape: { id, title, storyCountries: [countryA, countryB]?, tags: [...] }.
  - countryCoords and projectToMap(lat, lon, width, height) already exist at the top of the file; use those lat/lon values as the basis for plotting on the globe.

  Implementation details:
  1) Keep a 2D fallback path:
     - Extract the current 2D logic in initMap into a helper function like initSvgMap(episodes) that returns { registerCard, setActive, episodeMap } and uses the existing SVG (#world-map, #map-routes, #map-points) exactly as today.

  2) Add a Three.js globe path:
     - Implement a new helper function initThreeGlobe(episodes) that:
       - Finds a container for the globe: you may use the existing .map-card / #world-map parent and append a WebGL canvas on top of the SVG. You can hide the SVG when the globe is successfully created.
       - Creates a THREE.Scene, PerspectiveCamera, and WebGLRenderer with alpha: true.
       - Renders a sphere geometry as the earth with a light pastel material suitable for the current light theme.
       - Converts each episode storyCountries[0] and storyCountries[1] into 3D positions on the sphere using a lat/lon-to-vector3 helper.
       - For each episode with at least 2 countries, creates small point meshes for the endpoints and a curved line (THREE.Line or Curve-based geometry) for the connection between them.
       - Maintains an episodeMap where each entry includes references to its 3D objects: { route, fromPoint, toPoint, card, tags }.
       - Implements setActive(id) to visually highlight the selected route + points (e.g. adjust material color/scale) and dim others.
       - Implements registerCard(id, cardEl) to attach the episode card DOM element to the corresponding entry, so initStories can still call mapApi.registerCard and mapApi.setActive.
       - Sets up a click handler on the renderer’s DOM element using THREE.Raycaster to detect clicks on either endpoints or routes; when hit, it should call setActive(ep.id) and openEpisodeModal(ep.id).
       - Adds a simple animation loop that slowly rotates the globe group for subtle motion.
       - Handles window resize to keep the globe responsive within the .map-card width.

  3) Wire both paths into initMap:
     - initMap(episodes) should:
       - If window.THREE is available and WebGL can be initialized (renderer creation succeeds), call initThreeGlobe(episodes) and return its mapApi.
       - If that fails for any reason, log a warning and return initSvgMap(episodes) instead.

  Constraints:
  - Keep the rest of the app logic intact. Only touch initMap and the helpers you need for the globe + fallback.
  - Preserve the globalMapApi contract: initStories is already written to accept mapApi and store it in globalMapApi.
  - Make sure the globe path still uses the real episode data (storyCountries, id, title) and that clicking the globe opens the existing modal.

  At the end, write the updated app.js to disk in this repo, fully formatted.

preview:
  You are Codex editing app.js only. The site already has a pastel 2D SVG world map in index.html, and a script tag for THREE from https://unpkg.com/three@0.160.0/build/three.min.js has been added before app.js so THREE is available globally. There is currently a 2D initMap(episodes) that draws SVG routes and points into #world-map. The rest of the app (hero, cards, modal, loadSiteData, initStories, openEpisodeModal, globalMapApi, etc.) must remain as-is.

  Your task in this pass:
  - Refactor initMap so that it prefers a Three.js globe when THREE/WebGL are available, and falls back to the existing 2D SVG implementation otherwise.
  - Keep the function name and contract: initMap(episodesArray) must still return { registerCard, setActive, episodeMap } used by initStories.
  - Do NOT change loadSiteData, initHero, initListen, initCommunity, initGuest, initSources, initStories, openEpisodeModal, or any modal logic outside of initMap and small helper functions you introduce.
  - Do NOT touch IDs or class names referenced from index.html (world-map, map-routes, map-points, etc.).

  Assumptions:
  - episodes passed into initMap have this shape: { id, title, storyCountries: [countryA, countryB]?, tags: [...] }.
  - countryCoords and projectToMap(lat, lon, width, height) already exist at the top of the file; use those lat/lon values as the basis for plotting on the globe.

  Implementation details:
  1) Keep a 2D fallback path:
     - Extract the current 2D logic in initMap into a helper function like initSvgMap(episodes) that returns { registerCard, setActive, episodeMap } and uses the existing SVG (#world-map, #map-routes, #map-points) exactly as today.

  2) Add a Three.js globe path:
     - Implement a new helper function initThreeGlobe(episodes) that:
       - Finds a container for the globe: you may use the existing .map-card / #world-map parent and append a WebGL canvas on top of the SVG. You can hide the SVG when the globe is successfully created.
       - Creates a THREE.Scene, PerspectiveCamera, and WebGLRenderer with alpha: true.
       - Renders a sphere geometry as the earth with a light pastel material suitable for the current light theme.
       - Converts each episode storyCountries[0] and storyCountries[1] into 3D positions on the sphere using a lat/lon-to-vector3 helper.
       - For each episode with at least 2 countries, creates small point meshes for the endpoints and a curved line (THREE.Line or Curve-based geometry) for the connection between them.
       - Maintains an episodeMap where each entry includes references to its 3D objects: { route, fromPoint, toPoint, card, tags }.
       - Implements setActive(id) to visually highlight the selected route + points (e.g. adjust material color/scale) and dim others.
       - Implements registerCard(id, cardEl) to attach the episode card DOM element to the corresponding entry, so initStories can still call mapApi.registerCard and mapApi.setActive.
       - Sets up a click handler on the renderer’s DOM element using THREE.Raycaster to detect clicks on either endpoints or routes; when hit, it should call setActive(ep.id) and openEpisodeModal(ep.id).
       - Adds a simple animation loop that slowly rotates the globe group for subtle motion.
       - Handles window resize to keep the globe responsive within the .map-card width.

  3) Wire both paths into initMap:
     - initMap(episodes) should:
       - If window.THREE is available and WebGL can be initialized (renderer creation succeeds), call initThreeGlobe(episodes) and return its mapApi.
       - If that fails for any reason, log a warning and return initSvgMap(episodes) instead.

  Constraints:
  - Keep the rest of the app logic intact. Only touch initMap and the helpers you need for the globe + fallback.
  - Preserve the globalMapApi contract: initStories is already written to accept mapApi and store it in globalMapApi.
  - Make sure the globe path still uses the real episode data (storyCountries, id, title) and that clicking the globe opens the existing modal.

  At the end, write the updated app.js to disk in this repo, fully formatted.


id: 019cb690-2fda-7a63-9175-783eaf1ec9f4
source: exec
model_provider: openai
cwd: /tmp/tmp.ypSP9x35bM
approval_mode: never
cli_version: 0.107.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/04/rollout-2026-03-04T01-57-08-019cb690-2fda-7a63-9175-783eaf1ec9f4.jsonl

title:
  You are Codex doing a targeted map repair in a static frontend (index.html, styles.css, app.js). The site already has a light pastel redesign that must remain as-is outside the map. Structured data still comes from data/*.json; loadSiteData(), initStories, openEpisodeModal, and the modal/cards must not be changed in behavior.

  Current state:
  - index.html: map card has a pastel 2D SVG world map (<svg id="world-map">...) and no dedicated globe mount element. At the end of body there is already a Three.js CDN script tag and app.js?v=3.
  - styles.css: contains pastel layout and some map-related styles, but nothing specific for a #globe-root container.
  - app.js: initMap was refactored to prefer a Three.js globe via initThreeGlobe(episodes), with a fallback to initSvgMap(episodes) that preserves the SVG behavior.

  Problems to fix in this pass:
  1) The map still looks underwhelming and the globe may not be visible because the SVG occupies layout space and the Three.js canvas is overlaid in a fragile way.
  2) The page still references app.js?v=3 and styles.css?v=3, so browsers may be serving stale JS/CSS.

  Your job in this pass:
  - Do NOT redesign the hero, cards, sections, or modal. Only adjust the map card markup and the supporting CSS/JS for the globe/fallback.
  - Keep Three.js as the primary path and the SVG as an explicit fallback.

  Implementation requirements:
  1) index.html
     - In the map card, wrap the map visuals in a dedicated globe root container, for example:
       <div class="map-visual">
         <div id="globe-root"></div>
         <svg id="world-map">...</svg>
       </div>
     - Ensure #globe-root is the primary mount point for the Three.js renderer; the SVG should remain present as a fallback but not be relied on for layout.
     - Bump asset versions to force a cache refresh: change styles.css?v=3 -> styles.css?v=4 and app.js?v=3 -> app.js?v=4.

  2) styles.css
     - Add styles for the new .map-visual and #globe-root so the globe has a predictable, visible area:
       - .map-visual: position: relative; a fixed or min-height appropriate for desktop and mobile; border-radius and overflow hidden so the globe feels embedded.
       - #globe-root: position: absolute or relative so the Three.js canvas fills the map area cleanly (e.g., position:absolute; inset:0; display:block;).
     - Ensure the fallback SVG (#world-map) can occupy the same box when the globe is not available, but is visually suppressed when the globe is active (you can hide it in JS; CSS just needs to tolerate both).
     - Do NOT change the broader pastel palette, typography, or card styles.

  3) app.js
     - Keep the Three.js globe logic you previously implemented (initThreeGlobe, initSvgMap, initMap contract).
     - Update initThreeGlobe so it mounts the renderer into #globe-root (if present) instead of relying on svg.closest(.map-card) overlay. A good pattern:
       - const globeRoot = document.getElementById(globe-root);
       - If globeRoot exists, append renderer.domElement there and hide the SVG (set world-map visibility: hidden, aria-hidden: true).
       - If globeRoot does not exist, fall back to the previous overlay behavior, but prefer the root when available.
     - Make sure that:
       - The globe is clearly visible on load in the map card (it should not be collapsed or zero-height).
       - The fallback initSvgMap still works when THREE/WebGL are missing, using the SVG as before.
     - Do NOT modify initStories, openEpisodeModal, or any modal logic. Only initThreeGlobe and the map mounting behavior.

  4) Cache-busting
     - Because you will be editing index.html, styles.css, and app.js, ensure index.html references the new versions: styles.css?v=4 and app.js?v=4.

  At the end, write back updated index.html, styles.css, and app.js in this repo exactly as they should appear in production, fully formatted.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  You are Codex doing a targeted map repair in a static frontend (index.html, styles.css, app.js). The site already has a light pastel redesign that must remain as-is outside the map. Structured data still comes from data/*.json; loadSiteData(), initStories, openEpisodeModal, and the modal/cards must not be changed in behavior.

  Current state:
  - index.html: map card has a pastel 2D SVG world map (<svg id="world-map">...) and no dedicated globe mount element. At the end of body there is already a Three.js CDN script tag and app.js?v=3.
  - styles.css: contains pastel layout and some map-related styles, but nothing specific for a #globe-root container.
  - app.js: initMap was refactored to prefer a Three.js globe via initThreeGlobe(episodes), with a fallback to initSvgMap(episodes) that preserves the SVG behavior.

  Problems to fix in this pass:
  1) The map still looks underwhelming and the globe may not be visible because the SVG occupies layout space and the Three.js canvas is overlaid in a fragile way.
  2) The page still references app.js?v=3 and styles.css?v=3, so browsers may be serving stale JS/CSS.

  Your job in this pass:
  - Do NOT redesign the hero, cards, sections, or modal. Only adjust the map card markup and the supporting CSS/JS for the globe/fallback.
  - Keep Three.js as the primary path and the SVG as an explicit fallback.

  Implementation requirements:
  1) index.html
     - In the map card, wrap the map visuals in a dedicated globe root container, for example:
       <div class="map-visual">
         <div id="globe-root"></div>
         <svg id="world-map">...</svg>
       </div>
     - Ensure #globe-root is the primary mount point for the Three.js renderer; the SVG should remain present as a fallback but not be relied on for layout.
     - Bump asset versions to force a cache refresh: change styles.css?v=3 -> styles.css?v=4 and app.js?v=3 -> app.js?v=4.

  2) styles.css
     - Add styles for the new .map-visual and #globe-root so the globe has a predictable, visible area:
       - .map-visual: position: relative; a fixed or min-height appropriate for desktop and mobile; border-radius and overflow hidden so the globe feels embedded.
       - #globe-root: position: absolute or relative so the Three.js canvas fills the map area cleanly (e.g., position:absolute; inset:0; display:block;).
     - Ensure the fallback SVG (#world-map) can occupy the same box when the globe is not available, but is visually suppressed when the globe is active (you can hide it in JS; CSS just needs to tolerate both).
     - Do NOT change the broader pastel palette, typography, or card styles.

  3) app.js
     - Keep the Three.js globe logic you previously implemented (initThreeGlobe, initSvgMap, initMap contract).
     - Update initThreeGlobe so it mounts the renderer into #globe-root (if present) instead of relying on svg.closest(.map-card) overlay. A good pattern:
       - const globeRoot = document.getElementById(globe-root);
       - If globeRoot exists, append renderer.domElement there and hide the SVG (set world-map visibility: hidden, aria-hidden: true).
       - If globeRoot does not exist, fall back to the previous overlay behavior, but prefer the root when available.
     - Make sure that:
       - The globe is clearly visible on load in the map card (it should not be collapsed or zero-height).
       - The fallback initSvgMap still works when THREE/WebGL are missing, using the SVG as before.
     - Do NOT modify initStories, openEpisodeModal, or any modal logic. Only initThreeGlobe and the map mounting behavior.

  4) Cache-busting
     - Because you will be editing index.html, styles.css, and app.js, ensure index.html references the new versions: styles.css?v=4 and app.js?v=4.

  At the end, write back updated index.html, styles.css, and app.js in this repo exactly as they should appear in production, fully formatted.

preview:
  You are Codex doing a targeted map repair in a static frontend (index.html, styles.css, app.js). The site already has a light pastel redesign that must remain as-is outside the map. Structured data still comes from data/*.json; loadSiteData(), initStories, openEpisodeModal, and the modal/cards must not be changed in behavior.

  Current state:
  - index.html: map card has a pastel 2D SVG world map (<svg id="world-map">...) and no dedicated globe mount element. At the end of body there is already a Three.js CDN script tag and app.js?v=3.
  - styles.css: contains pastel layout and some map-related styles, but nothing specific for a #globe-root container.
  - app.js: initMap was refactored to prefer a Three.js globe via initThreeGlobe(episodes), with a fallback to initSvgMap(episodes) that preserves the SVG behavior.

  Problems to fix in this pass:
  1) The map still looks underwhelming and the globe may not be visible because the SVG occupies layout space and the Three.js canvas is overlaid in a fragile way.
  2) The page still references app.js?v=3 and styles.css?v=3, so browsers may be serving stale JS/CSS.

  Your job in this pass:
  - Do NOT redesign the hero, cards, sections, or modal. Only adjust the map card markup and the supporting CSS/JS for the globe/fallback.
  - Keep Three.js as the primary path and the SVG as an explicit fallback.

  Implementation requirements:
  1) index.html
     - In the map card, wrap the map visuals in a dedicated globe root container, for example:
       <div class="map-visual">
         <div id="globe-root"></div>
         <svg id="world-map">...</svg>
       </div>
     - Ensure #globe-root is the primary mount point for the Three.js renderer; the SVG should remain present as a fallback but not be relied on for layout.
     - Bump asset versions to force a cache refresh: change styles.css?v=3 -> styles.css?v=4 and app.js?v=3 -> app.js?v=4.

  2) styles.css
     - Add styles for the new .map-visual and #globe-root so the globe has a predictable, visible area:
       - .map-visual: position: relative; a fixed or min-height appropriate for desktop and mobile; border-radius and overflow hidden so the globe feels embedded.
       - #globe-root: position: absolute or relative so the Three.js canvas fills the map area cleanly (e.g., position:absolute; inset:0; display:block;).
     - Ensure the fallback SVG (#world-map) can occupy the same box when the globe is not available, but is visually suppressed when the globe is active (you can hide it in JS; CSS just needs to tolerate both).
     - Do NOT change the broader pastel palette, typography, or card styles.

  3) app.js
     - Keep the Three.js globe logic you previously implemented (initThreeGlobe, initSvgMap, initMap contract).
     - Update initThreeGlobe so it mounts the renderer into #globe-root (if present) instead of relying on svg.closest(.map-card) overlay. A good pattern:
       - const globeRoot = document.getElementById(globe-root);
       - If globeRoot exists, append renderer.domElement there and hide the SVG (set world-map visibility: hidden, aria-hidden: true).
       - If globeRoot does not exist, fall back to the previous overlay behavior, but prefer the root when available.
     - Make sure that:
       - The globe is clearly visible on load in the map card (it should not be collapsed or zero-height).
       - The fallback initSvgMap still works when THREE/WebGL are missing, using the SVG as before.
     - Do NOT modify initStories, openEpisodeModal, or any modal logic. Only initThreeGlobe and the map mounting behavior.

  4) Cache-busting
     - Because you will be editing index.html, styles.css, and app.js, ensure index.html references the new versions: styles.css?v=4 and app.js?v=4.

  At the end, write back updated index.html, styles.css, and app.js in this repo exactly as they should appear in production, fully formatted.


id: 019cb697-5353-7eb0-a752-93a7e91a55be
source: exec
model_provider: openai
cwd: /tmp/tmp.X8m5RTdK7s
approval_mode: never
cli_version: 0.107.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/04/rollout-2026-03-04T02-04-56-019cb697-5353-7eb0-a752-93a7e91a55be.jsonl

title:
  You are Codex doing a HARD RESET of the map/discover implementation in a static frontend (index.html, styles.css, app.js). The site already has a light pastel redesign that MUST stay as-is outside the map. Structured data still comes from data/*.json via loadSiteData() in app.js; initStories, openEpisodeModal, and modal/cards MUST NOT change contract.

  Hard constraints:
  - Completely remove the current globe implementation and its visual treatment. Do NOT tweak or reuse the previous Three.js globe or its fallback styling.
  - Keep only: the surrounding map section layout, the data contracts (episodes.storyCountries, initMap(episodes), initStories(mapApi), openEpisodeModal(ep.id), globalMapApi), and the overall pastel design system.
  - Implement a NEW 2D map centerpiece from scratch (no Three.js in the final code).

  Target behavior:
  - 2D world map that looks editorial, polished, and clearly intentional (not a prototype slab).
  - Use real episode pairs from episodes.json: for every episode with storyCountries[0] and storyCountries[1], draw a connection between approximate country positions.
  - Clicking a route/connection opens the existing modal via openEpisodeModal(ep.id).
  - Clicking an endpoint/point also opens the same modal.
  - Story cards and modal behavior must remain intact (initStories + mapApi contract).

  Implementation requirements:
  1) index.html
     - In the #map section, keep the textual layout and copy (heading, sidebar/filter, caption).
     - Replace the inner map visual with a new SVG-only block, for example:
       <div class="map-visual">
         <svg id="world-map" ...>
           <!-- visible continents/land shapes, graticule, etc. -->
           <g id="map-routes"></g>
           <g id="map-points"></g>
         </svg>
       </div>
     - Remove the globe-root div and any Three.js <script> tags.
     - Bump asset versions: styles.css?v=4 -> styles.css?v=5, app.js?v=4 -> app.js?v=5.

  2) styles.css
     - Keep the existing pastel system and section/card styling.
     - Rewrite the map visual styling to suit a 2D editorial world map:
       - .map-visual: block, fixed aspect ratio or min-height, soft pastel background, rounded corners, overflow hidden.
       - .world-map: full width/height of .map-visual.
       - Continent shapes should be clearly visible but soft; graticule lines subtle; routes and points visually prominent and touch-friendly.
     - Remove all globe-root-specific rules and any Three.js-specific tweaks.

  3) app.js
     - Remove initThreeGlobe and ANY Three.js/globe code paths entirely.
     - Remove the dual-path initMap that tries a globe first; implement a single 2D initMap(episodes) that:
       - Uses #world-map with <g id="map-routes"> and <g id="map-points"> as the rendering surface.
       - For each episode with storyCountries[0] and storyCountries[1], uses countryCoords + a lat/lon projection to compute two positions on the SVG.
       - Draws a smooth curved path between them (e.g. quadratic bezier) as the visible route, plus a wider invisible hit path for interaction.
       - Draws visible endpoint circles with larger invisible hit circles.
       - Maintains an episodeMap entry per episode with at least these fields: { route, fromPoint, toPoint, card, tags }.
       - Implements setActive(id) to highlight the selected route + points and card, and dim the others.
       - Implements registerCard(id, cardEl) so initStories continues to attach cards to map entries.
       - Binds click + Enter/Space handlers on the route and point hits that call setActive(ep.id) and openEpisodeModal(ep.id).
     - Keep loadSiteData, initHero, initListen, initCommunity, initGuest, initSources, initStories, openEpisodeModal, and modal logic UNCHANGED outside of the map-specific code.
     - Ensure initMap still returns { registerCard, setActive, episodeMap } and is wired identically in DOMContentLoaded.

  4) Visual quality:
     - Use simple but intentional continent/landmass paths and graticule; it should read as a world map at a glance.
     - Routes should have clear visual hierarchy (thicker, slightly translucent strokes for active/hovered states).
     - Endpoints should feel like deliberate pins (not tiny dots).

  At the end, overwrite index.html, styles.css, and app.js in this repo with your new 2D map version, fully formatted.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  You are Codex doing a HARD RESET of the map/discover implementation in a static frontend (index.html, styles.css, app.js). The site already has a light pastel redesign that MUST stay as-is outside the map. Structured data still comes from data/*.json via loadSiteData() in app.js; initStories, openEpisodeModal, and modal/cards MUST NOT change contract.

  Hard constraints:
  - Completely remove the current globe implementation and its visual treatment. Do NOT tweak or reuse the previous Three.js globe or its fallback styling.
  - Keep only: the surrounding map section layout, the data contracts (episodes.storyCountries, initMap(episodes), initStories(mapApi), openEpisodeModal(ep.id), globalMapApi), and the overall pastel design system.
  - Implement a NEW 2D map centerpiece from scratch (no Three.js in the final code).

  Target behavior:
  - 2D world map that looks editorial, polished, and clearly intentional (not a prototype slab).
  - Use real episode pairs from episodes.json: for every episode with storyCountries[0] and storyCountries[1], draw a connection between approximate country positions.
  - Clicking a route/connection opens the existing modal via openEpisodeModal(ep.id).
  - Clicking an endpoint/point also opens the same modal.
  - Story cards and modal behavior must remain intact (initStories + mapApi contract).

  Implementation requirements:
  1) index.html
     - In the #map section, keep the textual layout and copy (heading, sidebar/filter, caption).
     - Replace the inner map visual with a new SVG-only block, for example:
       <div class="map-visual">
         <svg id="world-map" ...>
           <!-- visible continents/land shapes, graticule, etc. -->
           <g id="map-routes"></g>
           <g id="map-points"></g>
         </svg>
       </div>
     - Remove the globe-root div and any Three.js <script> tags.
     - Bump asset versions: styles.css?v=4 -> styles.css?v=5, app.js?v=4 -> app.js?v=5.

  2) styles.css
     - Keep the existing pastel system and section/card styling.
     - Rewrite the map visual styling to suit a 2D editorial world map:
       - .map-visual: block, fixed aspect ratio or min-height, soft pastel background, rounded corners, overflow hidden.
       - .world-map: full width/height of .map-visual.
       - Continent shapes should be clearly visible but soft; graticule lines subtle; routes and points visually prominent and touch-friendly.
     - Remove all globe-root-specific rules and any Three.js-specific tweaks.

  3) app.js
     - Remove initThreeGlobe and ANY Three.js/globe code paths entirely.
     - Remove the dual-path initMap that tries a globe first; implement a single 2D initMap(episodes) that:
       - Uses #world-map with <g id="map-routes"> and <g id="map-points"> as the rendering surface.
       - For each episode with storyCountries[0] and storyCountries[1], uses countryCoords + a lat/lon projection to compute two positions on the SVG.
       - Draws a smooth curved path between them (e.g. quadratic bezier) as the visible route, plus a wider invisible hit path for interaction.
       - Draws visible endpoint circles with larger invisible hit circles.
       - Maintains an episodeMap entry per episode with at least these fields: { route, fromPoint, toPoint, card, tags }.
       - Implements setActive(id) to highlight the selected route + points and card, and dim the others.
       - Implements registerCard(id, cardEl) so initStories continues to attach cards to map entries.
       - Binds click + Enter/Space handlers on the route and point hits that call setActive(ep.id) and openEpisodeModal(ep.id).
     - Keep loadSiteData, initHero, initListen, initCommunity, initGuest, initSources, initStories, openEpisodeModal, and modal logic UNCHANGED outside of the map-specific code.
     - Ensure initMap still returns { registerCard, setActive, episodeMap } and is wired identically in DOMContentLoaded.

  4) Visual quality:
     - Use simple but intentional continent/landmass paths and graticule; it should read as a world map at a glance.
     - Routes should have clear visual hierarchy (thicker, slightly translucent strokes for active/hovered states).
     - Endpoints should feel like deliberate pins (not tiny dots).

  At the end, overwrite index.html, styles.css, and app.js in this repo with your new 2D map version, fully formatted.

preview:
  You are Codex doing a HARD RESET of the map/discover implementation in a static frontend (index.html, styles.css, app.js). The site already has a light pastel redesign that MUST stay as-is outside the map. Structured data still comes from data/*.json via loadSiteData() in app.js; initStories, openEpisodeModal, and modal/cards MUST NOT change contract.

  Hard constraints:
  - Completely remove the current globe implementation and its visual treatment. Do NOT tweak or reuse the previous Three.js globe or its fallback styling.
  - Keep only: the surrounding map section layout, the data contracts (episodes.storyCountries, initMap(episodes), initStories(mapApi), openEpisodeModal(ep.id), globalMapApi), and the overall pastel design system.
  - Implement a NEW 2D map centerpiece from scratch (no Three.js in the final code).

  Target behavior:
  - 2D world map that looks editorial, polished, and clearly intentional (not a prototype slab).
  - Use real episode pairs from episodes.json: for every episode with storyCountries[0] and storyCountries[1], draw a connection between approximate country positions.
  - Clicking a route/connection opens the existing modal via openEpisodeModal(ep.id).
  - Clicking an endpoint/point also opens the same modal.
  - Story cards and modal behavior must remain intact (initStories + mapApi contract).

  Implementation requirements:
  1) index.html
     - In the #map section, keep the textual layout and copy (heading, sidebar/filter, caption).
     - Replace the inner map visual with a new SVG-only block, for example:
       <div class="map-visual">
         <svg id="world-map" ...>
           <!-- visible continents/land shapes, graticule, etc. -->
           <g id="map-routes"></g>
           <g id="map-points"></g>
         </svg>
       </div>
     - Remove the globe-root div and any Three.js <script> tags.
     - Bump asset versions: styles.css?v=4 -> styles.css?v=5, app.js?v=4 -> app.js?v=5.

  2) styles.css
     - Keep the existing pastel system and section/card styling.
     - Rewrite the map visual styling to suit a 2D editorial world map:
       - .map-visual: block, fixed aspect ratio or min-height, soft pastel background, rounded corners, overflow hidden.
       - .world-map: full width/height of .map-visual.
       - Continent shapes should be clearly visible but soft; graticule lines subtle; routes and points visually prominent and touch-friendly.
     - Remove all globe-root-specific rules and any Three.js-specific tweaks.

  3) app.js
     - Remove initThreeGlobe and ANY Three.js/globe code paths entirely.
     - Remove the dual-path initMap that tries a globe first; implement a single 2D initMap(episodes) that:
       - Uses #world-map with <g id="map-routes"> and <g id="map-points"> as the rendering surface.
       - For each episode with storyCountries[0] and storyCountries[1], uses countryCoords + a lat/lon projection to compute two positions on the SVG.
       - Draws a smooth curved path between them (e.g. quadratic bezier) as the visible route, plus a wider invisible hit path for interaction.
       - Draws visible endpoint circles with larger invisible hit circles.
       - Maintains an episodeMap entry per episode with at least these fields: { route, fromPoint, toPoint, card, tags }.
       - Implements setActive(id) to highlight the selected route + points and card, and dim the others.
       - Implements registerCard(id, cardEl) so initStories continues to attach cards to map entries.
       - Binds click + Enter/Space handlers on the route and point hits that call setActive(ep.id) and openEpisodeModal(ep.id).
     - Keep loadSiteData, initHero, initListen, initCommunity, initGuest, initSources, initStories, openEpisodeModal, and modal logic UNCHANGED outside of the map-specific code.
     - Ensure initMap still returns { registerCard, setActive, episodeMap } and is wired identically in DOMContentLoaded.

  4) Visual quality:
     - Use simple but intentional continent/landmass paths and graticule; it should read as a world map at a glance.
     - Routes should have clear visual hierarchy (thicker, slightly translucent strokes for active/hovered states).
     - Endpoints should feel like deliberate pins (not tiny dots).

  At the end, overwrite index.html, styles.css, and app.js in this repo with your new 2D map version, fully formatted.


id: 019cb69e-443e-77d3-bef9-00f24dd60562
source: exec
model_provider: openai
cwd: /tmp/tmp.8ZJzSo86DZ
approval_mode: never
cli_version: 0.107.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/04/rollout-2026-03-04T02-12-31-019cb69e-443e-77d3-bef9-00f24dd60562.jsonl

title:
  You are Codex doing a HARD RESET of the map/discover implementation in a static frontend (index.html, styles.css, app.js). The site already has a light pastel redesign that MUST stay as-is outside the map. Structured data still comes from data/*.json via loadSiteData() in app.js; initStories, openEpisodeModal, and modal/cards MUST NOT change contract.

  Non-negotiable for this pass:
  - Use Three.js only for the map (globe or 3D world plane).
  - No SVG as the rendered map and no SVG fallback as the primary map in this pass.
  - If you cannot deliver a working Three.js map, do NOT fall back to SVG; the caller will treat that as a failure.

  Hard constraints:
  - Completely remove the previous map/globe implementation and its styling. Do NOT tweak or reuse old globe/SVG map code.
  - Keep only: the surrounding map section layout (copy, sidebar, caption), data contracts (episodes.storyCountries, initMap(episodes), initStories(mapApi), openEpisodeModal(ep.id), globalMapApi), and the overall pastel design system.

  Target behavior:
  - A Three.js-based map that feels premium and intentional (prefer a globe with drag-to-rotate, or a 3D map plane with drag/pan).
  - Use real episode pairs from episodes.json: for each episode with storyCountries[0] and storyCountries[1], draw a connection between approximate country positions.
  - Show visible origin/destination markers and connection arcs/lines.
  - Clicking a route or marker must call openEpisodeModal(ep.id) and also mark that episode active (for cards + mapApi.setActive).

  Implementation requirements:
  1) index.html
     - In the #map section, keep the textual layout and copy (heading, sidebar/filter, caption).
     - Replace the inner map visual with a dedicated container for Three.js only, e.g.:
       <div class="map-visual">
         <div id="map-canvas" aria-label="Interactive story globe"></div>
       </div>
     - Remove any leftover SVG map markup (no <svg id="world-map"> for the rendered map).
     - Add a Three.js CDN script before app.js, e.g.:
       <script src="https://unpkg.com/three@0.161.0/build/three.min.js"></script>
     - Bump asset versions: styles.css?v=5 -> styles.css?v=6, app.js?v=5 -> app.js?v=6.

  2) styles.css
     - Keep the existing pastel system and section/card styling.
     - Rewrite the map visual styling for a canvas-based globe:
       - .map-visual: block, fixed aspect ratio or min-height, soft pastel background, rounded corners, overflow hidden.
       - #map-canvas: width: 100%; height: 100%; position: relative; Three.js renderer canvas should fill this.
     - Remove any map SVG-specific rules that no longer apply (world-map, map-routes, map-points) and all globe-root-specific rules from previous attempts.

  3) app.js
     - Remove previous initThreeGlobe / initSvgMap / multi-path initMap logic.
     - Implement a single Three.js-based initMap(episodes) that:
       - Uses window.THREE to create a scene, camera, renderer, and a rotating globe (sphere geometry) mounted into #map-canvas.
       - Uses countryCoords to project lat/lon coordinates for storyCountries onto the globe.
       - For each episode with storyCountries.length >= 2, constructs:
         - A small Mesh for each endpoint.
         - A Line or Tube for the connection arc between endpoints.
       - Maintains an episodeMap where each entry has { route, fromPoint, toPoint, card, tags } so initStories still works.
       - Implements setActive(id) to visually highlight the selected route and markers (e.g. brighter color, larger scale) and dim others.
       - Implements registerCard(id, cardEl) to attach story cards to map entries.
       - Attaches a Raycaster-based click handler on the renderer canvas so clicking a route or marker calls setActive(ep.id) and openEpisodeModal(ep.id).
       - Adds drag-to-rotate for the globe: on mousedown/touchstart, track pointer movement and adjust globe rotation accordingly (with some friction or easing).
     - Keep loadSiteData, initHero, initListen, initCommunity, initGuest, initSources, initStories, openEpisodeModal, and modal logic UNCHANGED outside of the map-specific code.
     - Ensure initMap still returns { registerCard, setActive, episodeMap } and is wired identically in DOMContentLoaded.

  4) Visual quality:
     - The globe should use a subtle pastel material and soft lighting so it feels cohesive with the rest of the page, not like a toy.
     - Routes should be clearly visible and aesthetically pleasing (not thin jagged lines); endpoints should read as deliberate pins rather than tiny dots.

  At the end, overwrite index.html, styles.css, and app.js in this repo with your new Three.js map version, fully formatted.

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  You are Codex doing a HARD RESET of the map/discover implementation in a static frontend (index.html, styles.css, app.js). The site already has a light pastel redesign that MUST stay as-is outside the map. Structured data still comes from data/*.json via loadSiteData() in app.js; initStories, openEpisodeModal, and modal/cards MUST NOT change contract.

  Non-negotiable for this pass:
  - Use Three.js only for the map (globe or 3D world plane).
  - No SVG as the rendered map and no SVG fallback as the primary map in this pass.
  - If you cannot deliver a working Three.js map, do NOT fall back to SVG; the caller will treat that as a failure.

  Hard constraints:
  - Completely remove the previous map/globe implementation and its styling. Do NOT tweak or reuse old globe/SVG map code.
  - Keep only: the surrounding map section layout (copy, sidebar, caption), data contracts (episodes.storyCountries, initMap(episodes), initStories(mapApi), openEpisodeModal(ep.id), globalMapApi), and the overall pastel design system.

  Target behavior:
  - A Three.js-based map that feels premium and intentional (prefer a globe with drag-to-rotate, or a 3D map plane with drag/pan).
  - Use real episode pairs from episodes.json: for each episode with storyCountries[0] and storyCountries[1], draw a connection between approximate country positions.
  - Show visible origin/destination markers and connection arcs/lines.
  - Clicking a route or marker must call openEpisodeModal(ep.id) and also mark that episode active (for cards + mapApi.setActive).

  Implementation requirements:
  1) index.html
     - In the #map section, keep the textual layout and copy (heading, sidebar/filter, caption).
     - Replace the inner map visual with a dedicated container for Three.js only, e.g.:
       <div class="map-visual">
         <div id="map-canvas" aria-label="Interactive story globe"></div>
       </div>
     - Remove any leftover SVG map markup (no <svg id="world-map"> for the rendered map).
     - Add a Three.js CDN script before app.js, e.g.:
       <script src="https://unpkg.com/three@0.161.0/build/three.min.js"></script>
     - Bump asset versions: styles.css?v=5 -> styles.css?v=6, app.js?v=5 -> app.js?v=6.

  2) styles.css
     - Keep the existing pastel system and section/card styling.
     - Rewrite the map visual styling for a canvas-based globe:
       - .map-visual: block, fixed aspect ratio or min-height, soft pastel background, rounded corners, overflow hidden.
       - #map-canvas: width: 100%; height: 100%; position: relative; Three.js renderer canvas should fill this.
     - Remove any map SVG-specific rules that no longer apply (world-map, map-routes, map-points) and all globe-root-specific rules from previous attempts.

  3) app.js
     - Remove previous initThreeGlobe / initSvgMap / multi-path initMap logic.
     - Implement a single Three.js-based initMap(episodes) that:
       - Uses window.THREE to create a scene, camera, renderer, and a rotating globe (sphere geometry) mounted into #map-canvas.
       - Uses countryCoords to project lat/lon coordinates for storyCountries onto the globe.
       - For each episode with storyCountries.length >= 2, constructs:
         - A small Mesh for each endpoint.
         - A Line or Tube for the connection arc between endpoints.
       - Maintains an episodeMap where each entry has { route, fromPoint, toPoint, card, tags } so initStories still works.
       - Implements setActive(id) to visually highlight the selected route and markers (e.g. brighter color, larger scale) and dim others.
       - Implements registerCard(id, cardEl) to attach story cards to map entries.
       - Attaches a Raycaster-based click handler on the renderer canvas so clicking a route or marker calls setActive(ep.id) and openEpisodeModal(ep.id).
       - Adds drag-to-rotate for the globe: on mousedown/touchstart, track pointer movement and adjust globe rotation accordingly (with some friction or easing).
     - Keep loadSiteData, initHero, initListen, initCommunity, initGuest, initSources, initStories, openEpisodeModal, and modal logic UNCHANGED outside of the map-specific code.
     - Ensure initMap still returns { registerCard, setActive, episodeMap } and is wired identically in DOMContentLoaded.

  4) Visual quality:
     - The globe should use a subtle pastel material and soft lighting so it feels cohesive with the rest of the page, not like a toy.
     - Routes should be clearly visible and aesthetically pleasing (not thin jagged lines); endpoints should read as deliberate pins rather than tiny dots.

  At the end, overwrite index.html, styles.css, and app.js in this repo with your new Three.js map version, fully formatted.

preview:
  You are Codex doing a HARD RESET of the map/discover implementation in a static frontend (index.html, styles.css, app.js). The site already has a light pastel redesign that MUST stay as-is outside the map. Structured data still comes from data/*.json via loadSiteData() in app.js; initStories, openEpisodeModal, and modal/cards MUST NOT change contract.

  Non-negotiable for this pass:
  - Use Three.js only for the map (globe or 3D world plane).
  - No SVG as the rendered map and no SVG fallback as the primary map in this pass.
  - If you cannot deliver a working Three.js map, do NOT fall back to SVG; the caller will treat that as a failure.

  Hard constraints:
  - Completely remove the previous map/globe implementation and its styling. Do NOT tweak or reuse old globe/SVG map code.
  - Keep only: the surrounding map section layout (copy, sidebar, caption), data contracts (episodes.storyCountries, initMap(episodes), initStories(mapApi), openEpisodeModal(ep.id), globalMapApi), and the overall pastel design system.

  Target behavior:
  - A Three.js-based map that feels premium and intentional (prefer a globe with drag-to-rotate, or a 3D map plane with drag/pan).
  - Use real episode pairs from episodes.json: for each episode with storyCountries[0] and storyCountries[1], draw a connection between approximate country positions.
  - Show visible origin/destination markers and connection arcs/lines.
  - Clicking a route or marker must call openEpisodeModal(ep.id) and also mark that episode active (for cards + mapApi.setActive).

  Implementation requirements:
  1) index.html
     - In the #map section, keep the textual layout and copy (heading, sidebar/filter, caption).
     - Replace the inner map visual with a dedicated container for Three.js only, e.g.:
       <div class="map-visual">
         <div id="map-canvas" aria-label="Interactive story globe"></div>
       </div>
     - Remove any leftover SVG map markup (no <svg id="world-map"> for the rendered map).
     - Add a Three.js CDN script before app.js, e.g.:
       <script src="https://unpkg.com/three@0.161.0/build/three.min.js"></script>
     - Bump asset versions: styles.css?v=5 -> styles.css?v=6, app.js?v=5 -> app.js?v=6.

  2) styles.css
     - Keep the existing pastel system and section/card styling.
     - Rewrite the map visual styling for a canvas-based globe:
       - .map-visual: block, fixed aspect ratio or min-height, soft pastel background, rounded corners, overflow hidden.
       - #map-canvas: width: 100%; height: 100%; position: relative; Three.js renderer canvas should fill this.
     - Remove any map SVG-specific rules that no longer apply (world-map, map-routes, map-points) and all globe-root-specific rules from previous attempts.

  3) app.js
     - Remove previous initThreeGlobe / initSvgMap / multi-path initMap logic.
     - Implement a single Three.js-based initMap(episodes) that:
       - Uses window.THREE to create a scene, camera, renderer, and a rotating globe (sphere geometry) mounted into #map-canvas.
       - Uses countryCoords to project lat/lon coordinates for storyCountries onto the globe.
       - For each episode with storyCountries.length >= 2, constructs:
         - A small Mesh for each endpoint.
         - A Line or Tube for the connection arc between endpoints.
       - Maintains an episodeMap where each entry has { route, fromPoint, toPoint, card, tags } so initStories still works.
       - Implements setActive(id) to visually highlight the selected route and markers (e.g. brighter color, larger scale) and dim others.
       - Implements registerCard(id, cardEl) to attach story cards to map entries.
       - Attaches a Raycaster-based click handler on the renderer canvas so clicking a route or marker calls setActive(ep.id) and openEpisodeModal(ep.id).
       - Adds drag-to-rotate for the globe: on mousedown/touchstart, track pointer movement and adjust globe rotation accordingly (with some friction or easing).
     - Keep loadSiteData, initHero, initListen, initCommunity, initGuest, initSources, initStories, openEpisodeModal, and modal logic UNCHANGED outside of the map-specific code.
     - Ensure initMap still returns { registerCard, setActive, episodeMap } and is wired identically in DOMContentLoaded.

  4) Visual quality:
     - The globe should use a subtle pastel material and soft lighting so it feels cohesive with the rest of the page, not like a toy.
     - Routes should be clearly visible and aesthetically pleasing (not thin jagged lines); endpoints should read as deliberate pins rather than tiny dots.

  At the end, overwrite index.html, styles.css, and app.js in this repo with your new Three.js map version, fully formatted.


id: 019cbb76-aa6d-7891-bc64-809089f293c5
source: cli
model_provider: openai
cwd: /home/ubuntu
title: test
approval_mode: on-request
cli_version: 0.107.0
first_user_message: test
memory_mode: enabled
preview: test
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/05/rollout-2026-03-05T00-47-22-019cbb76-aa6d-7891-bc64-809089f293c5.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cbb7a-805f-70e1-8b4a-dca5c7c92eca
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.107.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/05/rollout-2026-03-05T00-51-33-019cbb7a-805f-70e1-8b4a-dca5c7c92eca.jsonl

title:
  hello, please help me fix this problem I am having with my main agent (pipo) on telegram openclaw: [3/4/2026 9:44 PM] Snack lakes: /new
  [3/4/2026 9:44 PM] pipo: ✅ New session started · model: openai-codex/gpt-5.3-codex
  [3/4/2026 9:45 PM] pipo: Codex error: {"type":"error","error":{"type":"server_error","code":"server_error","message":"An error occurred while processing your request. You can retry your request, or contact us through our help center at help.openai.com (http://help.openai.com/) if the error persists. Please include the request ID 8607a86e-bdc7-44e4-841d-bc78ad0bec2d in your message.","param":null},"sequence_number":2}
  [3/4/2026 9:48 PM] Snack lakes: /new
  [3/4/2026 9:48 PM] pipo: ✅ New session started · model: openai-codex/gpt-5.3-codex
  [3/4/2026 9:48 PM] pipo: Codex error: {"type":"error","error":{"type":"server_error","code":"server_error","message":"An error occurred while processing your request. You can retry your request, or contact us through our help center at help.openai.com (http://help.openai.com/) if the error persists. Please include the request ID ffcff72a-4d65-4381-98d2-b3d3bf80cc2d in your message.","param":null},"sequence_number":2}
  [3/4/2026 9:48 PM] Snack lakes: /think high
  [3/4/2026 9:48 PM] pipo: Thinking level set to high.
  [3/4/2026 9:49 PM] Snack lakes: test
  [3/4/2026 9:49 PM] pipo: Codex error: {"type":"error","error":{"type":"server_error","code":"server_error","message":"An error occurred while processing your request. You can retry your request, or contact us through our help center at help.openai.com (http://help.openai.com/) if the error persists. Please include the request ID 9c6b754c-f8a4-40ad-8252-ea82668fe4f7 in your message.","param":null},"sequence_number":2}
  [3/4/2026 9:49 PM] Snack lakes: /new
  [3/4/2026 9:49 PM] pipo: ✅ New session started · model: openai-codex/gpt-5.3-codex
  [3/4/2026 9:50 PM] pipo: Codex error: {"type":"error","error":{"type":"server_error","code":"server_error","message":"An error occurred while processing your request. You can retry your request, or contact us through our help center at help.openai.com (http://help.openai.com/) if the error persists. Please include the request ID dff42156-8b40-4a75-9789-ec57d47fbb8b in your message.","param":null},"sequence_number":2} thanks

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  hello, please help me fix this problem I am having with my main agent (pipo) on telegram openclaw: [3/4/2026 9:44 PM] Snack lakes: /new
  [3/4/2026 9:44 PM] pipo: ✅ New session started · model: openai-codex/gpt-5.3-codex
  [3/4/2026 9:45 PM] pipo: Codex error: {"type":"error","error":{"type":"server_error","code":"server_error","message":"An error occurred while processing your request. You can retry your request, or contact us through our help center at help.openai.com (http://help.openai.com/) if the error persists. Please include the request ID 8607a86e-bdc7-44e4-841d-bc78ad0bec2d in your message.","param":null},"sequence_number":2}
  [3/4/2026 9:48 PM] Snack lakes: /new
  [3/4/2026 9:48 PM] pipo: ✅ New session started · model: openai-codex/gpt-5.3-codex
  [3/4/2026 9:48 PM] pipo: Codex error: {"type":"error","error":{"type":"server_error","code":"server_error","message":"An error occurred while processing your request. You can retry your request, or contact us through our help center at help.openai.com (http://help.openai.com/) if the error persists. Please include the request ID ffcff72a-4d65-4381-98d2-b3d3bf80cc2d in your message.","param":null},"sequence_number":2}
  [3/4/2026 9:48 PM] Snack lakes: /think high
  [3/4/2026 9:48 PM] pipo: Thinking level set to high.
  [3/4/2026 9:49 PM] Snack lakes: test
  [3/4/2026 9:49 PM] pipo: Codex error: {"type":"error","error":{"type":"server_error","code":"server_error","message":"An error occurred while processing your request. You can retry your request, or contact us through our help center at help.openai.com (http://help.openai.com/) if the error persists. Please include the request ID 9c6b754c-f8a4-40ad-8252-ea82668fe4f7 in your message.","param":null},"sequence_number":2}
  [3/4/2026 9:49 PM] Snack lakes: /new
  [3/4/2026 9:49 PM] pipo: ✅ New session started · model: openai-codex/gpt-5.3-codex
  [3/4/2026 9:50 PM] pipo: Codex error: {"type":"error","error":{"type":"server_error","code":"server_error","message":"An error occurred while processing your request. You can retry your request, or contact us through our help center at help.openai.com (http://help.openai.com/) if the error persists. Please include the request ID dff42156-8b40-4a75-9789-ec57d47fbb8b in your message.","param":null},"sequence_number":2} thanks

preview:
  hello, please help me fix this problem I am having with my main agent (pipo) on telegram openclaw: [3/4/2026 9:44 PM] Snack lakes: /new
  [3/4/2026 9:44 PM] pipo: ✅ New session started · model: openai-codex/gpt-5.3-codex
  [3/4/2026 9:45 PM] pipo: Codex error: {"type":"error","error":{"type":"server_error","code":"server_error","message":"An error occurred while processing your request. You can retry your request, or contact us through our help center at help.openai.com (http://help.openai.com/) if the error persists. Please include the request ID 8607a86e-bdc7-44e4-841d-bc78ad0bec2d in your message.","param":null},"sequence_number":2}
  [3/4/2026 9:48 PM] Snack lakes: /new
  [3/4/2026 9:48 PM] pipo: ✅ New session started · model: openai-codex/gpt-5.3-codex
  [3/4/2026 9:48 PM] pipo: Codex error: {"type":"error","error":{"type":"server_error","code":"server_error","message":"An error occurred while processing your request. You can retry your request, or contact us through our help center at help.openai.com (http://help.openai.com/) if the error persists. Please include the request ID ffcff72a-4d65-4381-98d2-b3d3bf80cc2d in your message.","param":null},"sequence_number":2}
  [3/4/2026 9:48 PM] Snack lakes: /think high
  [3/4/2026 9:48 PM] pipo: Thinking level set to high.
  [3/4/2026 9:49 PM] Snack lakes: test
  [3/4/2026 9:49 PM] pipo: Codex error: {"type":"error","error":{"type":"server_error","code":"server_error","message":"An error occurred while processing your request. You can retry your request, or contact us through our help center at help.openai.com (http://help.openai.com/) if the error persists. Please include the request ID 9c6b754c-f8a4-40ad-8252-ea82668fe4f7 in your message.","param":null},"sequence_number":2}
  [3/4/2026 9:49 PM] Snack lakes: /new
  [3/4/2026 9:49 PM] pipo: ✅ New session started · model: openai-codex/gpt-5.3-codex
  [3/4/2026 9:50 PM] pipo: Codex error: {"type":"error","error":{"type":"server_error","code":"server_error","message":"An error occurred while processing your request. You can retry your request, or contact us through our help center at help.openai.com (http://help.openai.com/) if the error persists. Please include the request ID dff42156-8b40-4a75-9789-ec57d47fbb8b in your message.","param":null},"sequence_number":2} thanks


id: 019cbb86-5181-7850-a5fb-39be54093149
source: exec
model_provider: openai
cwd: /home/ubuntu
title: Reply with exactly: OK
sandbox_policy: {"type":"read-only"}
approval_mode: never
cli_version: 0.106.0
first_user_message: Reply with exactly: OK
memory_mode: enabled
preview: Reply with exactly: OK
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/05/rollout-2026-03-05T01-04-28-019cbb86-5181-7850-a5fb-39be54093149.jsonl


id: 019cbbbb-66f3-7322-a9ef-fea458811026
source: unknown
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
title: [Thu 2026-03-05 02:02 UTC] Quick capability check. Reply with exactly: ACP_CODEX_OK
approval_mode: on-request
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.0.0
first_user_message: [Thu 2026-03-05 02:02 UTC] Quick capability check. Reply with exactly: ACP_CODEX_OK
memory_mode: enabled
preview: [Thu 2026-03-05 02:02 UTC] Quick capability check. Reply with exactly: ACP_CODEX_OK
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/05/rollout-2026-03-05T02-02-26-019cbbbb-66f3-7322-a9ef-fea458811026.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cbbc6-1690-72d0-bc8a-32cc2ba6e014
source: unknown
model_provider: openai
cwd: /home/ubuntu/.openclaw/workspace
title: [Thu 2026-03-05 02:14 UTC] Reply exactly: ACP_PROBE_CODEX_OK
approval_mode: on-request
git_sha: 49e9070cd2f39b920f27b32d911cc69f567fa0c0
git_branch: master
cli_version: 0.0.0
first_user_message: [Thu 2026-03-05 02:14 UTC] Reply exactly: ACP_PROBE_CODEX_OK
memory_mode: enabled
preview: [Thu 2026-03-05 02:14 UTC] Reply exactly: ACP_PROBE_CODEX_OK
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/05/rollout-2026-03-05T02-14-07-019cbbc6-1690-72d0-bc8a-32cc2ba6e014.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cc351-3571-7350-9485-816790e23c14
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.107.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/06/rollout-2026-03-06T13-23-25-019cc351-3571-7350-9485-816790e23c14.jsonl

title:
  can you take a look at my claude cli I think it got bugged or something because it doesnt seem to be working idk

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  can you take a look at my claude cli I think it got bugged or something because it doesnt seem to be working idk

preview:
  can you take a look at my claude cli I think it got bugged or something because it doesnt seem to be working idk


id: 019ccfc2-c00f-77d2-a8b7-ab0edeb39a5e
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.107.0
memory_mode: enabled
model: gpt-5.4
reasoning_effort: xhigh
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/08/rollout-2026-03-08T23-22-52-019ccfc2-c00f-77d2-a8b7-ab0edeb39a5e.jsonl

title:
  cn "Read ~/.openclaw/workspace/HANDOFF-CODEX.md thoroughly. This is a supermarket price comparison system you're taking over for refinement. Start by checking the current state: run
    systemctl list-timers, check the API health at port 3005, and review the Priority 1 issue (VTEX fetch script returning 0 items). Then work through the priorities in order."

sandbox_policy:
  {"type":"managed","file_system":{"type":"restricted","entries":[{"path":{"type":"special","value":{"kind":"root"}},"access":"read"},{"path":{"type":"special","value":{"kind":"project_roots"}},"access":"write"},{"path":{"type":"special","value":{"kind":"slash_tmp"}},"access":"write"},{"path":{"type":"special","value":{"kind":"tmpdir"}},"access":"write"},{"path":{"type":"special","value":{"kind":"project_roots","subpath":".git"}},"access":"read"},{"path":{"type":"special","value":{"kind":"project_roots","subpath":".agents"}},"access":"read"},{"path":{"type":"special","value":{"kind":"project_roots","subpath":".codex"}},"access":"read"},{"path":{"type":"path","path":"/home/ubuntu/.agents"},"access":"read"},{"path":{"type":"path","path":"/home/ubuntu/.codex"},"access":"read"}]},"network":"restricted"}

first_user_message:
  cn "Read ~/.openclaw/workspace/HANDOFF-CODEX.md thoroughly. This is a supermarket price comparison system you're taking over for refinement. Start by checking the current state: run
    systemctl list-timers, check the API health at port 3005, and review the Priority 1 issue (VTEX fetch script returning 0 items). Then work through the priorities in order."

preview:
  cn "Read ~/.openclaw/workspace/HANDOFF-CODEX.md thoroughly. This is a supermarket price comparison system you're taking over for refinement. Start by checking the current state: run
    systemctl list-timers, check the API health at port 3005, and review the Priority 1 issue (VTEX fetch script returning 0 items). Then work through the priorities in order."


id: 019cf359-5a7f-7491-80f1-0ad22c5d6941
source: cli
model_provider: openai
cwd: /home/ubuntu
title: hello
approval_mode: on-request
cli_version: 0.107.0
first_user_message: hello
memory_mode: enabled
preview: hello
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/15/rollout-2026-03-15T21-14-05-019cf359-5a7f-7491-80f1-0ad22c5d6941.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cf375-b309-7780-8f4f-183c6fdcae7c
source: cli
model_provider: openai
cwd: /home/ubuntu
title: test
approval_mode: on-request
cli_version: 0.107.0
first_user_message: test
memory_mode: enabled
model: gpt-5.4
reasoning_effort: xhigh
preview: test
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/15/rollout-2026-03-15T21-45-02-019cf375-b309-7780-8f4f-183c6fdcae7c.jsonl

sandbox_policy:
  {"type":"managed","file_system":{"type":"restricted","entries":[{"path":{"type":"special","value":{"kind":"root"}},"access":"read"},{"path":{"type":"special","value":{"kind":"project_roots"}},"access":"write"},{"path":{"type":"special","value":{"kind":"slash_tmp"}},"access":"write"},{"path":{"type":"special","value":{"kind":"tmpdir"}},"access":"write"},{"path":{"type":"special","value":{"kind":"project_roots","subpath":".git"}},"access":"read"},{"path":{"type":"special","value":{"kind":"project_roots","subpath":".agents"}},"access":"read"},{"path":{"type":"special","value":{"kind":"project_roots","subpath":".codex"}},"access":"read"},{"path":{"type":"path","path":"/home/ubuntu/.agents"},"access":"read"},{"path":{"type":"path","path":"/home/ubuntu/.codex"},"access":"read"}]},"network":"restricted"}


id: 019cf378-5fac-7cb1-9263-04d3674838a9
source: cli
model_provider: openai
cwd: /home/ubuntu
title: hello
approval_mode: on-request
cli_version: 0.107.0
first_user_message: hello
memory_mode: enabled
preview: hello
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/15/rollout-2026-03-15T21-47-58-019cf378-5fac-7cb1-9263-04d3674838a9.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cf379-46c1-7e80-929a-39d910ddb7f7
source: exec
model_provider: openai
cwd: /home/ubuntu
title: say hello
approval_mode: never
cli_version: 0.107.0
first_user_message: say hello
memory_mode: enabled
preview: say hello
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/15/rollout-2026-03-15T21-48-57-019cf379-46c1-7e80-929a-39d910ddb7f7.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cf37b-eccb-7ee3-8074-e6104be5e075
source: cli
model_provider: openai
cwd: /home/ubuntu
title: hi
approval_mode: on-request
cli_version: 0.107.0
first_user_message: hi
memory_mode: enabled
preview: hi
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/15/rollout-2026-03-15T21-51-50-019cf37b-eccb-7ee3-8074-e6104be5e075.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cf38f-6680-7951-a8c2-570459545e33
source: exec
model_provider: openai
cwd: /home/ubuntu
title: ping
approval_mode: never
cli_version: 0.107.0
first_user_message: ping
memory_mode: enabled
preview: ping
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/15/rollout-2026-03-15T22-13-07-019cf38f-6680-7951-a8c2-570459545e33.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cf39d-b93d-77e0-916f-9ca344e6cf7b
source: exec
model_provider: openai
cwd: /home/ubuntu
title: ping
approval_mode: never
cli_version: 0.107.0
first_user_message: ping
memory_mode: enabled
preview: ping
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/15/rollout-2026-03-15T22-28-46-019cf39d-b93d-77e0-916f-9ca344e6cf7b.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]


id: 019cf39e-a134-73d1-abf3-5f6e0a9ae8cb
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.107.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/03/15/rollout-2026-03-15T22-29-45-019cf39e-a134-73d1-abf3-5f6e0a9ae8cb.jsonl

title:
  hello, can you please update my openclaw instance in full  thanks you have access to the vps as you live in it

sandbox_policy:
[cell repeats an earlier one in this file: 106 characters]

first_user_message:
  hello, can you please update my openclaw instance in full  thanks you have access to the vps as you live in it

preview:
  hello, can you please update my openclaw instance in full  thanks you have access to the vps as you live in it


id: 019d5558-8f64-7100-a4c5-78aa0a3fbd72
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.114.0
memory_mode: enabled
rollout_path:
  /home/ubuntu/.codex/sessions/2026/04/03/rollout-2026-04-03T21-56-00-019d5558-8f64-7100-a4c5-78aa0a3fbd72.jsonl

title:
  any chance we can re use this somehow for hermes 
  OpenClaw Browser Relay
  Click the toolbar button on a tab to attach / detach.

  Getting started
  If you see a red ! badge on the extension icon, the relay server is not reachable. Start OpenClaw’s browser relay on this machine (Gateway or node host), then click the toolbar button again.

  Full guide (install, remote Gateway, security): docs.openclaw.ai/tools/chrome-extension

  Relay connection
  Port
  18792
  Gateway token
  ••••••••••••••••••••••••••••••••••••••••••••••••
  Save
  Default port: 18792. Extension connects to: http://127.0.0.1:18792/. Gateway token must match gateway.auth.token (or OPENCLAW_GATEWAY_TOKEN).

sandbox_policy:
  {"type":"workspace-write","writable_roots":["/home/ubuntu/.codex/memories"],"network_access":false,"exclude_tmpdir_env_var":false,"exclude_slash_tmp":false}

first_user_message:
  any chance we can re use this somehow for hermes 
  OpenClaw Browser Relay
  Click the toolbar button on a tab to attach / detach.

  Getting started
  If you see a red ! badge on the extension icon, the relay server is not reachable. Start OpenClaw’s browser relay on this machine (Gateway or node host), then click the toolbar button again.

  Full guide (install, remote Gateway, security): docs.openclaw.ai/tools/chrome-extension

  Relay connection
  Port
  18792
  Gateway token
  ••••••••••••••••••••••••••••••••••••••••••••••••
  Save
  Default port: 18792. Extension connects to: http://127.0.0.1:18792/. Gateway token must match gateway.auth.token (or OPENCLAW_GATEWAY_TOKEN).

preview:
  any chance we can re use this somehow for hermes 
  OpenClaw Browser Relay
  Click the toolbar button on a tab to attach / detach.

  Getting started
  If you see a red ! badge on the extension icon, the relay server is not reachable. Start OpenClaw’s browser relay on this machine (Gateway or node host), then click the toolbar button again.

  Full guide (install, remote Gateway, security): docs.openclaw.ai/tools/chrome-extension

  Relay connection
  Port
  18792
  Gateway token
  ••••••••••••••••••••••••••••••••••••••••••••••••
  Save
  Default port: 18792. Extension connects to: http://127.0.0.1:18792/. Gateway token must match gateway.auth.token (or OPENCLAW_GATEWAY_TOKEN).


id: 019d555b-0dbc-7a20-8534-1a810d40da33
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.118.0
memory_mode: enabled
model: gpt-5.4
reasoning_effort: xhigh
rollout_path:
  /home/ubuntu/.codex/sessions/2026/04/03/rollout-2026-04-03T21-58-43-019d555b-0dbc-7a20-8534-1a810d40da33.jsonl

title:
  hey so I had openclaw before now I have hermes and would like hermes to be able to control my browser via the openclaw remote gateway do you think we can configure it 
  OpenClaw Browser Relay
  Click the toolbar button on a tab to attach / detach.

  Getting started
  If you see a red ! badge on the extension icon, the relay server is not reachable. Start OpenClaw’s browser relay on this machine (Gateway or node host), then click the toolbar button again.

  Full guide (install, remote Gateway, security): docs.openclaw.ai/tools/chrome-extension

  Relay connection
  Port
  18792
  Gateway token
  ••••••••••••••••••••••••••••••••••••••••••••••••
  Save
  Default port: 18792. Extension connects to: http://127.0.0.1:18792/. Gateway token must match gateway.auth.token (or OPENCLAW_GATEWAY_TOKEN).
  Relay not reachable/authenticated at http://127.0.0.1:18792/. Start OpenClaw browser relay and verify token. browser relay actually lol

sandbox_policy:
  {"type":"workspace-write","writable_roots":["/home/ubuntu/.codex/memories"],"network_access":false,"exclude_tmpdir_env_var":false,"exclude_slash_tmp":false}

first_user_message:
  hey so I had openclaw before now I have hermes and would like hermes to be able to control my browser via the openclaw remote gateway do you think we can configure it 
  OpenClaw Browser Relay
  Click the toolbar button on a tab to attach / detach.

  Getting started
  If you see a red ! badge on the extension icon, the relay server is not reachable. Start OpenClaw’s browser relay on this machine (Gateway or node host), then click the toolbar button again.

  Full guide (install, remote Gateway, security): docs.openclaw.ai/tools/chrome-extension

  Relay connection
  Port
  18792
  Gateway token
  ••••••••••••••••••••••••••••••••••••••••••••••••
  Save
  Default port: 18792. Extension connects to: http://127.0.0.1:18792/. Gateway token must match gateway.auth.token (or OPENCLAW_GATEWAY_TOKEN).
  Relay not reachable/authenticated at http://127.0.0.1:18792/. Start OpenClaw browser relay and verify token. browser relay actually lol

preview:
  hey so I had openclaw before now I have hermes and would like hermes to be able to control my browser via the openclaw remote gateway do you think we can configure it 
  OpenClaw Browser Relay
  Click the toolbar button on a tab to attach / detach.

  Getting started
  If you see a red ! badge on the extension icon, the relay server is not reachable. Start OpenClaw’s browser relay on this machine (Gateway or node host), then click the toolbar button again.

  Full guide (install, remote Gateway, security): docs.openclaw.ai/tools/chrome-extension

  Relay connection
  Port
  18792
  Gateway token
  ••••••••••••••••••••••••••••••••••••••••••••••••
  Save
  Default port: 18792. Extension connects to: http://127.0.0.1:18792/. Gateway token must match gateway.auth.token (or OPENCLAW_GATEWAY_TOKEN).
  Relay not reachable/authenticated at http://127.0.0.1:18792/. Start OpenClaw browser relay and verify token. browser relay actually lol


id: 019d6335-5b4d-77a1-9af4-b564a28a8e26
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.118.0
memory_mode: enabled
model: gpt-5.4
reasoning_effort: xhigh
rollout_path:
  /home/ubuntu/.codex/sessions/2026/04/06/rollout-2026-04-06T14-32-14-019d6335-5b4d-77a1-9af4-b564a28a8e26.jsonl

title:
  review your current conditions in this VPS. make sure you know all of it, how much space it has, how much memory, etc etc . i am on an oracle free vps service in sao paulo if not mistaken, and I want to run a local LLM. Make sure you 100% confirm that we can run either Gemma 4 from Google (and which version) and

sandbox_policy:
  {"type":"workspace-write","writable_roots":["/home/ubuntu/.codex/memories"],"network_access":false,"exclude_tmpdir_env_var":false,"exclude_slash_tmp":false}

first_user_message:
  review your current conditions in this VPS. make sure you know all of it, how much space it has, how much memory, etc etc . i am on an oracle free vps service in sao paulo if not mistaken, and I want to run a local LLM. Make sure you 100% confirm that we can run either Gemma 4 from Google (and which version) and

preview:
  review your current conditions in this VPS. make sure you know all of it, how much space it has, how much memory, etc etc . i am on an oracle free vps service in sao paulo if not mistaken, and I want to run a local LLM. Make sure you 100% confirm that we can run either Gemma 4 from Google (and which version) and


id: 019d655a-4cb4-77a3-8c1e-a29f54ac7075
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.118.0
memory_mode: enabled
model: gpt-5.4
reasoning_effort: xhigh
rollout_path:
  /home/ubuntu/.codex/sessions/2026/04/07/rollout-2026-04-07T00-31-49-019d655a-4cb4-77a3-8c1e-a29f54ac7075.jsonl

title:
  Hey, I'd like my http://miopenclaw-vnic:3001/ hermes agent models dropdown lists to be able to select both before and during a chat, on the providers I have available, these are: ChatGPT via OAuth, Moonshot AI via API KEY, Deepseek via API KEY and OpenRouter (all free models please) via API KEY. Can you please make this a reality, thnaks\

sandbox_policy:
[cell repeats an earlier one in this file: 156 characters]

first_user_message:
  Hey, I'd like my http://miopenclaw-vnic:3001/ hermes agent models dropdown lists to be able to select both before and during a chat, on the providers I have available, these are: ChatGPT via OAuth, Moonshot AI via API KEY, Deepseek via API KEY and OpenRouter (all free models please) via API KEY. Can you please make this a reality, thnaks\

preview:
  Hey, I'd like my http://miopenclaw-vnic:3001/ hermes agent models dropdown lists to be able to select both before and during a chat, on the providers I have available, these are: ChatGPT via OAuth, Moonshot AI via API KEY, Deepseek via API KEY and OpenRouter (all free models please) via API KEY. Can you please make this a reality, thnaks\


id: 019d6a6b-6252-7bc0-a826-3f03005e5f73
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.118.0
memory_mode: enabled
model: gpt-5.4
reasoning_effort: xhigh
rollout_path:
  /home/ubuntu/.codex/sessions/2026/04/08/rollout-2026-04-08T00-08-35-019d6a6b-6252-7bc0-a826-3f03005e5f73.jsonl

title:
  please fix whatever this is: ⚠️  API call failed (attempt 1/3): NotFoundError [HTTP 404]
     🔌 Provider: openrouter  Model: qwen/qwen3.6-plus:free
     🌐 Endpoint: https://openrouter.ai/api/v1
     📝 Error: HTTP 404: No endpoints found for qwen/qwen3.6-plus:free.
     📋 Details: {'message': 'No endpoints found for qwen/qwen3.6-plus:free.', 'code': 404}
  ⚠️  API call failed (attempt 1/3): RateLimitError [HTTP 429]
     🔌 Provider: kimi-coding  Model: kimi-k2.5
     🌐 Endpoint: https://api.moonshot.ai/v1/
     📝 Error: HTTP 429: The engine is currently overloaded, please try again later
     📋 Details: {'message': 'The engine is currently overloaded, please try again later', 'type': 'engine_overloaded_error'}
  ⚠️ Rate limited — switching to fallback provider...
  ⏱️ Rate limit reached. Waiting 2s before retry (attempt 2/3)...

sandbox_policy:
[cell repeats an earlier one in this file: 156 characters]

first_user_message:
  please fix whatever this is: ⚠️  API call failed (attempt 1/3): NotFoundError [HTTP 404]
     🔌 Provider: openrouter  Model: qwen/qwen3.6-plus:free
     🌐 Endpoint: https://openrouter.ai/api/v1
     📝 Error: HTTP 404: No endpoints found for qwen/qwen3.6-plus:free.
     📋 Details: {'message': 'No endpoints found for qwen/qwen3.6-plus:free.', 'code': 404}
  ⚠️  API call failed (attempt 1/3): RateLimitError [HTTP 429]
     🔌 Provider: kimi-coding  Model: kimi-k2.5
     🌐 Endpoint: https://api.moonshot.ai/v1/
     📝 Error: HTTP 429: The engine is currently overloaded, please try again later
     📋 Details: {'message': 'The engine is currently overloaded, please try again later', 'type': 'engine_overloaded_error'}
  ⚠️ Rate limited — switching to fallback provider...
  ⏱️ Rate limit reached. Waiting 2s before retry (attempt 2/3)...

preview:
  please fix whatever this is: ⚠️  API call failed (attempt 1/3): NotFoundError [HTTP 404]
     🔌 Provider: openrouter  Model: qwen/qwen3.6-plus:free
     🌐 Endpoint: https://openrouter.ai/api/v1
     📝 Error: HTTP 404: No endpoints found for qwen/qwen3.6-plus:free.
     📋 Details: {'message': 'No endpoints found for qwen/qwen3.6-plus:free.', 'code': 404}
  ⚠️  API call failed (attempt 1/3): RateLimitError [HTTP 429]
     🔌 Provider: kimi-coding  Model: kimi-k2.5
     🌐 Endpoint: https://api.moonshot.ai/v1/
     📝 Error: HTTP 429: The engine is currently overloaded, please try again later
     📋 Details: {'message': 'The engine is currently overloaded, please try again later', 'type': 'engine_overloaded_error'}
  ⚠️ Rate limited — switching to fallback provider...
  ⏱️ Rate limit reached. Waiting 2s before retry (attempt 2/3)...


id: 019d6a7d-df8c-7c61-a617-152bcd2fd7fc
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.118.0
memory_mode: enabled
model: gpt-5.4
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/04/08/rollout-2026-04-08T00-28-47-019d6a7d-df8c-7c61-a617-152bcd2fd7fc.jsonl

title:
  hi, I am using hermes and hermes webui. However I am feeling its getting super buggy. Like for example I have the option to chose models from the left hand panel, or from the settings panel. on the settings panel it shows the 'agent' tab where it shows this: " Base URL
  "  WHAt the fuck is that and why would I care as a user??? why are there checkboxes for enabled toolsets??? I don't get it.. do you think you can do an end to end check on hermes and hermes webui for me plase so you find these little annoyances and fix them? thank you very much.

sandbox_policy:
[cell repeats an earlier one in this file: 156 characters]

first_user_message:
  hi, I am using hermes and hermes webui. However I am feeling its getting super buggy. Like for example I have the option to chose models from the left hand panel, or from the settings panel. on the settings panel it shows the 'agent' tab where it shows this: " Base URL
  "  WHAt the fuck is that and why would I care as a user??? why are there checkboxes for enabled toolsets??? I don't get it.. do you think you can do an end to end check on hermes and hermes webui for me plase so you find these little annoyances and fix them? thank you very much.

preview:
  hi, I am using hermes and hermes webui. However I am feeling its getting super buggy. Like for example I have the option to chose models from the left hand panel, or from the settings panel. on the settings panel it shows the 'agent' tab where it shows this: " Base URL
  "  WHAt the fuck is that and why would I care as a user??? why are there checkboxes for enabled toolsets??? I don't get it.. do you think you can do an end to end check on hermes and hermes webui for me plase so you find these little annoyances and fix them? thank you very much.


id: 019de6c5-8428-71d0-a5ee-b7b60f9e5f33
source: cli
model_provider: openai
cwd: /home/ubuntu
title: update
approval_mode: on-request
cli_version: 0.118.0
first_user_message: update
memory_mode: enabled
model: gpt-5.4
reasoning_effort: medium
preview: update
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/02/rollout-2026-05-02T03-39-57-019de6c5-8428-71d0-a5ee-b7b60f9e5f33.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 156 characters]


id: 019deb4f-e78a-7cd0-958b-cc51cf1f0d88
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.118.0
memory_mode: enabled
model: gpt-5.4
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/03/rollout-2026-05-03T00-49-35-019deb4f-e78a-7cd0-958b-cc51cf1f0d88.jsonl

title:
  We need to restore my Hermes/Telegram agent on this Ubuntu OCI VPS. First, inspect the system non-destructively: check systemd services, Docker containers, PM2 processes if available, recent logs, disk/memory, and network. Do not install, update, delete, or restart anything yet. Report findings and ask before making changes.

sandbox_policy:
[cell repeats an earlier one in this file: 156 characters]

first_user_message:
  We need to restore my Hermes/Telegram agent on this Ubuntu OCI VPS. First, inspect the system non-destructively: check systemd services, Docker containers, PM2 processes if available, recent logs, disk/memory, and network. Do not install, update, delete, or restart anything yet. Report findings and ask before making changes.

preview:
  We need to restore my Hermes/Telegram agent on this Ubuntu OCI VPS. First, inspect the system non-destructively: check systemd services, Docker containers, PM2 processes if available, recent logs, disk/memory, and network. Do not install, update, delete, or restart anything yet. Report findings and ask before making changes.


id: 019deb59-9556-7de2-adb8-c1505c19e85f
source: cli
model_provider: openai
cwd: /home/ubuntu
title: update
approval_mode: on-request
cli_version: 0.118.0
first_user_message: update
memory_mode: enabled
model: gpt-5.4
reasoning_effort: medium
preview: update
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/03/rollout-2026-05-03T01-00-09-019deb59-9556-7de2-adb8-c1505c19e85f.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 156 characters]


id: 019deb5b-1486-7341-b27c-054fbbd1399f
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/03/rollout-2026-05-03T01-01-48-019deb5b-1486-7341-b27c-054fbbd1399f.jsonl

title:
  We are on my original Ubuntu 24.04 OCI VPS named miopenclaw-vnic. Goal: restore my Hermes/Telegram agent.

  Important context:
  - I can access this VPS through a helper jump host:
    ssh -J ubuntu@168.138.149.142 ubuntu@10.0.0.78
  - Public SSH to 163.176.211.134 has been unreliable, but private SSH through helper works.
  - The VPS had broken outbound internet because Tailscale was forcing all traffic through an exit node. We fixed it with:
    sudo tailscale set --exit-node= --accept-routes=false
    sudo tailscale set --accept-dns=false
    sudo resolvectl dns enp0s6 1.1.1.1 8.8.8.8
  - Do NOT re-enable Tailscale exit node or accept-routes unless you explain why.
  - Do NOT detach disks, change OCI resources, reinstall the OS, delete data, wipe Docker volumes, or run apt upgrade.
  - Avoid destructive changes. Ask before anything risky.
  - It is okay to read logs/configs and restart obviously broken app services after explaining what you found.

  Background:
  Hermes was working via Telegram. While I was chatting with it, it started installing something on itself, then stopped responding. After that Codex also had network problems, now fixed. We need to identify what Hermes is, how it is run, why it stopped, and bring it back safely.

  First, inspect non-destructively:
  1. Show hostname, uptime, disk, memory:
     hostname; uptime; df -h; free -h
  2. Check failed systemd units:
     systemctl --failed --no-pager
  3. Find relevant services:
     systemctl list-units --type=service --all --no-pager | grep -Ei 'hermes|telegram|bot|openclaw|codex|nginx|docker|tailscale|wa|bridge|pm2|node|python'
  4. Check these likely services if present:
     hermes-webui.service
     wa-bridge.service
     nginx.service
     docker.service
     tailscaled.service
  5. Check Docker:
     docker ps -a
     docker compose ls 2>/dev/null || true
  6. Check PM2 if installed:
     pm2 list 2>/dev/null || true
  7. Search likely project folders:
     ls -la ~
     find ~ /opt /srv -maxdepth 3 -iname '*hermes*' -o -iname '*telegram*' -o -iname '*bot*' -o -iname '*openclaw*' 2>/dev/null | head -100
  8. Check recent logs around the failure:
     journalctl -xe --no-pager | tail -200
     journalctl -u hermes-webui.service --no-pager -n 200 2>/dev/null || true
     journalctl -u wa-bridge.service --no-pager -n 200 2>/dev/null || true
     docker logs --tail 200 <relevant_container> if relevant

  Then report:
  - What Hermes appears to be
  - How it is launched
  - What is failing
  - The safest fix plan

  After the report, proceed with minimal safe repair:
  - Restart only the relevant broken services if logs clearly indicate that is safe.
  - If dependencies are missing, do NOT blindly reinstall everything. Explain the missing dependency and propose the exact command first.
  - Preserve env files, tokens, databases, Docker volumes, and logs.
  - After repair, verify:
    systemctl status relevant services
    docker ps if relevant
    curl localhost ports if relevant
    Telegram bot/Hermes process is running
    outbound internet still works:
      getent hosts chatgpt.com
      curl -4 -I --max-time 10 https://api.openai.com || true

  Work carefully and keep me updated with findings before risky changes.

sandbox_policy:
[cell repeats an earlier one in this file: 156 characters]

first_user_message:
  We are on my original Ubuntu 24.04 OCI VPS named miopenclaw-vnic. Goal: restore my Hermes/Telegram agent.

  Important context:
  - I can access this VPS through a helper jump host:
    ssh -J ubuntu@168.138.149.142 ubuntu@10.0.0.78
  - Public SSH to 163.176.211.134 has been unreliable, but private SSH through helper works.
  - The VPS had broken outbound internet because Tailscale was forcing all traffic through an exit node. We fixed it with:
    sudo tailscale set --exit-node= --accept-routes=false
    sudo tailscale set --accept-dns=false
    sudo resolvectl dns enp0s6 1.1.1.1 8.8.8.8
  - Do NOT re-enable Tailscale exit node or accept-routes unless you explain why.
  - Do NOT detach disks, change OCI resources, reinstall the OS, delete data, wipe Docker volumes, or run apt upgrade.
  - Avoid destructive changes. Ask before anything risky.
  - It is okay to read logs/configs and restart obviously broken app services after explaining what you found.

  Background:
  Hermes was working via Telegram. While I was chatting with it, it started installing something on itself, then stopped responding. After that Codex also had network problems, now fixed. We need to identify what Hermes is, how it is run, why it stopped, and bring it back safely.

  First, inspect non-destructively:
  1. Show hostname, uptime, disk, memory:
     hostname; uptime; df -h; free -h
  2. Check failed systemd units:
     systemctl --failed --no-pager
  3. Find relevant services:
     systemctl list-units --type=service --all --no-pager | grep -Ei 'hermes|telegram|bot|openclaw|codex|nginx|docker|tailscale|wa|bridge|pm2|node|python'
  4. Check these likely services if present:
     hermes-webui.service
     wa-bridge.service
     nginx.service
     docker.service
     tailscaled.service
  5. Check Docker:
     docker ps -a
     docker compose ls 2>/dev/null || true
  6. Check PM2 if installed:
     pm2 list 2>/dev/null || true
  7. Search likely project folders:
     ls -la ~
     find ~ /opt /srv -maxdepth 3 -iname '*hermes*' -o -iname '*telegram*' -o -iname '*bot*' -o -iname '*openclaw*' 2>/dev/null | head -100
  8. Check recent logs around the failure:
     journalctl -xe --no-pager | tail -200
     journalctl -u hermes-webui.service --no-pager -n 200 2>/dev/null || true
     journalctl -u wa-bridge.service --no-pager -n 200 2>/dev/null || true
     docker logs --tail 200 <relevant_container> if relevant

  Then report:
  - What Hermes appears to be
  - How it is launched
  - What is failing
  - The safest fix plan

  After the report, proceed with minimal safe repair:
  - Restart only the relevant broken services if logs clearly indicate that is safe.
  - If dependencies are missing, do NOT blindly reinstall everything. Explain the missing dependency and propose the exact command first.
  - Preserve env files, tokens, databases, Docker volumes, and logs.
  - After repair, verify:
    systemctl status relevant services
    docker ps if relevant
    curl localhost ports if relevant
    Telegram bot/Hermes process is running
    outbound internet still works:
      getent hosts chatgpt.com
      curl -4 -I --max-time 10 https://api.openai.com || true

  Work carefully and keep me updated with findings before risky changes.

preview:
  We are on my original Ubuntu 24.04 OCI VPS named miopenclaw-vnic. Goal: restore my Hermes/Telegram agent.

  Important context:
  - I can access this VPS through a helper jump host:
    ssh -J ubuntu@168.138.149.142 ubuntu@10.0.0.78
  - Public SSH to 163.176.211.134 has been unreliable, but private SSH through helper works.
  - The VPS had broken outbound internet because Tailscale was forcing all traffic through an exit node. We fixed it with:
    sudo tailscale set --exit-node= --accept-routes=false
    sudo tailscale set --accept-dns=false
    sudo resolvectl dns enp0s6 1.1.1.1 8.8.8.8
  - Do NOT re-enable Tailscale exit node or accept-routes unless you explain why.
  - Do NOT detach disks, change OCI resources, reinstall the OS, delete data, wipe Docker volumes, or run apt upgrade.
  - Avoid destructive changes. Ask before anything risky.
  - It is okay to read logs/configs and restart obviously broken app services after explaining what you found.

  Background:
  Hermes was working via Telegram. While I was chatting with it, it started installing something on itself, then stopped responding. After that Codex also had network problems, now fixed. We need to identify what Hermes is, how it is run, why it stopped, and bring it back safely.

  First, inspect non-destructively:
  1. Show hostname, uptime, disk, memory:
     hostname; uptime; df -h; free -h
  2. Check failed systemd units:
     systemctl --failed --no-pager
  3. Find relevant services:
     systemctl list-units --type=service --all --no-pager | grep -Ei 'hermes|telegram|bot|openclaw|codex|nginx|docker|tailscale|wa|bridge|pm2|node|python'
  4. Check these likely services if present:
     hermes-webui.service
     wa-bridge.service
     nginx.service
     docker.service
     tailscaled.service
  5. Check Docker:
     docker ps -a
     docker compose ls 2>/dev/null || true
  6. Check PM2 if installed:
     pm2 list 2>/dev/null || true
  7. Search likely project folders:
     ls -la ~
     find ~ /opt /srv -maxdepth 3 -iname '*hermes*' -o -iname '*telegram*' -o -iname '*bot*' -o -iname '*openclaw*' 2>/dev/null | head -100
  8. Check recent logs around the failure:
     journalctl -xe --no-pager | tail -200
     journalctl -u hermes-webui.service --no-pager -n 200 2>/dev/null || true
     journalctl -u wa-bridge.service --no-pager -n 200 2>/dev/null || true
     docker logs --tail 200 <relevant_container> if relevant

  Then report:
  - What Hermes appears to be
  - How it is launched
  - What is failing
  - The safest fix plan

  After the report, proceed with minimal safe repair:
  - Restart only the relevant broken services if logs clearly indicate that is safe.
  - If dependencies are missing, do NOT blindly reinstall everything. Explain the missing dependency and propose the exact command first.
  - Preserve env files, tokens, databases, Docker volumes, and logs.
  - After repair, verify:
    systemctl status relevant services
    docker ps if relevant
    curl localhost ports if relevant
    Telegram bot/Hermes process is running
    outbound internet still works:
      getent hosts chatgpt.com
      curl -4 -I --max-time 10 https://api.openai.com || true

  Work carefully and keep me updated with findings before risky changes.


id: 019deb87-923e-7373-a603-03fd187d84df
source: cli
model_provider: openai
cwd: /home/ubuntu
title: che por alguna razon cuando voy a http://miopenclaw-vnic:3001/
approval_mode: on-request
cli_version: 0.128.0
first_user_message: che por alguna razon cuando voy a http://miopenclaw-vnic:3001/
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
preview: che por alguna razon cuando voy a http://miopenclaw-vnic:3001/
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/03/rollout-2026-05-03T01-50-23-019deb87-923e-7373-a603-03fd187d84df.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 156 characters]


id: 019deb87-d2a1-7013-9c31-05d76fa96c0a
source: cli
model_provider: openai
cwd: /home/ubuntu
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/03/rollout-2026-05-03T01-50-40-019deb87-d2a1-7013-9c31-05d76fa96c0a.jsonl

title:
  hey can you please figure out why the terminal at http://miopenclaw-vnic:3001/ shows 502 Bad Gateway
  nginx/1.24.0 (Ubuntu) :(

first_user_message:
  hey can you please figure out why the terminal at http://miopenclaw-vnic:3001/ shows 502 Bad Gateway
  nginx/1.24.0 (Ubuntu) :(

preview:
  hey can you please figure out why the terminal at http://miopenclaw-vnic:3001/ shows 502 Bad Gateway
  nginx/1.24.0 (Ubuntu) :(


id: 019e3d16-4ae0-75c2-850c-58ed42d8fd1b
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge/android-app
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/18/rollout-2026-05-18T21-55-32-019e3d16-4ae0-75c2-850c-58ed42d8fd1b.jsonl

title:
  Review the Health Bridge Android app in this repo. It reads data from Android Health Connect (steps, heart rate, sleep, exercise, weight, calories, BMR, blood glucose, blood pressure, oxygen, temperature, hydration, nutrition, etc.) and POSTs to a server via Tailscale. 

  Check specifically:
  1. Are all Health Connect permissions and data types correctly implemented?
  2. Is the HTTP POST to the server secure and reliable?
  3. Are there any edge cases or crashes (null handling, timeouts, permissions)?
  4. Is the WorkManager periodic sync correctly configured?
  5. Any missing Health Connect data types we should add?
  6. Overall code quality and Android best practices.

  Output a concise review with findings and recommendations. Do NOT modify any files.

sandbox_policy:
[cell repeats an earlier one in this file: 156 characters]

first_user_message:
  Review the Health Bridge Android app in this repo. It reads data from Android Health Connect (steps, heart rate, sleep, exercise, weight, calories, BMR, blood glucose, blood pressure, oxygen, temperature, hydration, nutrition, etc.) and POSTs to a server via Tailscale. 

  Check specifically:
  1. Are all Health Connect permissions and data types correctly implemented?
  2. Is the HTTP POST to the server secure and reliable?
  3. Are there any edge cases or crashes (null handling, timeouts, permissions)?
  4. Is the WorkManager periodic sync correctly configured?
  5. Any missing Health Connect data types we should add?
  6. Overall code quality and Android best practices.

  Output a concise review with findings and recommendations. Do NOT modify any files.

preview:
  Review the Health Bridge Android app in this repo. It reads data from Android Health Connect (steps, heart rate, sleep, exercise, weight, calories, BMR, blood glucose, blood pressure, oxygen, temperature, hydration, nutrition, etc.) and POSTs to a server via Tailscale. 

  Check specifically:
  1. Are all Health Connect permissions and data types correctly implemented?
  2. Is the HTTP POST to the server secure and reliable?
  3. Are there any edge cases or crashes (null handling, timeouts, permissions)?
  4. Is the WorkManager periodic sync correctly configured?
  5. Any missing Health Connect data types we should add?
  6. Overall code quality and Android best practices.

  Output a concise review with findings and recommendations. Do NOT modify any files.


id: 019e3d19-5a9b-7442-8123-663cff862ecb
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge/android-app
title: List the files in this repo and their purposes in one sentence each.
approval_mode: never
cli_version: 0.128.0
first_user_message: List the files in this repo and their purposes in one sentence each.
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
preview: List the files in this repo and their purposes in one sentence each.
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/18/rollout-2026-05-18T21-58-52-019e3d19-5a9b-7442-8123-663cff862ecb.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 156 characters]


id: 019e3d31-5448-7e41-9f5e-829f5143581c
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge/android-app
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/18/rollout-2026-05-18T22-25-03-019e3d31-5448-7e41-9f5e-829f5143581c.jsonl

title:
  You are reviewing a personal Android Kotlin app named Health Bridge before any APK build is authorized. You MUST inspect every source/config file in this git repo from first to last relevant bit: Gradle files, AndroidManifest.xml, Kotlin sources, layouts/resources, wrapper/config. Ignore generated build artifacts and .gradle per .gitignore. The app must request Health Connect permissions correctly, appear in Health Connect permission UI, launch permission grant UI when Grant Permissions is tapped, read all requested data safely, and POST to the configured Tailscale endpoint. The current user report is: tapping Grant Permissions does nothing, and Android App Info previously showed no permissions requested. Produce a strict code review with: (1) blocking issues, (2) non-blocking issues, (3) exact recommended code changes, (4) whether you SIGN OFF for building the APK. If not approved, explicitly say DO NOT BUILD. Do not modify files.

sandbox_policy:
[cell repeats an earlier one in this file: 156 characters]

first_user_message:
  You are reviewing a personal Android Kotlin app named Health Bridge before any APK build is authorized. You MUST inspect every source/config file in this git repo from first to last relevant bit: Gradle files, AndroidManifest.xml, Kotlin sources, layouts/resources, wrapper/config. Ignore generated build artifacts and .gradle per .gitignore. The app must request Health Connect permissions correctly, appear in Health Connect permission UI, launch permission grant UI when Grant Permissions is tapped, read all requested data safely, and POST to the configured Tailscale endpoint. The current user report is: tapping Grant Permissions does nothing, and Android App Info previously showed no permissions requested. Produce a strict code review with: (1) blocking issues, (2) non-blocking issues, (3) exact recommended code changes, (4) whether you SIGN OFF for building the APK. If not approved, explicitly say DO NOT BUILD. Do not modify files.

preview:
  You are reviewing a personal Android Kotlin app named Health Bridge before any APK build is authorized. You MUST inspect every source/config file in this git repo from first to last relevant bit: Gradle files, AndroidManifest.xml, Kotlin sources, layouts/resources, wrapper/config. Ignore generated build artifacts and .gradle per .gitignore. The app must request Health Connect permissions correctly, appear in Health Connect permission UI, launch permission grant UI when Grant Permissions is tapped, read all requested data safely, and POST to the configured Tailscale endpoint. The current user report is: tapping Grant Permissions does nothing, and Android App Info previously showed no permissions requested. Produce a strict code review with: (1) blocking issues, (2) non-blocking issues, (3) exact recommended code changes, (4) whether you SIGN OFF for building the APK. If not approved, explicitly say DO NOT BUILD. Do not modify files.


id: 019e3d33-1ead-7120-8e5c-3c1c6771fe78
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge/android-app
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/18/rollout-2026-05-18T22-27-00-019e3d33-1ead-7120-8e5c-3c1c6771fe78.jsonl

title:
  READ-ONLY REVIEW. Do not modify files. Do not build. Inspect every source/config file in this repo from first to last relevant bit: .gitignore, Gradle files, AndroidManifest.xml, Kotlin sources, resources, wrapper/config. Ignore generated build artifacts and .gradle per .gitignore. The app is Health Bridge: Android Kotlin Health Connect bridge. Requirements: app must request Health Connect permissions correctly, appear in Health Connect permission UI, launch permission grant UI when Grant Permissions is tapped, read requested data safely, and POST to Tailscale endpoint. User report: tapping Grant Permissions does nothing; Android App Info previously showed no permissions requested. Produce strict review: blocking issues, non-blocking issues, exact recommended code changes, and explicit SIGN OFF or DO NOT BUILD. If you cannot inspect files, say so. Otherwise actually inspect files.

first_user_message:
  READ-ONLY REVIEW. Do not modify files. Do not build. Inspect every source/config file in this repo from first to last relevant bit: .gitignore, Gradle files, AndroidManifest.xml, Kotlin sources, resources, wrapper/config. Ignore generated build artifacts and .gradle per .gitignore. The app is Health Bridge: Android Kotlin Health Connect bridge. Requirements: app must request Health Connect permissions correctly, appear in Health Connect permission UI, launch permission grant UI when Grant Permissions is tapped, read requested data safely, and POST to Tailscale endpoint. User report: tapping Grant Permissions does nothing; Android App Info previously showed no permissions requested. Produce strict review: blocking issues, non-blocking issues, exact recommended code changes, and explicit SIGN OFF or DO NOT BUILD. If you cannot inspect files, say so. Otherwise actually inspect files.

preview:
  READ-ONLY REVIEW. Do not modify files. Do not build. Inspect every source/config file in this repo from first to last relevant bit: .gitignore, Gradle files, AndroidManifest.xml, Kotlin sources, resources, wrapper/config. Ignore generated build artifacts and .gradle per .gitignore. The app is Health Bridge: Android Kotlin Health Connect bridge. Requirements: app must request Health Connect permissions correctly, appear in Health Connect permission UI, launch permission grant UI when Grant Permissions is tapped, read requested data safely, and POST to Tailscale endpoint. User report: tapping Grant Permissions does nothing; Android App Info previously showed no permissions requested. Produce strict review: blocking issues, non-blocking issues, exact recommended code changes, and explicit SIGN OFF or DO NOT BUILD. If you cannot inspect files, say so. Otherwise actually inspect files.


id: 019e3d38-21b6-7351-95be-8769cfa57ef4
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge/android-app
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/18/rollout-2026-05-18T22-32-29-019e3d38-21b6-7351-95be-8769cfa57ef4.jsonl

title:
  READ-ONLY REVIEW. Do not modify files. Do not build. Inspect every source/config file in this repo. This is Health Bridge Android Kotlin Health Connect bridge after fixes. Requirements before APK build: Health Connect manifest registration is correct; Grant Permissions launches UI and reports failures; app can appear in Health Connect; sync does not require every permission; no unsupported background Health Connect reads are scheduled; Gradle/source likely compiles. Produce blocking issues, non-blocking issues, exact code changes if any, and explicit SIGN OFF FOR BUILD or DO NOT BUILD. If you sign off, say exactly SIGN OFF FOR BUILD.

first_user_message:
  READ-ONLY REVIEW. Do not modify files. Do not build. Inspect every source/config file in this repo. This is Health Bridge Android Kotlin Health Connect bridge after fixes. Requirements before APK build: Health Connect manifest registration is correct; Grant Permissions launches UI and reports failures; app can appear in Health Connect; sync does not require every permission; no unsupported background Health Connect reads are scheduled; Gradle/source likely compiles. Produce blocking issues, non-blocking issues, exact code changes if any, and explicit SIGN OFF FOR BUILD or DO NOT BUILD. If you sign off, say exactly SIGN OFF FOR BUILD.

preview:
  READ-ONLY REVIEW. Do not modify files. Do not build. Inspect every source/config file in this repo. This is Health Bridge Android Kotlin Health Connect bridge after fixes. Requirements before APK build: Health Connect manifest registration is correct; Grant Permissions launches UI and reports failures; app can appear in Health Connect; sync does not require every permission; no unsupported background Health Connect reads are scheduled; Gradle/source likely compiles. Produce blocking issues, non-blocking issues, exact code changes if any, and explicit SIGN OFF FOR BUILD or DO NOT BUILD. If you sign off, say exactly SIGN OFF FOR BUILD.


id: 019e3d3b-eac0-74b1-900e-8ec44f366930
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge/android-app
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/18/rollout-2026-05-18T22-36-37-019e3d3b-eac0-74b1-900e-8ec44f366930.jsonl

title:
  READ-ONLY REVIEW. Do not modify files. Do not build. Inspect Health Bridge Android Kotlin repo after latest fixes. Check previous blocking issues: partial permission sync must be per-record not group-all; lifecycle-runtime-ktx dependency must exist; Health Connect manifest registration and grant flow must be correct; no unsupported background read scheduled; source likely compiles. Produce blocking issues, non-blocking issues, and explicit SIGN OFF FOR BUILD or DO NOT BUILD. If acceptable for personal debug APK, say exactly SIGN OFF FOR BUILD.

first_user_message:
  READ-ONLY REVIEW. Do not modify files. Do not build. Inspect Health Bridge Android Kotlin repo after latest fixes. Check previous blocking issues: partial permission sync must be per-record not group-all; lifecycle-runtime-ktx dependency must exist; Health Connect manifest registration and grant flow must be correct; no unsupported background read scheduled; source likely compiles. Produce blocking issues, non-blocking issues, and explicit SIGN OFF FOR BUILD or DO NOT BUILD. If acceptable for personal debug APK, say exactly SIGN OFF FOR BUILD.

preview:
  READ-ONLY REVIEW. Do not modify files. Do not build. Inspect Health Bridge Android Kotlin repo after latest fixes. Check previous blocking issues: partial permission sync must be per-record not group-all; lifecycle-runtime-ktx dependency must exist; Health Connect manifest registration and grant flow must be correct; no unsupported background read scheduled; source likely compiles. Produce blocking issues, non-blocking issues, and explicit SIGN OFF FOR BUILD or DO NOT BUILD. If acceptable for personal debug APK, say exactly SIGN OFF FOR BUILD.


id: 019e3d45-dab3-7031-885b-8c37dcc9a383
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge/android-app
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/18/rollout-2026-05-18T22-47-28-019e3d45-dab3-7031-885b-8c37dcc9a383.jsonl

title:
  READ-ONLY REVIEW. Do not modify files. Do not build. Inspect Health Bridge after adding daily automatic WorkManager sync. Verify background Health Connect reads are correctly gated with READ_HEALTH_DATA_IN_BACKGROUND and FEATURE_READ_HEALTH_DATA_IN_BACKGROUND, permission request includes background permission only when available, daily worker is safe, manual sync still works, and source likely compiles. Produce blocking issues, non-blocking issues, exact changes if needed, and explicit SIGN OFF FOR BUILD or DO NOT BUILD.

first_user_message:
  READ-ONLY REVIEW. Do not modify files. Do not build. Inspect Health Bridge after adding daily automatic WorkManager sync. Verify background Health Connect reads are correctly gated with READ_HEALTH_DATA_IN_BACKGROUND and FEATURE_READ_HEALTH_DATA_IN_BACKGROUND, permission request includes background permission only when available, daily worker is safe, manual sync still works, and source likely compiles. Produce blocking issues, non-blocking issues, exact changes if needed, and explicit SIGN OFF FOR BUILD or DO NOT BUILD.

preview:
  READ-ONLY REVIEW. Do not modify files. Do not build. Inspect Health Bridge after adding daily automatic WorkManager sync. Verify background Health Connect reads are correctly gated with READ_HEALTH_DATA_IN_BACKGROUND and FEATURE_READ_HEALTH_DATA_IN_BACKGROUND, permission request includes background permission only when available, daily worker is safe, manual sync still works, and source likely compiles. Produce blocking issues, non-blocking issues, exact changes if needed, and explicit SIGN OFF FOR BUILD or DO NOT BUILD.


id: 019e3d47-aaff-7c70-b713-40855b47fe3a
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge/android-app
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/18/rollout-2026-05-18T22-49-27-019e3d47-aaff-7c70-b713-40855b47fe3a.jsonl

title:
  READ-ONLY REVIEW. Do not modify files. Do not build. Re-check Health Bridge after fixing previous blocker by canceling legacy unique WorkManager job health_sync before scheduling health_daily_sync. Verify daily auto-sync background Health Connect logic is safe and source likely compiles. Produce blocking issues and explicit SIGN OFF FOR BUILD or DO NOT BUILD.

first_user_message:
  READ-ONLY REVIEW. Do not modify files. Do not build. Re-check Health Bridge after fixing previous blocker by canceling legacy unique WorkManager job health_sync before scheduling health_daily_sync. Verify daily auto-sync background Health Connect logic is safe and source likely compiles. Produce blocking issues and explicit SIGN OFF FOR BUILD or DO NOT BUILD.

preview:
  READ-ONLY REVIEW. Do not modify files. Do not build. Re-check Health Bridge after fixing previous blocker by canceling legacy unique WorkManager job health_sync before scheduling health_daily_sync. Verify daily auto-sync background Health Connect logic is safe and source likely compiles. Produce blocking issues and explicit SIGN OFF FOR BUILD or DO NOT BUILD.


id: 019e3d4a-5a51-7dd3-bb73-55bfe0292f3a
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge/android-app
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/18/rollout-2026-05-18T22-52-23-019e3d4a-5a51-7dd3-bb73-55bfe0292f3a.jsonl

title:
  READ-ONLY REVIEW. Do not modify files. Do not build. Re-check Health Bridge after removing nonexistent ExperimentalFeatureAvailabilityApi annotation/import from Health Connect 1.1.0 code. Verify background auto-sync logic remains safe and source likely compiles. Explicit SIGN OFF FOR BUILD or DO NOT BUILD.

first_user_message:
  READ-ONLY REVIEW. Do not modify files. Do not build. Re-check Health Bridge after removing nonexistent ExperimentalFeatureAvailabilityApi annotation/import from Health Connect 1.1.0 code. Verify background auto-sync logic remains safe and source likely compiles. Explicit SIGN OFF FOR BUILD or DO NOT BUILD.

preview:
  READ-ONLY REVIEW. Do not modify files. Do not build. Re-check Health Bridge after removing nonexistent ExperimentalFeatureAvailabilityApi annotation/import from Health Connect 1.1.0 code. Verify background auto-sync logic remains safe and source likely compiles. Explicit SIGN OFF FOR BUILD or DO NOT BUILD.


id: 019e3d51-9d51-7960-a526-afa88c1106db
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge/android-app
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/18/rollout-2026-05-18T23-00-19-019e3d51-9d51-7960-a526-afa88c1106db.jsonl

title:
  READ-ONLY REVIEW. Do not modify files. Do not build. Review Health Bridge Android change: aggregated step/distance/calorie read now uses todayStart = LocalDate.now(ZoneId.systemDefault()).atStartOfDay(...).toInstant(), while detailed records still use last 7 days. Goal: daily steps should match Fitbit/Google Fit for current local day, not 7-day total. Verify source likely compiles and background/manual sync still safe. Explicit SIGN OFF FOR BUILD or DO NOT BUILD.

first_user_message:
  READ-ONLY REVIEW. Do not modify files. Do not build. Review Health Bridge Android change: aggregated step/distance/calorie read now uses todayStart = LocalDate.now(ZoneId.systemDefault()).atStartOfDay(...).toInstant(), while detailed records still use last 7 days. Goal: daily steps should match Fitbit/Google Fit for current local day, not 7-day total. Verify source likely compiles and background/manual sync still safe. Explicit SIGN OFF FOR BUILD or DO NOT BUILD.

preview:
  READ-ONLY REVIEW. Do not modify files. Do not build. Review Health Bridge Android change: aggregated step/distance/calorie read now uses todayStart = LocalDate.now(ZoneId.systemDefault()).atStartOfDay(...).toInstant(), while detailed records still use last 7 days. Goal: daily steps should match Fitbit/Google Fit for current local day, not 7-day total. Verify source likely compiles and background/manual sync still safe. Explicit SIGN OFF FOR BUILD or DO NOT BUILD.


id: 019e3d55-0287-7e41-a2ca-c482f4d1995d
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/18/rollout-2026-05-18T23-04-01-019e3d55-0287-7e41-a2ca-c482f4d1995d.jsonl

title:
  You are Codex 5.5 helping Pipo build Health Bridge for Ignacio/Chicho. This is not a toy APK. Purpose: a private Android Health Connect -> Pipo telemetry bridge so Pipo can have a reliable 100% overview of Chicho daily health: steps, distance, calories, heart rate, sleep, workouts, weight/body metrics, and later food/macros from MacroFactor or MyFitnessPal. Requirements: accuracy over cleverness; idempotent ingestion; no duplicated daily totals; local-day boundaries for Buenos Aires/current phone timezone; repeated syncs must not inflate metrics; backend summary must be reconstructable from raw data; server should expose useful overview endpoints; Android should sync manual + daily background safely with Health Connect permissions; leave room for nutrition/macros. Current bug context: Health Connect aggregated steps initially read 7 days and backend summed duplicate batches, causing 8543 vs Fitbit/Google Fit ~5028. Implement a tip-top v1.0 fix across server.py and android-app. You may modify files. Do not build APK. Do not install. After changes, summarize what you changed and whether it is ready for final review/build.

first_user_message:
  You are Codex 5.5 helping Pipo build Health Bridge for Ignacio/Chicho. This is not a toy APK. Purpose: a private Android Health Connect -> Pipo telemetry bridge so Pipo can have a reliable 100% overview of Chicho daily health: steps, distance, calories, heart rate, sleep, workouts, weight/body metrics, and later food/macros from MacroFactor or MyFitnessPal. Requirements: accuracy over cleverness; idempotent ingestion; no duplicated daily totals; local-day boundaries for Buenos Aires/current phone timezone; repeated syncs must not inflate metrics; backend summary must be reconstructable from raw data; server should expose useful overview endpoints; Android should sync manual + daily background safely with Health Connect permissions; leave room for nutrition/macros. Current bug context: Health Connect aggregated steps initially read 7 days and backend summed duplicate batches, causing 8543 vs Fitbit/Google Fit ~5028. Implement a tip-top v1.0 fix across server.py and android-app. You may modify files. Do not build APK. Do not install. After changes, summarize what you changed and whether it is ready for final review/build.

preview:
  You are Codex 5.5 helping Pipo build Health Bridge for Ignacio/Chicho. This is not a toy APK. Purpose: a private Android Health Connect -> Pipo telemetry bridge so Pipo can have a reliable 100% overview of Chicho daily health: steps, distance, calories, heart rate, sleep, workouts, weight/body metrics, and later food/macros from MacroFactor or MyFitnessPal. Requirements: accuracy over cleverness; idempotent ingestion; no duplicated daily totals; local-day boundaries for Buenos Aires/current phone timezone; repeated syncs must not inflate metrics; backend summary must be reconstructable from raw data; server should expose useful overview endpoints; Android should sync manual + daily background safely with Health Connect permissions; leave room for nutrition/macros. Current bug context: Health Connect aggregated steps initially read 7 days and backend summed duplicate batches, causing 8543 vs Fitbit/Google Fit ~5028. Implement a tip-top v1.0 fix across server.py and android-app. You may modify files. Do not build APK. Do not install. After changes, summarize what you changed and whether it is ready for final review/build.


id: 019e3d5a-e624-7a72-bcbf-d79f4d115cb4
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/18/rollout-2026-05-18T23-10-27-019e3d5a-e624-7a72-bcbf-d79f4d115cb4.jsonl

title:
  FINAL READ-ONLY REVIEW. Do not modify files. Do not build/install. Health Bridge purpose: private Health Connect -> Pipo telemetry bridge for Chicho daily health overview; accuracy/idempotency critical; future nutrition/macros from MacroFactor/MFP. Review the current git diff in /home/ubuntu/health-bridge, including server.py and android-app. Verify: local-day daily aggregates, deterministic record keys, idempotent raw upsert, summary rebuilt from raw not incremented blindly, no duplicate inflation on repeated sync, manual + daily background sync safe, Android and server compile checks are plausible. Also review schema migration for existing DB. If acceptable for deploy/build/install, say exactly SIGN OFF FOR DEPLOY AND BUILD. Otherwise DO NOT BUILD and list blockers.

first_user_message:
  FINAL READ-ONLY REVIEW. Do not modify files. Do not build/install. Health Bridge purpose: private Health Connect -> Pipo telemetry bridge for Chicho daily health overview; accuracy/idempotency critical; future nutrition/macros from MacroFactor/MFP. Review the current git diff in /home/ubuntu/health-bridge, including server.py and android-app. Verify: local-day daily aggregates, deterministic record keys, idempotent raw upsert, summary rebuilt from raw not incremented blindly, no duplicate inflation on repeated sync, manual + daily background sync safe, Android and server compile checks are plausible. Also review schema migration for existing DB. If acceptable for deploy/build/install, say exactly SIGN OFF FOR DEPLOY AND BUILD. Otherwise DO NOT BUILD and list blockers.

preview:
  FINAL READ-ONLY REVIEW. Do not modify files. Do not build/install. Health Bridge purpose: private Health Connect -> Pipo telemetry bridge for Chicho daily health overview; accuracy/idempotency critical; future nutrition/macros from MacroFactor/MFP. Review the current git diff in /home/ubuntu/health-bridge, including server.py and android-app. Verify: local-day daily aggregates, deterministic record keys, idempotent raw upsert, summary rebuilt from raw not incremented blindly, no duplicate inflation on repeated sync, manual + daily background sync safe, Android and server compile checks are plausible. Also review schema migration for existing DB. If acceptable for deploy/build/install, say exactly SIGN OFF FOR DEPLOY AND BUILD. Otherwise DO NOT BUILD and list blockers.


id: 019e3d5e-48b5-78b0-b075-7b84b91cfa79
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/18/rollout-2026-05-18T23-14-09-019e3d5e-48b5-78b0-b075-7b84b91cfa79.jsonl

title:
  FINAL READ-ONLY REVIEW. Do not modify files. Do not build/install. Re-check previous blockers fixed: (1) heart_rate sync must be idempotent; Android now emits one heart_rate record per local date with record_key heart_rate:YYYY-MM-DD; (2) HR samples must be bucketed to actual sample local_date; (3) existing DB migration backfills record_key/local_date/source for legacy raw_data. Confirm server.py and Android are acceptable for deploy/build. Compile checks were run externally successfully: python3 -m py_compile server.py and ./gradlew compileDebugKotlin. If acceptable say exactly SIGN OFF FOR DEPLOY AND BUILD; otherwise DO NOT BUILD with blockers.

first_user_message:
  FINAL READ-ONLY REVIEW. Do not modify files. Do not build/install. Re-check previous blockers fixed: (1) heart_rate sync must be idempotent; Android now emits one heart_rate record per local date with record_key heart_rate:YYYY-MM-DD; (2) HR samples must be bucketed to actual sample local_date; (3) existing DB migration backfills record_key/local_date/source for legacy raw_data. Confirm server.py and Android are acceptable for deploy/build. Compile checks were run externally successfully: python3 -m py_compile server.py and ./gradlew compileDebugKotlin. If acceptable say exactly SIGN OFF FOR DEPLOY AND BUILD; otherwise DO NOT BUILD with blockers.

preview:
  FINAL READ-ONLY REVIEW. Do not modify files. Do not build/install. Re-check previous blockers fixed: (1) heart_rate sync must be idempotent; Android now emits one heart_rate record per local date with record_key heart_rate:YYYY-MM-DD; (2) HR samples must be bucketed to actual sample local_date; (3) existing DB migration backfills record_key/local_date/source for legacy raw_data. Confirm server.py and Android are acceptable for deploy/build. Compile checks were run externally successfully: python3 -m py_compile server.py and ./gradlew compileDebugKotlin. If acceptable say exactly SIGN OFF FOR DEPLOY AND BUILD; otherwise DO NOT BUILD with blockers.


id: 019e3e45-3ec8-7af3-b288-71e7f598b49a
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge
sandbox_policy: {"type":"read-only"}
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/19/rollout-2026-05-19T03-26-26-019e3e45-3ec8-7af3-b288-71e7f598b49a.jsonl

title:
  Final read-only review for Health Bridge. Purpose: Health Bridge is a private Health Connect to Pipo telemetry bridge for Chicho daily health overview; accuracy/idempotency critical; future nutrition/macros from MacroFactor/MFP. Re-check specifically: heart_rate idempotent per local date; samples bucketed by sample local_date; DB migration backfills raw metadata; daily aggregates use local-day deterministic keys; backend upserts raw_data and rebuilds summaries from raw rows with no blind increments. Return exactly one of these verdict lines, and include blockers only if DO NOT BUILD: SIGN OFF FOR DEPLOY AND BUILD or DO NOT BUILD.

first_user_message:
  Final read-only review for Health Bridge. Purpose: Health Bridge is a private Health Connect to Pipo telemetry bridge for Chicho daily health overview; accuracy/idempotency critical; future nutrition/macros from MacroFactor/MFP. Re-check specifically: heart_rate idempotent per local date; samples bucketed by sample local_date; DB migration backfills raw metadata; daily aggregates use local-day deterministic keys; backend upserts raw_data and rebuilds summaries from raw rows with no blind increments. Return exactly one of these verdict lines, and include blockers only if DO NOT BUILD: SIGN OFF FOR DEPLOY AND BUILD or DO NOT BUILD.

preview:
  Final read-only review for Health Bridge. Purpose: Health Bridge is a private Health Connect to Pipo telemetry bridge for Chicho daily health overview; accuracy/idempotency critical; future nutrition/macros from MacroFactor/MFP. Re-check specifically: heart_rate idempotent per local date; samples bucketed by sample local_date; DB migration backfills raw metadata; daily aggregates use local-day deterministic keys; backend upserts raw_data and rebuilds summaries from raw rows with no blind increments. Return exactly one of these verdict lines, and include blockers only if DO NOT BUILD: SIGN OFF FOR DEPLOY AND BUILD or DO NOT BUILD.


id: 019e3e45-9654-7671-8675-61ad69ad8fbd
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/19/rollout-2026-05-19T03-26-48-019e3e45-9654-7671-8675-61ad69ad8fbd.jsonl

title:
  READ-ONLY ONLY. Do not modify files, do not build, do not deploy, do not run network commands. Final read-only review for Health Bridge. Purpose: Health Bridge is a private Health Connect to Pipo telemetry bridge for Chicho daily health overview; accuracy/idempotency critical; future nutrition/macros from MacroFactor/MFP. Re-check specifically: heart_rate idempotent per local date; samples bucketed by sample local_date; DB migration backfills raw metadata; daily aggregates use local-day deterministic keys; backend upserts raw_data and rebuilds summaries from raw rows with no blind increments. Return exactly one of these verdict lines, and include blockers only if DO NOT BUILD: SIGN OFF FOR DEPLOY AND BUILD or DO NOT BUILD.

first_user_message:
  READ-ONLY ONLY. Do not modify files, do not build, do not deploy, do not run network commands. Final read-only review for Health Bridge. Purpose: Health Bridge is a private Health Connect to Pipo telemetry bridge for Chicho daily health overview; accuracy/idempotency critical; future nutrition/macros from MacroFactor/MFP. Re-check specifically: heart_rate idempotent per local date; samples bucketed by sample local_date; DB migration backfills raw metadata; daily aggregates use local-day deterministic keys; backend upserts raw_data and rebuilds summaries from raw rows with no blind increments. Return exactly one of these verdict lines, and include blockers only if DO NOT BUILD: SIGN OFF FOR DEPLOY AND BUILD or DO NOT BUILD.

preview:
  READ-ONLY ONLY. Do not modify files, do not build, do not deploy, do not run network commands. Final read-only review for Health Bridge. Purpose: Health Bridge is a private Health Connect to Pipo telemetry bridge for Chicho daily health overview; accuracy/idempotency critical; future nutrition/macros from MacroFactor/MFP. Re-check specifically: heart_rate idempotent per local date; samples bucketed by sample local_date; DB migration backfills raw metadata; daily aggregates use local-day deterministic keys; backend upserts raw_data and rebuilds summaries from raw rows with no blind increments. Return exactly one of these verdict lines, and include blockers only if DO NOT BUILD: SIGN OFF FOR DEPLOY AND BUILD or DO NOT BUILD.


id: 019e4252-a257-7471-a43c-03803da753b4
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/19/rollout-2026-05-19T22-19-32-019e4252-a257-7471-a43c-03803da753b4.jsonl

title:
  READ-ONLY FINAL REVIEW. Do not modify files. Do not build. Inspect the Health Bridge repository source/config from top to bottom, including Android Kotlin/manifest/gradle and backend server.py/service. Context: this is a personal Health Connect bridge for Chicho/Igna so Pipo can maintain a reliable day-to-day health overview. Core requirements: accurate daily local-day summaries, no duplicate/inflated metrics from repeated syncs, Health Connect permissions correct, manual sync and daily auto-sync safe, backend raw ingestion idempotent, overview endpoint useful, and design prepared for future nutrition/macros from MacroFactor/MyFitnessPal. Gate: output either exactly SIGN OFF FOR DEPLOY AND BUILD if there are no blocking issues, or DO NOT BUILD with blocking issues. Also list non-blocking improvements separately.

first_user_message:
  READ-ONLY FINAL REVIEW. Do not modify files. Do not build. Inspect the Health Bridge repository source/config from top to bottom, including Android Kotlin/manifest/gradle and backend server.py/service. Context: this is a personal Health Connect bridge for Chicho/Igna so Pipo can maintain a reliable day-to-day health overview. Core requirements: accurate daily local-day summaries, no duplicate/inflated metrics from repeated syncs, Health Connect permissions correct, manual sync and daily auto-sync safe, backend raw ingestion idempotent, overview endpoint useful, and design prepared for future nutrition/macros from MacroFactor/MyFitnessPal. Gate: output either exactly SIGN OFF FOR DEPLOY AND BUILD if there are no blocking issues, or DO NOT BUILD with blocking issues. Also list non-blocking improvements separately.

preview:
  READ-ONLY FINAL REVIEW. Do not modify files. Do not build. Inspect the Health Bridge repository source/config from top to bottom, including Android Kotlin/manifest/gradle and backend server.py/service. Context: this is a personal Health Connect bridge for Chicho/Igna so Pipo can maintain a reliable day-to-day health overview. Core requirements: accurate daily local-day summaries, no duplicate/inflated metrics from repeated syncs, Health Connect permissions correct, manual sync and daily auto-sync safe, backend raw ingestion idempotent, overview endpoint useful, and design prepared for future nutrition/macros from MacroFactor/MyFitnessPal. Gate: output either exactly SIGN OFF FOR DEPLOY AND BUILD if there are no blocking issues, or DO NOT BUILD with blocking issues. Also list non-blocking improvements separately.


id: 019e4254-3a70-7980-912b-6e5de8d36f87
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/19/rollout-2026-05-19T22-21-16-019e4254-3a70-7980-912b-6e5de8d36f87.jsonl

title:
  Implement the blocking fixes from the last review in this repo. You may modify files. Do not build an APK or deploy/install. Requirements: add subject/person partitioning defaulting to chicho for Android payloads and backend tables/keys/summaries; make raw record keys subject-scoped; paginate all Health Connect readRecords reads; split sleep and exercise intervals across local days instead of assigning whole interval to start date; ensure daily_aggregate zero-data days overwrite stale values by always sending aggregate rows for today and recent days where appropriate or backend tombstones/rebuild handles absence safely; make /overview useful with subject identity and freshness; separate nutrition intake calories from burned calories if touched. Keep personal Tailscale/token assumptions. After edits, run lightweight compile checks only if needed but do not assemble APK. Summarize changed files.

sandbox_policy:
[cell repeats an earlier one in this file: 156 characters]

first_user_message:
  Implement the blocking fixes from the last review in this repo. You may modify files. Do not build an APK or deploy/install. Requirements: add subject/person partitioning defaulting to chicho for Android payloads and backend tables/keys/summaries; make raw record keys subject-scoped; paginate all Health Connect readRecords reads; split sleep and exercise intervals across local days instead of assigning whole interval to start date; ensure daily_aggregate zero-data days overwrite stale values by always sending aggregate rows for today and recent days where appropriate or backend tombstones/rebuild handles absence safely; make /overview useful with subject identity and freshness; separate nutrition intake calories from burned calories if touched. Keep personal Tailscale/token assumptions. After edits, run lightweight compile checks only if needed but do not assemble APK. Summarize changed files.

preview:
  Implement the blocking fixes from the last review in this repo. You may modify files. Do not build an APK or deploy/install. Requirements: add subject/person partitioning defaulting to chicho for Android payloads and backend tables/keys/summaries; make raw record keys subject-scoped; paginate all Health Connect readRecords reads; split sleep and exercise intervals across local days instead of assigning whole interval to start date; ensure daily_aggregate zero-data days overwrite stale values by always sending aggregate rows for today and recent days where appropriate or backend tombstones/rebuild handles absence safely; make /overview useful with subject identity and freshness; separate nutrition intake calories from burned calories if touched. Keep personal Tailscale/token assumptions. After edits, run lightweight compile checks only if needed but do not assemble APK. Summarize changed files.


id: 019e4257-ee19-7623-9169-bb0515a1102f
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: medium
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/19/rollout-2026-05-19T22-25-19-019e4257-ee19-7623-9169-bb0515a1102f.jsonl

title:
  READ-ONLY FINAL REVIEW AFTER FIXES. Do not modify files. Do not build. Inspect all source/config files in Health Bridge. Verify blockers from prior review are fixed: subject/person partitioning default chicho across raw and daily_summary; record keys subject-scoped; Health Connect readRecords paginated; sleep/exercise intervals split across local days; zero daily aggregates overwrite stale values; /overview includes subject/freshness/useful daily overview; nutrition intake calories separated from burned calories. Gate: output either exactly SIGN OFF FOR DEPLOY AND BUILD if there are no blocking issues, or DO NOT BUILD with blocking issues. List non-blocking improvements separately.

first_user_message:
  READ-ONLY FINAL REVIEW AFTER FIXES. Do not modify files. Do not build. Inspect all source/config files in Health Bridge. Verify blockers from prior review are fixed: subject/person partitioning default chicho across raw and daily_summary; record keys subject-scoped; Health Connect readRecords paginated; sleep/exercise intervals split across local days; zero daily aggregates overwrite stale values; /overview includes subject/freshness/useful daily overview; nutrition intake calories separated from burned calories. Gate: output either exactly SIGN OFF FOR DEPLOY AND BUILD if there are no blocking issues, or DO NOT BUILD with blocking issues. List non-blocking improvements separately.

preview:
  READ-ONLY FINAL REVIEW AFTER FIXES. Do not modify files. Do not build. Inspect all source/config files in Health Bridge. Verify blockers from prior review are fixed: subject/person partitioning default chicho across raw and daily_summary; record keys subject-scoped; Health Connect readRecords paginated; sleep/exercise intervals split across local days; zero daily aggregates overwrite stale values; /overview includes subject/freshness/useful daily overview; nutrition intake calories separated from burned calories. Gate: output either exactly SIGN OFF FOR DEPLOY AND BUILD if there are no blocking issues, or DO NOT BUILD with blocking issues. List non-blocking improvements separately.


id: 019e4268-1018-7a70-a4bd-63b88ffc691b
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: low
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/19/rollout-2026-05-19T22-42-56-019e4268-1018-7a70-a4bd-63b88ffc691b.jsonl

title:
  READ-ONLY REVIEW. Be economical. Review only backend changes in server.py and test_server.py for blocking correctness issues before deploy. Context: Health Bridge backend unifies Health Connect raw data for future dashboard. Requirements: raw preserved; daily_summary separates workout_minutes from auto_activity_minutes; Hevy explicit workouts vs Google Fit auto activity; canonical dedupe prefers named source over legacy health_connect; stale multi-day legacy aggregates ignored; nutrition_kcal separated from burned calories; /debug/day explains provenance. Tests pass locally: python3 -m pytest -q test_server.py -> 6 passed. Output exactly SIGN OFF FOR DEPLOY if no blockers, else DO NOT DEPLOY with blockers. Non-blocking notes brief.

first_user_message:
  READ-ONLY REVIEW. Be economical. Review only backend changes in server.py and test_server.py for blocking correctness issues before deploy. Context: Health Bridge backend unifies Health Connect raw data for future dashboard. Requirements: raw preserved; daily_summary separates workout_minutes from auto_activity_minutes; Hevy explicit workouts vs Google Fit auto activity; canonical dedupe prefers named source over legacy health_connect; stale multi-day legacy aggregates ignored; nutrition_kcal separated from burned calories; /debug/day explains provenance. Tests pass locally: python3 -m pytest -q test_server.py -> 6 passed. Output exactly SIGN OFF FOR DEPLOY if no blockers, else DO NOT DEPLOY with blockers. Non-blocking notes brief.

preview:
  READ-ONLY REVIEW. Be economical. Review only backend changes in server.py and test_server.py for blocking correctness issues before deploy. Context: Health Bridge backend unifies Health Connect raw data for future dashboard. Requirements: raw preserved; daily_summary separates workout_minutes from auto_activity_minutes; Hevy explicit workouts vs Google Fit auto activity; canonical dedupe prefers named source over legacy health_connect; stale multi-day legacy aggregates ignored; nutrition_kcal separated from burned calories; /debug/day explains provenance. Tests pass locally: python3 -m pytest -q test_server.py -> 6 passed. Output exactly SIGN OFF FOR DEPLOY if no blockers, else DO NOT DEPLOY with blockers. Non-blocking notes brief.


id: 019e4269-c141-72f2-8ca9-9a0a3eb179d8
source: exec
model_provider: openai
cwd: /home/ubuntu/health-bridge
sandbox_policy: {"type":"danger-full-access"}
approval_mode: never
cli_version: 0.128.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: low
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/19/rollout-2026-05-19T22-44-47-019e4269-c141-72f2-8ca9-9a0a3eb179d8.jsonl

title:
  READ-ONLY MICRO REVIEW. Be very economical. Review only the post-signoff compatibility fix in server.py/test_server.py: endpoints now SELECT explicit SUMMARY_COLUMNS instead of SELECT * to handle migrated SQLite column order, plus regression test. Local tests pass: 7 passed. Output SIGN OFF FOR DEPLOY if no blockers, otherwise DO NOT DEPLOY with blocker.

first_user_message:
  READ-ONLY MICRO REVIEW. Be very economical. Review only the post-signoff compatibility fix in server.py/test_server.py: endpoints now SELECT explicit SUMMARY_COLUMNS instead of SELECT * to handle migrated SQLite column order, plus regression test. Local tests pass: 7 passed. Output SIGN OFF FOR DEPLOY if no blockers, otherwise DO NOT DEPLOY with blocker.

preview:
  READ-ONLY MICRO REVIEW. Be very economical. Review only the post-signoff compatibility fix in server.py/test_server.py: endpoints now SELECT explicit SUMMARY_COLUMNS instead of SELECT * to handle migrated SQLite column order, plus regression test. Local tests pass: 7 passed. Output SIGN OFF FOR DEPLOY if no blockers, otherwise DO NOT DEPLOY with blocker.


id: 019e699a-7305-7810-a6fa-1ad16c1664cf
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.134.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: xhigh
thread_source: user
rollout_path:
  /home/ubuntu/.codex/sessions/2026/05/27/rollout-2026-05-27T13-23-10-019e699a-7305-7810-a6fa-1ad16c1664cf.jsonl

title:
  hello can you please inspect my hermes setup because its working funky since yesterday afternoon when I updated it first. I say something and the fucker just stays at 'initializing agent...' and does shit for

sandbox_policy:
[cell repeats an earlier one in this file: 156 characters]

first_user_message:
  hello can you please inspect my hermes setup because its working funky since yesterday afternoon when I updated it first. I say something and the fucker just stays at 'initializing agent...' and does shit for

preview:
  hello can you please inspect my hermes setup because its working funky since yesterday afternoon when I updated it first. I say something and the fucker just stays at 'initializing agent...' and does shit for


id: 019e8552-7cc4-7630-b6dc-4a54d3f2b043
source: cli
model_provider: openai
cwd: /home/ubuntu
title: hello
approval_mode: on-request
cli_version: 0.134.0
first_user_message: hello
memory_mode: enabled
model: gpt-5.5
reasoning_effort: xhigh
thread_source: user
preview: hello
rollout_path:
  /home/ubuntu/.codex/sessions/2026/06/01/rollout-2026-06-01T22-33-56-019e8552-7cc4-7630-b6dc-4a54d3f2b043.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 156 characters]


id: 019e8553-d9e7-7561-aa47-cfb4dd4153d0
source: cli
model_provider: openai
cwd: /home/ubuntu
title: hey]
approval_mode: on-request
cli_version: 0.136.0
first_user_message: hey]
memory_mode: enabled
model: gpt-5.5
reasoning_effort: xhigh
thread_source: user
preview: hey]
rollout_path:
  /home/ubuntu/.codex/sessions/2026/06/01/rollout-2026-06-01T22-35-25-019e8553-d9e7-7561-aa47-cfb4dd4153d0.jsonl

sandbox_policy:
  {"type":"managed","file_system":{"type":"restricted","entries":[{"path":{"type":"special","value":{"kind":"root"}},"access":"read"},{"path":{"type":"path","path":"/home/ubuntu"},"access":"write"},{"path":{"type":"special","value":{"kind":"slash_tmp"}},"access":"write"},{"path":{"type":"special","value":{"kind":"tmpdir"}},"access":"write"},{"path":{"type":"path","path":"/home/ubuntu/.git"},"access":"read"},{"path":{"type":"path","path":"/home/ubuntu/.agents"},"access":"read"},{"path":{"type":"path","path":"/home/ubuntu/.codex"},"access":"read"}]},"network":"restricted"}


id: 019e8a86-3e6f-7380-9a0b-f295918be565
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.136.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: xhigh
thread_source: user
rollout_path:
  /home/ubuntu/.codex/sessions/2026/06/02/rollout-2026-06-02T22-48-34-019e8a86-3e6f-7380-9a0b-f295918be565.jsonl

title:
  I need your help understanding why am I being charged for the environment where you live right now look https://drive.google.com/file/d/1oWQo-sXm19i2NvFl8oaSyyFjgetZ9p28/view?usp=sharing

sandbox_policy:
  {"type":"managed","file_system":{"type":"restricted","entries":[{"path":{"type":"special","value":{"kind":"root"}},"access":"read"},{"path":{"type":"path","path":"/home/ubuntu"},"access":"write"},{"path":{"type":"special","value":{"kind":"slash_tmp"}},"access":"write"},{"path":{"type":"special","value":{"kind":"tmpdir"}},"access":"write"},{"path":{"type":"path","path":"/home/ubuntu/.git"},"access":"read"},{"path":{"type":"path","path":"/home/ubuntu/.agents"},"access":"read"},{"path":{"type":"path","path":"/home/ubuntu/.codex"},"access":"read"}]},"network":"restricted"}

first_user_message:
  I need your help understanding why am I being charged for the environment where you live right now look https://drive.google.com/file/d/1oWQo-sXm19i2NvFl8oaSyyFjgetZ9p28/view?usp=sharing

preview:
  I need your help understanding why am I being charged for the environment where you live right now look https://drive.google.com/file/d/1oWQo-sXm19i2NvFl8oaSyyFjgetZ9p28/view?usp=sharing


id: 019e8aa6-ddbb-7b50-b961-123da7d3d9ce
source: cli
model_provider: openai
cwd: /home/ubuntu
title: hey
approval_mode: on-request
cli_version: 0.136.0
first_user_message: hey
memory_mode: enabled
model: gpt-5.5
reasoning_effort: xhigh
thread_source: user
preview: hey
rollout_path:
  /home/ubuntu/.codex/sessions/2026/06/02/rollout-2026-06-02T23-24-12-019e8aa6-ddbb-7b50-b961-123da7d3d9ce.jsonl

sandbox_policy:
  {"type":"managed","file_system":{"type":"restricted","entries":[{"path":{"type":"special","value":{"kind":"root"}},"access":"read"},{"path":{"type":"path","path":"/home/ubuntu"},"access":"write"},{"path":{"type":"special","value":{"kind":"slash_tmp"}},"access":"write"},{"path":{"type":"special","value":{"kind":"tmpdir"}},"access":"write"},{"path":{"type":"path","path":"/home/ubuntu/.git"},"access":"read"},{"path":{"type":"path","path":"/home/ubuntu/.agents"},"access":"read"},{"path":{"type":"path","path":"/home/ubuntu/.codex"},"access":"read"}]},"network":"restricted"}


id: 019e8aa7-31b6-7d61-b163-c408c5e94d9e
source: cli
model_provider: openai
cwd: /home/ubuntu
title: hello
approval_mode: on-request
cli_version: 0.136.0
first_user_message: hello
memory_mode: enabled
model: gpt-5.5
reasoning_effort: xhigh
thread_source: user
preview: hello
rollout_path:
  /home/ubuntu/.codex/sessions/2026/06/02/rollout-2026-06-02T23-24-33-019e8aa7-31b6-7d61-b163-c408c5e94d9e.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 575 characters]


id: 019e8aaa-09d4-7010-99b1-f46a60625abf
source: exec
model_provider: openai
cwd: /home/ubuntu
title: hello
approval_mode: never
cli_version: 0.136.0
first_user_message: hello
memory_mode: enabled
model: gpt-5.5
reasoning_effort: xhigh
thread_source: user
preview: hello
rollout_path:
  /home/ubuntu/.codex/sessions/2026/06/02/rollout-2026-06-02T23-27-39-019e8aaa-09d4-7010-99b1-f46a60625abf.jsonl

sandbox_policy:
  {"type":"managed","file_system":{"type":"restricted","entries":[{"path":{"type":"special","value":{"kind":"root"}},"access":"read"}]},"network":"restricted"}


id: 019e8aac-0304-7272-97e9-5e9a30bd3997
source: exec
model_provider: openai
cwd: /home/ubuntu
title: hello
approval_mode: never
cli_version: 0.136.0
first_user_message: hello
memory_mode: enabled
model: gpt-5.5
reasoning_effort: xhigh
thread_source: user
preview: hello
rollout_path:
  /home/ubuntu/.codex/sessions/2026/06/02/rollout-2026-06-02T23-29-49-019e8aac-0304-7272-97e9-5e9a30bd3997.jsonl

sandbox_policy:
  {"type":"managed","file_system":{"type":"restricted","entries":[{"path":{"type":"special","value":{"kind":"root"}},"access":"read"}]},"network":"restricted"}


id: 019e8aac-251b-7fc1-81ff-d4797e403997
source: cli
model_provider: openai
cwd: /home/ubuntu
title: hello
approval_mode: on-request
cli_version: 0.136.0
first_user_message: hello
memory_mode: enabled
model: gpt-5.5
reasoning_effort: xhigh
thread_source: user
preview: hello
rollout_path:
  /home/ubuntu/.codex/sessions/2026/06/02/rollout-2026-06-02T23-29-58-019e8aac-251b-7fc1-81ff-d4797e403997.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 575 characters]


id: 019e8e03-71a0-76f2-acc6-31b2c89cbebc
source: cli
model_provider: openai
cwd: /home/ubuntu
approval_mode: on-request
cli_version: 0.136.0
memory_mode: enabled
model: gpt-5.5
reasoning_effort: xhigh
thread_source: user
rollout_path:
  /home/ubuntu/.codex/sessions/2026/06/03/rollout-2026-06-03T15-04-10-019e8e03-71a0-76f2-acc6-31b2c89cbebc.jsonl

title:
  I own a fitbit sense 2. This device runs on Fitbit OS. I had Fitbit premium. It was a special price. Google unanimously removed my fitbit premium subscription and now expect me to shell out 99 a year for me to be able to use my purchased device. I am not going to oblige. Instead, I need you to asses the feasibility of taking over the Fitbit OS, repurpose it for what I want to do, and flash it. I also need it to be fully functional, obviously, but considering that then the Fitbit OS by CODEX and Chicho will be ours, we would know exactly how to build apps for it. You in.

sandbox_policy:
[cell repeats an earlier one in this file: 575 characters]

first_user_message:
  I own a fitbit sense 2. This device runs on Fitbit OS. I had Fitbit premium. It was a special price. Google unanimously removed my fitbit premium subscription and now expect me to shell out 99 a year for me to be able to use my purchased device. I am not going to oblige. Instead, I need you to asses the feasibility of taking over the Fitbit OS, repurpose it for what I want to do, and flash it. I also need it to be fully functional, obviously, but considering that then the Fitbit OS by CODEX and Chicho will be ours, we would know exactly how to build apps for it. You in.

preview:
  I own a fitbit sense 2. This device runs on Fitbit OS. I had Fitbit premium. It was a special price. Google unanimously removed my fitbit premium subscription and now expect me to shell out 99 a year for me to be able to use my purchased device. I am not going to oblige. Instead, I need you to asses the feasibility of taking over the Fitbit OS, repurpose it for what I want to do, and flash it. I also need it to be fully functional, obviously, but considering that then the Fitbit OS by CODEX and Chicho will be ours, we would know exactly how to build apps for it. You in.


id: 019e8f9c-24df-7a42-980f-f9bb5384e37c
source: cli
model_provider: openai
cwd: /home/ubuntu
title: fix this ⚠ Codex's Linux sandbox uses bubblewrap and needs access to create user namespaces.
approval_mode: on-request
cli_version: 0.136.0
first_user_message: fix this ⚠ Codex's Linux sandbox uses bubblewrap and needs access to create user namespaces.
memory_mode: enabled
model: gpt-5.5
reasoning_effort: xhigh
thread_source: user
preview: fix this ⚠ Codex's Linux sandbox uses bubblewrap and needs access to create user namespaces.
rollout_path:
  /home/ubuntu/.codex/sessions/2026/06/03/rollout-2026-06-03T22-30-35-019e8f9c-24df-7a42-980f-f9bb5384e37c.jsonl

sandbox_policy:
[cell repeats an earlier one in this file: 575 characters]


